Player Matchup

Set
Set
 
Set
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Ajrias
Hachiman
Level 47
God Stats
1W - 2L
1,219 SR
Queue Stats
74W - 73L
1,460 Elo+
Solo
Nu Wa
Nu Wa
AphroditeMeow
Nu Wa
Level 55
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 5L
1,200 Elo+
Solo
Yemoja
Yemoja
bloodmoon44
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,402 Elo+
Solo
King Arthur
King Arthur
xxermxx747
King Arthur
Level 100
God Stats
3W - 3L
1,607 SR
Queue Stats
276W - 261L
1,519 Elo+
Party 2
Team Averages
Level 69
1,514 SR
1,416 Elo+

VS

Team Averages
Level 65
1,784 SR
1,673 Elo+
Bakasura
Bakasura
Atypicalhobo
Bakasura
Level 27
God Stats
1W - 1L
1,325 SR
Queue Stats
54W - 35L
1,675 Elo+
Party 1
Ra
Ra
Dybsyy
Ra
Level 29
God Stats
7W - 0L
2,041 SR
Queue Stats
133W - 66L
1,741 Elo+
Party 1
Sol
Sol
Greenracon
Sol
Level 87
God Stats
14W - 8L
1,683 SR
Queue Stats
718W - 698L
1,516 Elo+
Solo
Mulan
Mulan
RougeKlone
Mulan
Level 29
God Stats
4W - 0L
1,935 SR
Queue Stats
108W - 50L
1,738 Elo+
Party 1
Ares
Ares
zxzGagezxz
Ares
Level 154
God Stats
4W - 0L
1,939 SR
Queue Stats
255W - 189L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 3 / 0
5,748
575
2,302
6,875
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Ajrias
Hachiman
8
3 / 3 / 0
5,063
506
4,573
7,689
2,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,749
575
3,897
4,806
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
7
0 / 2 / 2
4,667
467
1,612
4,781
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
xxermxx747
King Arthur
8
0 / 5 / 0
4,626
463
2,667
8,802
3,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Atypicalhobo
Bakasura
9
0 / 0 / 1
5,265
527
174
6,122
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
12
5 / 1 / 0
7,026
703
4,205
3,916
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 1
5,373
537
5,256
6,836
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
11
6 / 0 / 0
6,838
684
8,199
6,723
7,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 1 / 4
5,302
530
5,584
5,657
2,052
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
15
15
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
0
0.67
L
Hachiman
Ajrias
Hachiman
3
3
0
1
L
0
2
1
0.25
W
Bakasura
Atypicalhobo
Bakasura
0
0
1
0.5
W
Ra
5
1
0
5
W
2
3
1
0.83
W
Mulan
6
0
0
6
L
Yemoja
0
2
2
0.5
L
King Arthur
xxermxx747
King Arthur
0
5
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,051
Damage
23,418
32,953
Taken
29,254
11,877
Mitigated
14,100
11,195
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,302
1,124
0
2,639
6,875
2,275
0
2,564
4,311
0
22,970
L
Hachiman
Ajrias
Hachiman
4,573
2,624
0
2,763
7,689
2,446
0
6,269
1,420
0
22,614
L
3,897
691
0
1,770
4,806
1,411
0
2,251
2,555
33,315
0
W
Bakasura
Atypicalhobo
Bakasura
174
0
0
3,386
6,122
1,877
0
1,486
4,636
0
20,671
W
Ra
4,205
822
462
1,453
3,916
1,550
0
1,153
2,763
47,955
0
W
5,256
1,833
0
3,723
6,836
1,483
0
1,257
5,579
31,204
0
W
Mulan
8,199
1,877
0
3,933
6,723
7,138
124
642
6,081
0
36,660
L
Yemoja
1,612
657
760
1,428
4,781
2,071
0
3,961
820
7,586
0
L
King Arthur
xxermxx747
King Arthur
2,667
677
0
1,835
8,802
3,674
0
0
8,802
0
21,177
W
5,584
117
0
1,167
5,657
2,052
0
971
4,686
15,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
29,804
230
Minions Killed
325
0
Camps Cleared
0
877,988
Distance Traveled
975,705
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,748
575
58
6
0
192,028
2
L
Hachiman
5,063
506
43
4
0
161,449
1
L
Nu Wa
5,749
575
79
8
0
176,034
3
W
Bakasura
5,265
527
67
7
0
209,273
4
W
Ra
7,026
703
116
12
0
203,436
3
W
Sol
5,373
537
55
6
0
167,123
0
W
Mulan
6,838
684
64
6
0
195,342
0
L
Yemoja
4,667
467
9
1
0
162,291
1
L
King Arthur
4,626
463
41
4
0
186,186
0
W
Ares
5,302
530
23
2
0
200,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role