Player Matchup

Serqet
Serqet
DuraXus
Serqet
Level 108
God Stats
10W - 8L
1,823 SR
Queue Stats
172W - 132L
1,603 Elo+
Party 2
Anhur
Anhur
JuankiiLeon00
Anhur
Level 124
God Stats
8W - 6L
1,504 SR
Queue Stats
438W - 449L
1,444 Elo+
Party 3
Ymir
Ymir
Log1cc
Ymir
Level 65
God Stats
2W - 0L
1,424 SR
Queue Stats
74W - 65L
1,550 Elo+
Party 2
Hercules
Hercules
Ninjawars404
Hercules
Level 60
God Stats
1W - 1L
1,459 SR
Queue Stats
7W - 6L
1,507 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
VelaaIdiot
Morgan Le Fay
Level 15
God Stats
4W - 3L
1,881 SR
Queue Stats
16W - 10L
1,726 Elo+
Party 2
Team Averages
Level 74
1,618 SR
1,566 Elo+

VS

Team Averages
Level 54
1,491 SR
1,512 Elo+
Medusa
Medusa
AbNaqi
Medusa
Level 69
God Stats
34W - 26L
1,620 SR
Queue Stats
475W - 600L
1,555 Elo+
Party 1
Loki
Loki
SILVER7X
Loki
Level 68
God Stats
11W - 23L
1,342 SR
Queue Stats
393W - 515L
1,456 Elo+
Party 1
Thoth
Thoth
SalmanS7
Thoth
Level 73
God Stats
1W - 3L
1,339 SR
Queue Stats
265W - 361L
1,477 Elo+
Party 1
Fafnir
Fafnir
YSG36
Fafnir
Level 29
God Stats
0W - 1L
1,386 SR
Queue Stats
91W - 103L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
witherhoard
Gilgamesh
Level 31
God Stats
6W - 8L
1,771 SR
Queue Stats
184W - 234L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DuraXus
Serqet
20
10 / 4 / 8
13,391
536
16,188
19,260
9,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 5 / 11
12,292
492
11,472
17,511
6,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Log1cc
Ymir
17
1 / 3 / 15
12,921
517
7,751
21,949
24,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Ninjawars404
Hercules
20
20 / 3 / 6
14,814
593
29,049
33,537
39,608
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
VelaaIdiot
Morgan Le Fay
19
6 / 6 / 13
13,479
539
20,475
20,590
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AbNaqi
Medusa
20
5 / 7 / 3
12,950
518
15,753
17,593
7,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
18
5 / 10 / 5
12,051
482
11,912
21,205
8,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
SalmanS7
Thoth
18
3 / 10 / 5
12,004
480
13,240
15,990
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
YSG36
Fafnir
17
2 / 4 / 10
12,572
503
8,516
24,485
26,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
witherhoard
Gilgamesh
20
6 / 8 / 7
13,256
530
19,450
26,111
28,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
51
39
Kills
21
21
Deaths
39
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
AbNaqi
Medusa
5
7
3
0.93
W
Serqet
DuraXus
Serqet
10
4
8
3.5
W
2
5
11
1.5
W
Ymir
Log1cc
Ymir
1
3
15
2.83
W
Hercules
Ninjawars404
Hercules
20
3
6
7.67
L
Loki
5
10
5
0.75
L
Thoth
SalmanS7
Thoth
3
10
5
0.55
W
Morgan Le Fay
VelaaIdiot
Morgan Le Fay
6
6
13
2.08
L
Fafnir
YSG36
Fafnir
2
4
10
1.75
L
Gilgamesh
witherhoard
Gilgamesh
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,935
Damage
68,871
112,847
Taken
105,384
88,765
Mitigated
77,475
32,265
Healing
20,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AbNaqi
Medusa
15,753
5,286
0
3,418
17,593
7,519
534
3,926
13,309
0
117,056
W
Serqet
DuraXus
Serqet
16,188
3,099
0
1,484
19,260
9,666
1,547
5,117
13,961
0
88,299
W
11,472
6,103
0
6,858
17,511
6,191
1,518
2,550
14,929
0
91,399
W
Ymir
Log1cc
Ymir
7,751
840
0
2,572
21,949
24,398
235
6,544
15,194
40,175
0
W
Hercules
Ninjawars404
Hercules
29,049
11,749
0
15,615
33,537
39,608
1,146
4,133
29,249
0
80,145
L
Loki
11,912
2,403
0
3,816
21,205
8,723
0
6,309
14,649
0
68,844
L
Thoth
SalmanS7
Thoth
13,240
243
0
1,369
15,990
6,341
0
5,955
9,455
70,875
0
W
Morgan Le Fay
VelaaIdiot
Morgan Le Fay
20,475
1,940
0
5,736
20,590
8,902
995
5,593
14,623
112,290
0
L
Fafnir
YSG36
Fafnir
8,516
2,001
1,765
6,775
24,485
26,095
0
7,593
16,892
22,834
0
L
Gilgamesh
witherhoard
Gilgamesh
19,450
3,593
0
3,676
26,111
28,797
696
4,557
21,410
0
83,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,897
Gold Earned
62,833
551
Minions Killed
546
0
Camps Cleared
0
2,256,986
Distance Traveled
2,186,159
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,950
518
169
7
0
398,272
1
W
Serqet
13,391
536
131
5
0
499,979
9
W
Anhur
12,292
492
116
5
0
411,550
1
W
Ymir
12,921
517
47
2
0
446,418
1
W
Hercules
14,814
593
117
5
0
490,310
9
L
Loki
12,051
482
100
4
0
438,281
2
L
Thoth
12,004
480
129
5
0
453,744
1
W
Morgan Le Fay
13,479
539
140
6
0
408,729
2
L
Fafnir
12,572
503
15
1
0
450,587
8
L
Gilgamesh
13,256
530
133
5
0
445,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role