Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Amazangie
Khepri
Level 84
God Stats
246W - 167L
1,645 SR
Queue Stats
1,085W - 1,100L
1,593 Elo+
Solo
Guan Yu
Guan Yu
Biz10
Guan Yu
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 43L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr9Money9Man
Morgan Le Fay
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 40L
1,554 Elo+
Solo
Scylla
Scylla
Ðarkmagician
Scylla
Level 85
God Stats
20W - 5L
1,769 SR
Queue Stats
41W - 20L
1,654 Elo+
Solo
Team Averages
Level 106
1,583 SR
1,563 Elo+

VS

Team Averages
Level 125
1,608 SR
1,518 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DarthJKRevan
Tyr
Level 107
God Stats
6W - 9L
1,664 SR
Queue Stats
342W - 336L
1,513 Elo+
Solo
Chang'e
Chang'e
HaRdStYlExLoVeR
Chang'e
Level 125
God Stats
20W - 14L
1,698 SR
Queue Stats
259W - 279L
1,536 Elo+
Solo
Chiron
Chiron
Reddish Lie
Chiron
Level 117
God Stats
2W - 4L
1,425 SR
Queue Stats
211W - 224L
1,449 Elo+
Solo
Ah Puch
Ah Puch
mixter001
Ah Puch
Level 124
God Stats
24W - 25L
1,755 SR
Queue Stats
271W - 312L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 4 / 12
10,711
974
7,907
10,226
4,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Khepri
Amazangie
Khepri
17
1 / 2 / 16
11,313
1,028
7,836
14,267
11,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Biz10
Guan Yu
17
5 / 1 / 12
11,071
1,006
11,827
15,290
14,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Mr9Money9Man
Morgan Le Fay
17
3 / 1 / 10
10,391
945
12,870
6,228
2,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 0 / 11
11,997
1,091
18,098
9,475
3,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

231

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 3 / 2
10,954
996
5,953
11,787
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 6
9,595
872
7,771
10,848
6,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 5 / 4
10,406
946
9,381
15,192
4,097
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
1 / 4 / 6
10,127
921
10,662
12,590
4,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
mixter001
Ah Puch
16
1 / 5 / 4
9,962
906
18,409
11,253
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
19
Kills
8
8
Deaths
19
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
4
12
2.25
L
Fenrir
 
Fenrir
4
3
2
1.67
W
Khepri
Amazangie
Khepri
1
2
16
4.5
W
Guan Yu
Biz10
Guan Yu
5
1
12
11
L
1
2
6
2
L
1
5
4
0.6
W
Morgan Le Fay
Mr9Money9Man
Morgan Le Fay
3
1
10
8
L
Chiron
1
4
6
1
L
Ah Puch
mixter001
Ah Puch
1
5
4
0.6
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,538
Damage
52,176
55,486
Taken
61,670
37,215
Mitigated
24,485
8,021
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,907
3,935
0
743
10,226
4,722
0
4,061
5,973
0
34,508
L
Fenrir
 
Fenrir
5,953
577
0
660
11,787
6,469
0
7,953
3,834
0
9,700
W
Khepri
Amazangie
Khepri
7,836
145
806
1,470
14,267
11,206
0
7,611
6,325
14,041
0
W
Guan Yu
Biz10
Guan Yu
11,827
1,957
1,380
1,479
15,290
14,733
0
8,246
6,668
0
27,816
L
7,771
672
0
579
10,848
6,334
0
7,089
3,759
0
11,114
L
9,381
507
2,230
4,246
15,192
4,097
0
9,089
6,103
41,940
0
W
Morgan Le Fay
Mr9Money9Man
Morgan Le Fay
12,870
1,122
0
706
6,228
2,811
0
3,014
3,088
22,953
0
L
Chiron
10,662
4,868
433
1,562
12,590
4,144
0
7,219
5,366
0
43,681
L
Ah Puch
mixter001
Ah Puch
18,409
645
0
1,118
11,253
3,441
0
7,454
3,799
38,541
0
W
18,098
1,668
0
1,437
9,475
3,743
0
3,625
5,642
46,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,483
Gold Earned
51,044
248
Minions Killed
223
7
Camps Cleared
8
1,122,262
Distance Traveled
1,085,701
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,711
974
69
6
4
193,520
0
L
Fenrir
10,954
996
6
1
1
228,489
0
W
Khepri
11,313
1,028
10
1
0
241,797
1
W
Guan Yu
11,071
1,006
36
3
3
239,197
0
L
Tyr
9,595
872
9
1
1
233,475
1
L
Chang'e
10,406
946
91
8
1
211,693
0
W
Morgan Le Fay
10,391
945
27
2
0
212,670
1
L
Chiron
10,127
921
65
6
3
202,972
1
L
Ah Puch
9,962
906
52
5
2
209,072
0
W
Scylla
11,997
1,091
106
10
0
235,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role