Player Matchup

Sol
Sol
CarnageTV
Sol
Level 18
God Stats
1W - 1L
1,437 SR
Queue Stats
9W - 12L
1,402 Elo+
Party 1
Mercury
Mercury
Krulik
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 43L
1,310 Elo+
Solo
Bellona
Bellona
ZZENBEN
Bellona
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 38L
1,114 Elo+
Solo
Scylla
Scylla
djodjomi
Scylla
Level 29
God Stats
8W - 5L
1,759 SR
Queue Stats
29W - 25L
1,470 Elo+
Party 1
Poseidon
Poseidon
todzi12
Poseidon
Level 10
God Stats
9W - 6L
1,504 SR
Queue Stats
53W - 39L
1,259 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,311 Elo+

VS

Team Averages
Level 7
1,490 SR
1,417 Elo+
Horus
Horus
JeanTheGenie
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Discordia
Discordia
Saandstorm
Discordia
Level 16
God Stats
1W - 2L
1,661 SR
Queue Stats
23W - 23L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
Unc0lore
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 2
Neith
Neith
lukornsk
Neith
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 63L
1,682 Elo+
Solo
Bakasura
Bakasura
samKe59
Bakasura
Level 8
God Stats
4W - 4L
1,288 SR
Queue Stats
12W - 14L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 24
12,885
1,074
17,510
11,300
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Krulik
Mercury
18
8 / 5 / 18
12,452
1,038
12,188
13,283
5,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
ZZENBEN
Bellona
18
5 / 10 / 13
11,721
977
7,600
16,287
10,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
djodjomi
Scylla
20
13 / 2 / 22
14,358
1,197
25,003
9,904
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
todzi12
Poseidon
19
10 / 3 / 18
13,542
1,129
21,212
10,901
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 10
10,210
851
3,440
20,390
18,572
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Saandstorm
Discordia
19
9 / 8 / 11
13,794
1,150
17,231
18,528
7,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Unc0lore
Kukulkan
20
8 / 8 / 12
13,806
1,151
17,209
18,241
6,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
lukornsk
Neith
19
6 / 7 / 8
12,676
1,056
11,179
16,523
5,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
samKe59
Bakasura
18
1 / 8 / 13
11,186
932
5,502
18,930
7,787
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
78
43
Kills
24
24
Deaths
43
95
Assists
54
Player
Kills
Deaths
Assists
KDA
W
7
4
24
4.75
L
0
12
10
0.42
W
Mercury
Krulik
Mercury
8
5
18
3.4
L
Discordia
Saandstorm
Discordia
9
8
11
1.81
L
Kukulkan
Unc0lore
Kukulkan
8
8
12
1.75
W
Bellona
ZZENBEN
Bellona
5
10
13
1.15
W
Scylla
djodjomi
Scylla
13
2
22
12
L
Neith
lukornsk
Neith
6
7
8
1.43
L
Bakasura
samKe59
Bakasura
1
8
13
0.94
W
Poseidon
todzi12
Poseidon
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,513
Damage
54,561
61,675
Taken
92,612
28,802
Mitigated
46,289
6,162
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,510
2,949
0
2,343
11,300
4,708
0
7,540
3,595
26,429
0
L
3,440
1,556
3,578
1,765
20,390
18,572
0
14,550
5,242
0
7,953
W
Mercury
Krulik
Mercury
12,188
6,261
0
696
13,283
5,661
0
6,793
6,289
0
17,185
L
Discordia
Saandstorm
Discordia
17,231
1,387
1,453
1,354
18,528
7,196
0
11,776
6,394
35,599
0
L
Kukulkan
Unc0lore
Kukulkan
17,209
2,692
0
275
18,241
6,859
0
12,793
5,132
35,087
0
W
Bellona
ZZENBEN
Bellona
7,600
2,174
0
155
16,287
10,201
0
9,824
6,293
194
22,113
W
Scylla
djodjomi
Scylla
25,003
3,947
0
1,830
9,904
3,803
0
4,601
5,046
57,061
0
L
Neith
lukornsk
Neith
11,179
5,570
0
1,141
16,523
5,875
0
11,400
4,811
0
64,366
L
Bakasura
samKe59
Bakasura
5,502
4,031
0
1,844
18,930
7,787
0
11,467
7,121
0
12,643
W
Poseidon
todzi12
Poseidon
21,212
2,244
0
1,138
10,901
4,429
0
5,682
5,219
59,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,958
Gold Earned
61,672
250
Minions Killed
206
5
Camps Cleared
6
1,040,183
Distance Traveled
999,802
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,885
1,074
18
2
0
203,398
0
L
Horus
10,210
851
13
1
1
208,953
1
W
Mercury
12,452
1,038
10
1
3
229,100
0
L
Discordia
13,794
1,150
44
4
0
199,738
0
L
Kukulkan
13,806
1,151
30
3
0
180,560
0
W
Bellona
11,721
977
36
3
0
164,774
1
W
Scylla
14,358
1,197
90
8
2
222,954
0
L
Neith
12,676
1,056
91
8
1
183,526
0
L
Bakasura
11,186
932
28
2
4
227,025
2
W
Poseidon
13,542
1,129
96
8
0
219,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role