Player Matchup

Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GradjeD
Ymir
Level 159
God Stats
20W - 12L
1,555 SR
Queue Stats
260W - 309L
1,420 Elo+
Solo
Tyr
Tyr
Lord_Vessel86
Tyr
Level 63
God Stats
27W - 22L
1,685 SR
Queue Stats
301W - 292L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheBagamo
Morgan Le Fay
Level 89
God Stats
1W - 2L
1,230 SR
Queue Stats
82W - 85L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
richardghoul315
Ao Kuang
Level 117
God Stats
11W - 8L
1,560 SR
Queue Stats
293W - 305L
1,411 Elo+
Solo
Team Averages
Level 101
1,506 SR
1,428 Elo+

VS

Team Averages
Level 94
1,482 SR
1,434 Elo+
Cerberus
Cerberus
Benji_989
Cerberus
Level 153
God Stats
3W - 5L
1,299 SR
Queue Stats
382W - 399L
1,435 Elo+
Solo
Loki
Loki
Raul_CC_7
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
ZG0182
Rama
Level 48
God Stats
4W - 19L
1,218 SR
Queue Stats
118W - 139L
1,422 Elo+
Solo
Zeus
Zeus
lordchiplex87
Zeus
Level 120
God Stats
16W - 11L
1,713 SR
Queue Stats
304W - 358L
1,370 Elo+
Solo
Awilix
Awilix
mewfornow
Awilix
Level 62
God Stats
6W - 11L
1,679 SR
Queue Stats
180W - 175L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
9 / 4 / 7
12,116
606
11,856
13,938
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
GradjeD
Ymir
17
4 / 3 / 13
10,587
529
7,863
17,491
12,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 1 / 4
11,584
579
7,282
11,778
10,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
TheBagamo
Morgan Le Fay
17
6 / 7 / 5
11,506
575
10,514
15,930
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
20
11 / 1 / 7
13,102
655
10,883
14,923
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Benji_989
Cerberus
17
4 / 4 / 7
10,547
527
10,953
16,637
10,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
18
3 / 3 / 0
10,471
524
7,286
11,407
4,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
ZG0182
Rama
13
3 / 10 / 2
8,901
445
6,647
16,593
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 12 / 4
9,913
496
17,963
15,960
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
mewfornow
Awilix
8
2 / 4 / 1
7,163
358
2,611
5,955
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
33
Kills
16
16
Deaths
33
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
7
3.13
L
Cerberus
Benji_989
Cerberus
4
4
7
1.88
W
Ymir
GradjeD
Ymir
4
3
13
3.5
W
3
1
4
5
L
Loki
3
3
0
1
W
Morgan Le Fay
TheBagamo
Morgan Le Fay
6
7
5
1.21
L
Rama
ZG0182
Rama
3
10
2
0.4
L
4
12
4
0.5
L
Awilix
mewfornow
Awilix
2
4
1
0.63
W
Ao Kuang
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,398
Damage
45,460
74,060
Taken
66,552
39,142
Mitigated
27,033
30,385
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,856
7,412
0
2,774
13,938
4,946
3,246
4,507
9,431
0
87,226
L
Cerberus
Benji_989
Cerberus
10,953
362
222
4,467
16,637
10,571
0
8,073
8,448
53,713
0
W
Ymir
GradjeD
Ymir
7,863
1,488
1,723
4,678
17,491
12,646
856
9,862
7,629
30,295
0
W
7,282
863
0
5,664
11,778
10,171
1,762
2,582
9,196
0
69,253
L
Loki
7,286
1,848
0
3,061
11,407
4,341
0
2,730
8,669
0
70,157
W
Morgan Le Fay
TheBagamo
Morgan Le Fay
10,514
1,310
0
4,060
15,930
5,071
460
10,515
5,415
69,755
0
L
Rama
ZG0182
Rama
6,647
4,911
0
3,492
16,593
5,204
0
6,817
9,692
0
47,200
L
17,963
1,612
0
598
15,960
5,260
0
9,561
6,137
56,986
0
L
Awilix
mewfornow
Awilix
2,611
1,327
0
218
5,955
1,657
0
1,591
4,346
0
17,304
W
Ao Kuang
10,883
3,155
0
11,486
14,923
6,308
0
1,450
13,473
91,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,895
Gold Earned
46,995
611
Minions Killed
453
0
Camps Cleared
0
1,893,616
Distance Traveled
1,440,137
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,116
606
147
7
0
341,449
5
L
Cerberus
10,547
527
97
5
0
354,722
6
W
Ymir
10,587
529
37
2
0
383,519
5
W
Tyr
11,584
579
142
7
0
454,142
4
L
Loki
10,471
524
125
6
0
361,700
4
W
Morgan Le Fay
11,506
575
130
7
0
307,152
2
L
Rama
8,901
445
86
4
0
267,403
0
L
Zeus
9,913
496
104
5
0
279,027
1
L
Awilix
7,163
358
41
2
0
177,285
1
W
Ao Kuang
13,102
655
155
8
0
407,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role