Player Matchup

Tiamat
Tiamat
HazumaHunter
Tiamat
Level 29
God Stats
2W - 2L
1,761 SR
Queue Stats
46W - 34L
1,630 Elo+
Solo
Susano
Susano
Minosiato
Susano
Level 8
God Stats
7W - 9L
1,430 SR
Queue Stats
9W - 15L
1,366 Elo+
Solo
Guan Yu
Guan Yu
NE BroTrees
Guan Yu
Level 18
God Stats
2W - 3L
1,508 SR
Queue Stats
255W - 273L
1,447 Elo+
Party 1
Ares
Ares
SosoKenobi01
Ares
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,483 Elo+
Party 1
Ravana
Ravana
Yellowo
Ravana
Level 16
God Stats
7W - 18L
1,375 SR
Queue Stats
31W - 40L
1,438 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,473 Elo+

VS

Team Averages
Level 15
1,391 SR
1,405 Elo+
Janus
Janus
Alkatorian
Janus
Level 25
God Stats
4W - 2L
1,410 SR
Queue Stats
58W - 60L
1,430 Elo+
Solo
Hun Batz
Hun Batz
BattleBo0n95
Hun Batz
Level 14
God Stats
7W - 14L
1,046 SR
Queue Stats
160W - 184L
1,349 Elo+
Solo
Cthulhu
Cthulhu
NAGATE7047
Cthulhu
Level 14
God Stats
7W - 9L
1,260 SR
Queue Stats
30W - 40L
1,349 Elo+
Party 2
Izanami
Izanami
StonerPhoenix
Izanami
Level 7
God Stats
10W - 4L
1,815 SR
Queue Stats
28W - 27L
1,649 Elo+
Solo
Chang'e
Chang'e
Tmagic34
Chang'e
Level 13
God Stats
2W - 2L
1,423 SR
Queue Stats
12W - 29L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 0 / 6
11,975
921
14,964
6,694
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Minosiato
Susano
18
4 / 9 / 7
12,388
953
10,080
21,165
9,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
NE BroTrees
Guan Yu
19
8 / 14 / 6
14,163
1,089
20,606
36,424
21,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 6 / 7
13,717
1,055
14,185
27,371
27,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
Yellowo
Ravana
15
0 / 2 / 3
9,944
765
1,301
4,529
1,589
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
6 / 3 / 12
12,365
951
12,657
9,161
3,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
BattleBo0n95
Hun Batz
18
2 / 3 / 7
11,414
878
4,393
11,867
5,453
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
NAGATE7047
Cthulhu
20
6 / 3 / 22
13,612
1,047
15,626
19,457
23,603
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
19
9 / 6 / 13
14,277
1,098
34,931
13,712
5,483
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Tmagic34
Chang'e
20
8 / 3 / 19
13,821
1,063
21,252
15,748
6,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
18
Kills
31
31
Deaths
18
29
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Janus
6
3
12
4
W
Hun Batz
BattleBo0n95
Hun Batz
2
3
7
1.83
L
Tiamat
2
0
6
5
L
Susano
Minosiato
Susano
4
9
7
0.83
W
Cthulhu
NAGATE7047
Cthulhu
6
3
22
5.67
L
Guan Yu
NE BroTrees
Guan Yu
8
14
6
0.79
L
4
6
7
1.25
W
Izanami
9
6
13
2.58
W
Chang'e
Tmagic34
Chang'e
8
3
19
5.83
L
Ravana
Yellowo
Ravana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,136
Damage
88,859
96,183
Taken
69,945
63,589
Mitigated
44,582
8,210
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,657
1,860
0
0
9,161
3,448
0
4,449
4,540
27,418
0
W
Hun Batz
BattleBo0n95
Hun Batz
4,393
690
0
0
11,867
5,453
0
4,530
5,719
0
24,768
L
Tiamat
14,964
0
0
1,547
6,694
3,526
0
2,250
4,444
34,016
0
L
Susano
Minosiato
Susano
10,080
242
0
0
21,165
9,455
0
13,112
8,053
0
20,255
W
Cthulhu
NAGATE7047
Cthulhu
15,626
1,915
161
3,046
19,457
23,603
0
7,665
11,387
28,990
0
L
Guan Yu
NE BroTrees
Guan Yu
20,606
10,145
758
4,285
36,424
21,528
0
18,557
17,867
0
37,353
L
14,185
1,612
30
1,395
27,371
27,491
0
13,061
14,310
31,167
0
W
Izanami
34,931
25,739
466
1,500
13,712
5,483
0
4,901
8,519
0
61,960
W
Chang'e
Tmagic34
Chang'e
21,252
2,374
7,410
6,070
15,748
6,595
0
6,249
9,153
46,903
0
L
Ravana
Yellowo
Ravana
1,301
369
0
195
4,529
1,589
0
2,555
1,974
0
2,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,187
Gold Earned
65,489
137
Minions Killed
233
5
Camps Cleared
10
951,889
Distance Traveled
1,079,488
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,365
951
43
3
1
201,848
0
W
Hun Batz
11,414
878
32
2
4
251,213
5
L
Tiamat
11,975
921
42
3
1
213,078
0
L
Susano
12,388
953
23
2
1
223,715
1
W
Cthulhu
13,612
1,047
18
1
0
225,196
0
L
Guan Yu
14,163
1,089
30
2
1
250,990
0
L
Ares
13,717
1,055
40
3
2
191,616
0
W
Izanami
14,277
1,098
75
6
5
193,809
0
W
Chang'e
13,821
1,063
65
5
0
207,422
0
L
Ravana
9,944
765
2
0
0
72,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role