Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Broravens08
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,193 Elo+
Solo
Ra
Ra
MajorGH0ST
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,367 Elo+
Solo
Yemoja
Yemoja
NoLxveDrip2198
Yemoja
Level 16
God Stats
0W - 2L
1,218 SR
Queue Stats
0W - 6L
1,128 Elo+
Solo
Loki
Loki
colin_c123
Loki
Level 29
God Stats
4W - 5L
1,495 SR
Queue Stats
228W - 266L
1,386 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,315 Elo+

VS

Team Averages
Level 25
1,537 SR
1,406 Elo+
Scylla
Scylla
NerdyWaffles
Scylla
Level 27
God Stats
15W - 12L
1,485 SR
Queue Stats
46W - 36L
1,352 Elo+
Party 1
Ymir
Ymir
SpanielStomper
Ymir
Level 17
God Stats
2W - 1L
1,384 SR
Queue Stats
7W - 15L
1,290 Elo+
Solo
Raijin
Raijin
XxOG DregoxX
Raijin
Level 33
God Stats
5W - 3L
1,529 SR
Queue Stats
70W - 60L
1,480 Elo+
Party 2
Thanatos
Thanatos
aksmurf7125
Thanatos
Level 20
God Stats
5W - 1L
1,744 SR
Queue Stats
121W - 79L
1,575 Elo+
Party 2
Aphrodite
Aphrodite
retrdeddaisy6
Aphrodite
Level 29
God Stats
22W - 10L
1,541 SR
Queue Stats
38W - 42L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 7 / 4
10,883
544
14,252
19,973
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Broravens08
Achilles
14
3 / 9 / 3
9,555
478
9,655
18,425
13,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 2 / 0
5,606
280
34
962
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 9 / 5
7,699
385
2,723
12,834
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 7 / 0
9,739
487
6,637
16,237
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
10 / 6 / 9
10,180
509
14,944
12,888
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 10
9,232
462
3,886
10,749
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
12
1 / 3 / 6
8,147
407
4,822
11,452
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
aksmurf7125
Thanatos
20
18 / 2 / 4
12,637
632
20,390
19,371
10,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
retrdeddaisy6
Aphrodite
9
2 / 0 / 9
7,657
383
3,366
4,066
3,982
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
14
Kills
32
34
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
7
4
0.86
L
Achilles
Broravens08
Achilles
3
9
3
0.5
L
0
2
0
0
W
Scylla
10
6
9
2.42
L
1
9
5
0.39
W
1
3
10
2
W
Raijin
1
3
6
1.33
W
Thanatos
aksmurf7125
Thanatos
18
2
4
10
L
6
7
0
0.86
W
Aphrodite
retrdeddaisy6
Aphrodite
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,301
Damage
47,408
68,431
Taken
58,526
34,445
Mitigated
33,644
15,544
Healing
32,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,252
6,456
750
8,228
19,973
6,756
911
9,903
9,709
0
75,511
L
Achilles
Broravens08
Achilles
9,655
4,368
87
2,601
18,425
13,646
802
5,441
12,684
0
40,862
L
34
34
0
0
962
203
0
561
256
718
0
W
Scylla
14,944
2,806
0
1,957
12,888
4,235
1,414
330
12,558
41,275
0
L
2,723
738
183
611
12,834
8,601
318
5,848
6,722
13,546
0
W
3,886
765
0
597
10,749
11,720
786
795
9,954
22,620
0
W
Raijin
4,822
663
95
5,256
11,452
3,704
1,293
116
11,336
47,472
0
W
Thanatos
aksmurf7125
Thanatos
20,390
8,085
0
18,782
19,371
10,003
1,620
1,177
18,194
0
86,120
L
6,637
1,485
0
3,084
16,237
5,239
1,227
3,907
12,042
0
58,148
W
Aphrodite
retrdeddaisy6
Aphrodite
3,366
871
3,745
2,181
4,066
3,982
656
339
3,727
15,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,482
Gold Earned
47,853
316
Minions Killed
352
0
Camps Cleared
0
1,166,161
Distance Traveled
1,607,209
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,883
544
120
6
0
286,293
2
L
Achilles
9,555
478
73
4
0
334,873
1
L
Ra
5,606
280
2
0
0
45,638
0
W
Scylla
10,180
509
66
3
0
307,013
0
L
Yemoja
7,699
385
16
1
0
172,342
0
W
Ymir
9,232
462
32
2
0
328,365
5
W
Raijin
8,147
407
80
4
0
336,389
0
W
Thanatos
12,637
632
143
7
0
390,888
0
L
Loki
9,739
487
105
5
0
327,015
3
W
Aphrodite
7,657
383
31
2
0
244,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role