Player Matchup

Cernunnos
Cernunnos
Breaker159
Cernunnos
Level 160
God Stats
2W - 0L
1,673 SR
Queue Stats
48W - 28L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
CookieMonsterPO9
Baron Samedi
Level 152
God Stats
1W - 0L
1,629 SR
Queue Stats
38W - 21L
1,590 Elo+
Party 1
Ne Zha
Ne Zha
DeeBundles
Ne Zha
Level 160
God Stats
1W - 0L
1,726 SR
Queue Stats
33W - 25L
1,604 Elo+
Party 1
Ares
Ares
MrSizzzzzurrp
Ares
Level 26
God Stats
1W - 0L
1,893 SR
Queue Stats
17W - 2L
1,907 Elo+
Party 1
Team Averages
Level 125
1,730 SR
1,670 Elo+

VS

Team Averages
Level 57
1,590 SR
1,393 Elo+
Cthulhu
Cthulhu
ArealpersonMK1
Cthulhu
Level 41
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Odin
Odin
Ezoterick
Odin
Level 54
God Stats
8W - 5L
1,701 SR
Queue Stats
48W - 53L
1,456 Elo+
Solo
Chronos
Chronos
t_morrisf15099
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,148 Elo+
Solo
Loki
Loki
yvrik
Loki
Level 63
God Stats
3W - 5L
1,652 SR
Queue Stats
71W - 73L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Breaker159
Cernunnos
15
3 / 1 / 8
9,161
916
8,851
7,632
3,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
CookieMonsterPO9
Baron Samedi
15
4 / 1 / 7
9,460
946
11,921
11,347
5,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
DeeBundles
Ne Zha
14
5 / 3 / 4
9,100
910
7,404
7,601
4,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 5
9,309
931
7,141
7,450
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,115
812
3,364
8,290
5,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
12
0 / 5 / 2
7,148
715
4,175
9,781
5,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 2
7,924
792
7,311
13,840
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
yvrik
Loki
13
2 / 7 / 1
7,902
790
6,848
10,549
3,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
6
8
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Cernunnos
Breaker159
Cernunnos
3
1
8
7
W
Baron Samedi
CookieMonsterPO9
Baron Samedi
4
1
7
7.5
W
Ne Zha
DeeBundles
Ne Zha
5
3
4
2.33
L
Odin
0
5
2
0.2
W
4
3
5
2.17
L
1
4
2
0.5
L
Loki
yvrik
Loki
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,317
Damage
21,698
34,030
Taken
42,460
20,301
Mitigated
19,790
8,998
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,364
184
96
215
8,290
5,375
486
4,986
3,257
23,513
0
W
Cernunnos
Breaker159
Cernunnos
8,851
4,607
0
281
7,632
3,104
3,415
2,813
4,819
0
27,873
W
Baron Samedi
CookieMonsterPO9
Baron Samedi
11,921
1,984
817
5,660
11,347
5,538
858
4,249
7,098
33,236
0
W
Ne Zha
DeeBundles
Ne Zha
7,404
2,428
0
1,597
7,601
4,780
43
2,054
5,547
0
25,333
L
Odin
4,175
577
0
0
9,781
5,869
74
4,639
4,974
0
12,606
W
7,141
564
0
643
7,450
6,879
452
2,072
5,378
18,133
0
L
7,311
2,759
90
3,565
13,840
4,729
1,116
5,136
8,483
32,433
0
L
Loki
yvrik
Loki
6,848
904
0
0
10,549
3,817
0
4,363
6,135
0
21,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
31,089
162
Minions Killed
151
8
Camps Cleared
7
745,098
Distance Traveled
696,559
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,115
812
55
6
1
176,972
0
W
Cernunnos
9,161
916
58
6
1
187,567
0
W
Baron Samedi
9,460
946
57
6
1
190,583
1
W
Ne Zha
9,100
910
29
3
3
187,623
1
L
Odin
7,148
715
17
2
0
172,361
1
W
Ares
9,309
931
18
2
3
179,325
0
L
Chronos
7,924
792
50
5
3
171,484
2
L
Loki
7,902
790
29
3
3
175,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role