Player Matchup

Arachne
Arachne
Gold III
FrancoGBP
Arachne
Gold III
Level 134
God Stats
3W - 2L
1,796 SR
Queue Stats
61W - 66L
1,549 MMR
Solo
Bacchus
Bacchus
Gold III
Introvert21
Bacchus
Gold III
Level 147
God Stats
1W - 1L
1,915 SR
Queue Stats
140W - 144L
1,571 MMR
Party 4
Hades
Hades
Gold IV
QuaccPrime
Hades
Gold IV
Level 125
God Stats
0W - 1L
1,713 SR
Queue Stats
42W - 43L
1,439 MMR
Party 2
Tiamat
Tiamat
Platinum V
Rewmaker
Tiamat
Platinum V
Level 124
God Stats
18W - 18L
1,644 SR
Queue Stats
309W - 316L
1,676 MMR
Party 2
Neith
Neith
Gold II
печенькаВтесте
Neith
Gold II
Level 155
God Stats
18W - 15L
1,643 SR
Queue Stats
206W - 202L
1,594 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,742 SR
1,566 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,531 SR
1,528 MMR
Chernobog
Chernobog
Gold I
 
Chernobog
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Gold I
CacatulDeAur
Tyr
Gold I
Level 124
God Stats
10W - 15L
1,541 SR
Queue Stats
195W - 193L
1,540 MMR
Party 1
Ratatoskr
Ratatoskr
Gold I
EsCa98
Ratatoskr
Gold I
Level 124
God Stats
16W - 19L
1,443 SR
Queue Stats
214W - 211L
1,573 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Iviii01
Sylvanus
Gold IV
Level 158
God Stats
2W - 0L
1,529 SR
Queue Stats
30W - 19L
1,544 MMR
Solo
Eset
Eset
Gold II
ZLoss1
Eset
Gold II
Level 122
God Stats
16W - 6L
1,639 SR
Queue Stats
176W - 190L
1,485 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FrancoGBP
Arachne
16
4 / 8 / 7
10,191
536
6,399
18,344
7,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Introvert21
Bacchus
13
1 / 6 / 10
9,160
482
8,388
16,751
12,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
15
0 / 5 / 3
9,464
498
6,797
16,410
21,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Rewmaker
Tiamat
16
2 / 6 / 5
9,736
512
9,189
13,955
10,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 4 / 2
11,972
630
11,040
11,097
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaGilgameshTsukuyomiPersephoneChiron

VS

Bans
SetHerculesJanusFenrirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
1 / 5 / 11
11,065
582
7,053
15,056
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 11
11,908
627
13,621
23,500
22,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
EsCa98
Ratatoskr
20
17 / 4 / 8
13,319
701
19,998
15,487
6,552
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Iviii01
Sylvanus
15
3 / 2 / 15
11,405
600
7,795
18,700
19,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
ZLoss1
Eset
18
4 / 2 / 14
11,622
612
12,058
10,144
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
15
Kills
29
29
Deaths
15
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
5
11
1.3
W
4
2
11
4.75
W
Ratatoskr
EsCa98
Ratatoskr
17
4
8
5.25
L
Arachne
FrancoGBP
Arachne
4
8
7
0.94
L
Bacchus
Introvert21
Bacchus
1
6
10
1
W
Sylvanus
Iviii01
Sylvanus
3
2
15
5.25
L
Hades
0
5
3
0.3
L
Tiamat
Rewmaker
Tiamat
2
6
5
0.75
W
Eset
ZLoss1
Eset
4
2
14
5.5
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
60,525
76,557
Taken
82,887
56,470
Mitigated
59,056
15,707
Healing
33,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,053
4,380
0
5,091
15,056
5,875
4,430
3,312
11,744
0
70,187
W
13,621
2,913
0
11,572
23,500
22,535
1,521
8,145
15,355
0
76,000
W
Ratatoskr
EsCa98
Ratatoskr
19,998
8,591
0
1,830
15,487
6,552
1,520
6,387
9,100
0
95,634
L
Arachne
FrancoGBP
Arachne
6,399
4,149
0
3,835
18,344
7,366
0
4,562
13,630
0
59,742
L
Bacchus
Introvert21
Bacchus
8,388
827
0
1,802
16,751
12,341
0
6,022
10,527
24,337
0
W
Sylvanus
Iviii01
Sylvanus
7,795
1,695
3,904
5,860
18,700
19,928
494
5,386
13,314
36,228
0
L
Hades
6,797
1,344
76
4,347
16,410
21,303
351
1,154
15,238
53,096
0
L
Tiamat
Rewmaker
Tiamat
9,189
1,138
66
2,304
13,955
10,669
447
6,209
7,457
62,502
0
W
Eset
ZLoss1
Eset
12,058
1,482
1,572
3,197
10,144
4,166
841
4,055
6,089
77,419
0
L
11,040
5,921
0
3,277
11,097
4,791
3,576
1,245
9,852
0
90,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,523
Gold Earned
59,319
540
Minions Killed
649
0
Camps Cleared
0
1,694,186
Distance Traveled
1,948,117
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,065
582
134
7
0
384,974
7
W
Tyr
11,908
627
157
8
0
384,902
4
W
Ratatoskr
13,319
701
142
7
0
421,527
4
L
Arachne
10,191
536
108
6
0
348,605
4
L
Bacchus
9,160
482
23
1
0
371,622
3
W
Sylvanus
11,405
600
56
3
0
374,334
7
L
Hades
9,464
498
122
6
0
290,437
1
L
Tiamat
9,736
512
119
6
0
358,886
5
W
Eset
11,622
612
160
8
0
382,380
6
L
Neith
11,972
630
168
9
0
324,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role