Player Matchup

Cernunnos
Cernunnos
Ally2death
Cernunnos
Level 80
God Stats
162W - 158L
1,530 SR
Queue Stats
396W - 430L
1,419 Elo+
Solo
Sylvanus
Sylvanus
J-Hear5e
Sylvanus
Level 84
God Stats
9W - 10L
1,451 SR
Queue Stats
190W - 224L
1,453 Elo+
Party 2
Cupid
Cupid
Marthanuts
Cupid
Level 117
God Stats
4W - 5L
1,674 SR
Queue Stats
141W - 127L
1,453 Elo+
Solo
Sol
Sol
Mishutka265
Sol
Level 126
God Stats
355W - 309L
1,555 SR
Queue Stats
1,680W - 1,669L
1,468 Elo+
Solo
Eset
Eset
T_Hearse
Eset
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 189L
1,458 Elo+
Party 2
Team Averages
Level 102
1,542 SR
1,450 Elo+

VS

Team Averages
Level 93
1,476 SR
1,454 Elo+
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HeavyCerealGuy
Ymir
Level 103
God Stats
5W - 5L
1,435 SR
Queue Stats
69W - 86L
1,466 Elo+
Party 1
Hachiman
Hachiman
NicholasCage99
Hachiman
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 90L
1,463 Elo+
Party 1
Ra
Ra
Ujonhn
Ra
Level 93
God Stats
17W - 21L
1,470 SR
Queue Stats
95W - 99L
1,406 Elo+
Solo
Tyr
Tyr
icebreaker79
Tyr
Level 101
God Stats
307W - 323L
1,473 SR
Queue Stats
847W - 873L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ally2death
Cernunnos
14
2 / 7 / 0
9,317
847
15,274
13,120
7,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
J-Hear5e
Sylvanus
16
0 / 1 / 1
9,344
849
6,064
9,819
7,085
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
15
0 / 4 / 0
9,427
857
4,212
9,214
3,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 1
9,159
833
11,859
9,294
4,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
16
1 / 6 / 2
9,834
894
7,045
13,952
9,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

177

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 0 / 10
10,220
929
4,957
12,585
5,975
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 2 / 16
11,045
1,004
13,335
18,630
18,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
17
5 / 0 / 15
11,282
1,026
15,654
7,016
2,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
17
6 / 0 / 13
11,259
1,024
9,905
3,325
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 15
10,879
989
7,160
14,012
10,072
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
91
3
Kills
22
22
Deaths
3
4
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
10
8
L
Cernunnos
Ally2death
Cernunnos
2
7
0
0.29
W
5
2
16
6.5
L
Sylvanus
J-Hear5e
Sylvanus
0
1
1
0.5
L
Cupid
0
4
0
0
L
0
4
1
0.13
W
Hachiman
5
0
15
12.5
L
Eset
1
6
2
0.33
W
Ra
6
0
13
12.5
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,454
Damage
51,011
55,399
Taken
55,568
31,984
Mitigated
38,714
8,633
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,957
1,370
425
1,925
12,585
5,975
0
5,773
6,812
0
15,036
L
Cernunnos
Ally2death
Cernunnos
15,274
7,240
0
20
13,120
7,247
0
6,759
6,361
0
22,108
W
13,335
1,933
0
0
18,630
18,721
0
9,007
9,623
19,052
0
L
Sylvanus
J-Hear5e
Sylvanus
6,064
1,198
2,562
2,939
9,819
7,085
0
2,177
7,642
18,334
0
L
Cupid
4,212
1,487
895
870
9,214
3,935
0
4,288
4,926
0
40,243
L
11,859
4,408
120
869
9,294
4,148
0
4,735
4,559
32,048
0
W
Hachiman
15,654
8,821
0
1,606
7,016
2,772
0
3,349
3,667
0
36,767
L
Eset
7,045
1,444
0
358
13,952
9,569
0
5,281
8,671
17,699
0
W
Ra
9,905
494
4,659
918
3,325
1,174
0
1,706
1,619
32,099
0
W
7,160
1,655
637
4,068
14,012
10,072
0
5,133
8,879
0
25,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,081
Gold Earned
54,685
166
Minions Killed
197
5
Camps Cleared
7
943,683
Distance Traveled
1,112,637
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,220
929
20
2
0
293,979
1
L
Cernunnos
9,317
847
13
1
0
160,821
0
W
Ymir
11,045
1,004
11
1
0
207,241
1
L
Sylvanus
9,344
849
11
1
2
184,305
0
L
Cupid
9,427
857
81
7
1
196,135
1
L
Sol
9,159
833
45
4
1
222,280
2
W
Hachiman
11,282
1,026
64
6
1
197,090
0
L
Eset
9,834
894
16
1
1
180,142
0
W
Ra
11,259
1,024
52
5
3
212,408
0
W
Tyr
10,879
989
50
5
3
201,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role