Player Matchup

Set
Set
AleMinitanke
Set
Level 18
God Stats
2W - 3L
1,287 SR
Queue Stats
9W - 12L
1,254 Elo+
Party 3
Hachiman
Hachiman
MIKOROV04
Hachiman
Level 23
God Stats
17W - 10L
1,707 SR
Queue Stats
69W - 73L
1,309 Elo+
Solo
Nu Wa
Nu Wa
Too Gas 04
Nu Wa
Level 28
God Stats
2W - 1L
1,318 SR
Queue Stats
83W - 81L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
jakealfiecook
Gilgamesh
Level 28
God Stats
11W - 12L
1,476 SR
Queue Stats
59W - 72L
1,409 Elo+
Solo
Ymir
Ymir
okamozo
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,258 Elo+
Party 3
Team Averages
Level 22
1,458 SR
1,320 Elo+

VS

Team Averages
Level 11
1,487 SR
1,426 Elo+
Chronos
Chronos
DeadMan897
Chronos
Level 26
God Stats
3W - 2L
1,682 SR
Queue Stats
56W - 38L
1,413 Elo+
Solo
Osiris
Osiris
Elingtone23
Osiris
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 16L
1,500 Elo+
Party 1
Anubis
Anubis
Théodôros
Anubis
Level 13
God Stats
4W - 8L
1,253 SR
Queue Stats
16W - 44L
1,219 Elo+
Party 1
Jormungandr
Jormungandr
adsymoli
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
max123456789243
Cthulhu
Level 8
God Stats
8W - 5L
1,500 SR
Queue Stats
125W - 110L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,746
514
5,857
11,657
7,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
MIKOROV04
Hachiman
15
2 / 1 / 1
9,205
541
3,801
7,379
2,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
17
15 / 0 / 8
11,612
683
23,427
8,746
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
jakealfiecook
Gilgamesh
14
12 / 4 / 11
9,806
577
11,168
12,829
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
okamozo
Ymir
13
3 / 4 / 12
8,934
526
4,034
11,848
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeadMan897
Chronos
9
0 / 10 / 3
6,237
367
3,576
13,498
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
8
0 / 4 / 3
5,413
318
765
9,735
3,160
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
8
2 / 10 / 2
6,265
369
1,451
9,138
2,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
adsymoli
Jormungandr
11
2 / 8 / 3
7,152
421
4,731
13,648
7,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
6 / 6 / 2
7,879
463
11,460
13,324
9,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
37
Kills
10
12
Deaths
38
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Chronos
DeadMan897
Chronos
0
10
3
0.15
L
Osiris
0
4
3
0.38
W
Hachiman
MIKOROV04
Hachiman
2
1
1
2.5
L
Anubis
2
10
2
0.3
W
Nu Wa
15
0
8
19
L
Jormungandr
adsymoli
Jormungandr
2
8
3
0.44
W
Gilgamesh
jakealfiecook
Gilgamesh
12
4
11
4.38
L
6
6
2
1.17
W
Ymir
okamozo
Ymir
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,287
Damage
21,983
52,459
Taken
59,343
27,724
Mitigated
24,999
11,232
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,857
3,093
0
2,562
11,657
7,851
954
4,369
7,258
0
50,551
L
Chronos
DeadMan897
Chronos
3,576
1,301
0
783
13,498
2,836
511
7,963
5,031
21,682
0
L
Osiris
765
218
0
410
9,735
3,160
125
4,685
4,760
0
4,300
W
Hachiman
MIKOROV04
Hachiman
3,801
1,909
0
2,476
7,379
2,891
2,570
1,975
5,404
0
50,441
L
Anubis
1,451
231
0
511
9,138
2,678
640
4,600
4,182
12,143
0
W
Nu Wa
23,427
4,662
0
3,669
8,746
3,210
2,815
3,445
5,271
84,218
0
L
Jormungandr
adsymoli
Jormungandr
4,731
430
0
714
13,648
7,278
72
4,021
9,497
25,016
0
W
Gilgamesh
jakealfiecook
Gilgamesh
11,168
3,786
0
1,464
12,829
6,055
2,884
4,720
7,934
0
48,296
L
11,460
804
0
936
13,324
9,047
0
4,706
8,412
23,453
0
W
Ymir
okamozo
Ymir
4,034
1,156
0
1,061
11,848
7,717
384
6,209
4,162
26,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
32,946
438
Minions Killed
135
0
Camps Cleared
0
1,556,003
Distance Traveled
1,164,873
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,746
514
88
5
0
337,429
1
L
Chronos
6,237
367
34
2
0
221,580
0
L
Osiris
5,413
318
8
0
0
210,446
0
W
Hachiman
9,205
541
91
5
0
302,424
0
L
Anubis
6,265
369
29
2
0
224,038
0
W
Nu Wa
11,612
683
130
8
0
279,701
3
L
Jormungandr
7,152
421
38
2
0
197,744
1
W
Gilgamesh
9,806
577
83
5
0
346,991
0
L
Cthulhu
7,879
463
26
2
0
311,065
5
W
Ymir
8,934
526
46
3
0
289,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role