Player Matchup

Cerberus
Cerberus
Isa_Oni
Cerberus
Level 18
God Stats
28W - 18L
1,602 SR
Queue Stats
44W - 37L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
P R Y N C E6759
Cthulhu
Level 12
God Stats
1W - 1L
1,443 SR
Queue Stats
1W - 1L
1,739 Elo+
Solo
Merlin
Merlin
RICHI398
Merlin
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
142W - 148L
1,543 Elo+
Solo
Neith
Neith
lHoodScars
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,361 Elo+
Party 1
Thor
Thor
magic0m3ga
Thor
Level 5
God Stats
3W - 1L
1,704 SR
Queue Stats
9W - 6L
1,526 Elo+
Solo
Team Averages
Level 12
1,550 SR
1,542 Elo+

VS

Team Averages
Level 25
1,577 SR
1,515 Elo+
Apollo
Apollo
J3bus Cr1pes
Apollo
Level 27
God Stats
5W - 5L
1,508 SR
Queue Stats
125W - 133L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Juicebox228190
Sun Wukong
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 164L
1,497 Elo+
Solo
Ymir
Ymir
darksparta01
Ymir
Level 28
God Stats
12W - 9L
1,841 SR
Queue Stats
39W - 38L
1,496 Elo+
Solo
Cthulhu
Cthulhu
lavvlsz1
Cthulhu
Level 27
God Stats
2W - 4L
1,272 SR
Queue Stats
253W - 285L
1,446 Elo+
Solo
Hades
Hades
serenityinchaos5
Hades
Level 19
God Stats
42W - 23L
1,764 SR
Queue Stats
109W - 112L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Isa_Oni
Cerberus
14
2 / 6 / 3
8,329
438
12,120
20,670
16,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 4
6,803
358
4,451
16,788
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
RICHI398
Merlin
11
1 / 3 / 0
7,419
390
4,321
7,715
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
13
1 / 2 / 2
7,871
414
4,247
6,436
1,877
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 0
8,017
422
4,575
13,081
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
7 / 3 / 3
10,550
555
10,622
10,788
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Juicebox228190
Sun Wukong
17
5 / 0 / 8
11,101
584
10,607
13,078
13,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 2 / 5
9,998
526
10,189
13,540
9,158
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
lavvlsz1
Cthulhu
15
1 / 1 / 7
9,217
485
5,757
10,381
7,870
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 0 / 5
11,651
613
10,554
15,305
8,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
24
24
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Isa_Oni
Cerberus
2
6
3
0.58
W
Apollo
7
3
3
2.83
W
Sun Wukong
Juicebox228190
Sun Wukong
5
0
8
9
L
0
8
4
0.25
L
Merlin
RICHI398
Merlin
1
3
0
0.33
W
7
2
5
4.75
L
Neith
1
2
2
1
W
Cthulhu
lavvlsz1
Cthulhu
1
1
7
4.5
L
1
5
0
0.2
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
47,729
64,690
Taken
63,092
35,517
Mitigated
42,473
11,583
Healing
23,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Isa_Oni
Cerberus
12,120
903
0
5,773
20,670
16,222
0
8,421
12,189
50,619
0
W
Apollo
10,622
7,838
370
3,359
10,788
3,404
6,319
5,221
5,447
0
63,852
W
Sun Wukong
Juicebox228190
Sun Wukong
10,607
1,850
0
3,091
13,078
13,117
872
3,490
9,468
0
63,909
L
4,451
836
0
686
16,788
11,022
0
5,856
10,812
15,762
0
L
Merlin
RICHI398
Merlin
4,321
497
0
2,198
7,715
2,576
0
3,806
3,699
33,246
0
W
10,189
2,491
1,169
2,966
13,540
9,158
48
3,184
9,776
57,761
0
L
Neith
4,247
1,499
0
565
6,436
1,877
0
2,976
3,460
0
30,211
W
Cthulhu
lavvlsz1
Cthulhu
5,757
44
381
2,003
10,381
7,870
1,066
3,383
6,848
40,818
0
L
4,575
1,211
0
2,361
13,081
3,820
788
4,871
8,030
0
33,009
W
10,554
1,284
625
9,511
15,305
8,924
6,595
4,472
10,661
89,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
52,517
297
Minions Killed
583
0
Camps Cleared
0
1,395,363
Distance Traveled
1,710,475
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,329
438
78
4
0
332,865
5
W
Apollo
10,550
555
121
6
0
329,496
3
W
Sun Wukong
11,101
584
126
7
0
324,083
1
L
Cthulhu
6,803
358
26
1
0
300,044
1
L
Merlin
7,419
390
62
3
0
207,049
2
W
Ymir
9,998
526
69
4
0
324,568
2
L
Neith
7,871
414
57
3
0
314,250
0
W
Cthulhu
9,217
485
84
4
0
370,270
0
L
Thor
8,017
422
74
4
0
241,155
2
W
Hades
11,651
613
183
10
0
362,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role