Player Matchup

Chaac
Chaac
Amiruca
Chaac
Level 23
God Stats
0W - 2L
1,483 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Olorun
Olorun
CLap1216
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,454 Elo+
Solo
Fenrir
Fenrir
Triptothebank
Fenrir
Level 17
God Stats
2W - 2L
1,468 SR
Queue Stats
8W - 16L
1,255 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,327 Elo+

VS

Team Averages
Level 23
1,423 SR
1,390 Elo+
Nike
Nike
Galbatorix11
Nike
Level 16
God Stats
1W - 1L
1,305 SR
Queue Stats
11W - 11L
1,468 Elo+
Solo
Ymir
Ymir
Levisito2
Ymir
Level 25
God Stats
3W - 9L
1,404 SR
Queue Stats
60W - 112L
1,231 Elo+
Solo
Cupid
Cupid
xSpaceCadetx
Cupid
Level 28
God Stats
56W - 55L
1,561 SR
Queue Stats
133W - 147L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amiruca
Chaac
3
0 / 0 / 0
5,274
527
0
0
0
Olorun
CLap1216
Olorun
13
9 / 6 / 1
8,595
860
12,035
13,250
4,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 9 / 3
7,740
774
6,503
11,133
5,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 7
7,278
728
4,295
9,219
6,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
12
6 / 4 / 8
9,087
909
7,832
12,440
8,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 4 / 4
9,326
933
6,692
8,483
2,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
13
Kills
15
15
Deaths
13
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
Amiruca
Chaac
0
0
0
0
L
Olorun
CLap1216
Olorun
9
6
1
1.58
W
1
5
7
0.9
W
Ymir
6
4
8
2.5
L
4
9
3
0.61
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
18,819
24,383
Taken
30,142
10,548
Mitigated
17,238
3,965
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Amiruca
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
CLap1216
Olorun
12,035
8,586
82
3,403
13,250
4,735
312
4,367
8,883
30,054
0
W
4,295
1,049
0
0
9,219
6,227
138
4,118
5,101
0
16,274
W
Ymir
7,832
2,062
207
1,449
12,440
8,042
304
5,596
6,844
23,572
0
L
6,503
2,358
0
480
11,133
5,813
0
3,465
7,668
0
12,034
W
6,692
4,328
320
2,230
8,483
2,969
1,337
2,321
6,162
0
30,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,609
Gold Earned
25,691
46
Minions Killed
101
0
Camps Cleared
0
279,176
Distance Traveled
503,212
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,274
527
0
0
0
0
0
L
Olorun
8,595
860
34
3
0
139,582
1
W
Nike
7,278
728
25
3
0
155,286
1
W
Ymir
9,087
909
33
3
0
177,453
0
L
Fenrir
7,740
774
12
1
0
139,594
0
W
Cupid
9,326
933
43
4
0
170,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role