Player Matchup

Ra
Ra
Crazy_Cain_Boys9
Ra
Level 95
God Stats
1W - 1L
1,674 SR
Queue Stats
15W - 22L
1,682 Elo+
Solo
Ymir
Ymir
DeCiancio
Ymir
Level 102
God Stats
365W - 310L
1,558 SR
Queue Stats
493W - 446L
1,452 Elo+
Solo
Thanatos
Thanatos
EOD B711
Thanatos
Level 103
God Stats
25W - 26L
1,534 SR
Queue Stats
454W - 459L
1,429 Elo+
Party 2
Hercules
Hercules
H3Phantom
Hercules
Level 89
God Stats
22W - 21L
1,559 SR
Queue Stats
366W - 309L
1,542 Elo+
Party 2
Sol
Sol
ThatBoyDante-
Sol
Level 62
God Stats
13W - 8L
1,627 SR
Queue Stats
188W - 173L
1,472 Elo+
Solo
Team Averages
Level 90
1,591 SR
1,515 Elo+

VS

Team Averages
Level 99
1,479 SR
1,498 Elo+
Ne Zha
Ne Zha
Donny Wasabi
Ne Zha
Level 98
God Stats
5W - 5L
1,405 SR
Queue Stats
296W - 285L
1,518 Elo+
Solo
Sylvanus
Sylvanus
MasPieles
Sylvanus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 238L
1,502 Elo+
Party 1
Tiamat
Tiamat
WubzyWade
Tiamat
Level 117
God Stats
0W - 5L
1,328 SR
Queue Stats
89W - 68L
1,523 Elo+
Solo
Artio
Artio
nerfer_wolf_
Artio
Level 129
God Stats
4W - 6L
1,698 SR
Queue Stats
310W - 299L
1,481 Elo+
Solo
Neith
Neith
xxxNoMoney
Neith
Level 65
God Stats
54W - 57L
1,467 SR
Queue Stats
368W - 358L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
8,242
549
3,440
8,648
2,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
1 / 1 / 0
8,959
597
8,688
9,456
6,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
EOD B711
Thanatos
12
2 / 1 / 4
7,298
487
2,617
7,848
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
H3Phantom
Hercules
13
4 / 5 / 6
8,671
578
9,958
13,917
8,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
9 / 3 / 3
9,368
625
14,548
11,726
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 4 / 6
7,851
523
8,553
13,195
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MasPieles
Sylvanus
13
2 / 4 / 5
7,498
500
5,401
12,533
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
WubzyWade
Tiamat
14
7 / 2 / 2
8,568
571
6,643
6,935
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 1 / 1
8,159
544
6,584
14,365
9,823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
2 / 6 / 1
6,971
465
6,366
10,406
3,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
17
Kills
14
14
Deaths
17
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Ymir
1
1
0
1
L
Ne Zha
2
4
6
1.25
W
Thanatos
EOD B711
Thanatos
2
1
4
4
W
Hercules
H3Phantom
Hercules
4
5
6
1.4
L
Sylvanus
MasPieles
Sylvanus
2
4
5
1.13
W
9
3
3
3.5
L
Tiamat
WubzyWade
Tiamat
7
2
2
4
L
1
1
1
1.5
L
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,251
Damage
33,547
51,595
Taken
57,434
24,402
Mitigated
26,830
22,636
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,440
758
755
2,447
8,648
2,905
239
2,319
6,085
42,113
0
W
Ymir
8,688
2,585
0
2,243
9,456
6,422
0
5,298
4,158
74,526
0
L
Ne Zha
8,553
2,875
477
2,092
13,195
4,669
0
4,340
8,855
0
50,458
W
Thanatos
EOD B711
Thanatos
2,617
439
0
8,520
7,848
2,795
0
1,146
6,580
0
36,139
W
Hercules
H3Phantom
Hercules
9,958
3,476
0
2,748
13,917
8,560
0
6,358
7,153
0
21,551
L
Sylvanus
MasPieles
Sylvanus
5,401
2,297
1,203
4,050
12,533
5,218
888
6,164
6,369
26,712
4,834
W
14,548
4,495
0
5,923
11,726
3,720
2,496
2,371
9,355
64,083
0
L
Tiamat
WubzyWade
Tiamat
6,643
497
0
1,522
6,935
4,119
342
1,621
5,314
37,943
0
L
6,584
823
74
6,430
14,365
9,823
0
7,512
6,853
54,550
0
L
Neith
6,366
2,673
0
503
10,406
3,001
398
7,039
3,367
0
43,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
39,047
461
Minions Killed
415
0
Camps Cleared
0
1,403,288
Distance Traveled
1,330,862
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,242
549
69
5
0
282,053
5
W
Ymir
8,959
597
162
11
0
277,677
1
L
Ne Zha
7,851
523
80
5
0
279,839
0
W
Thanatos
7,298
487
82
5
0
286,374
3
W
Hercules
8,671
578
31
2
0
291,801
0
L
Sylvanus
7,498
500
60
4
0
219,528
2
W
Sol
9,368
625
117
8
0
265,383
6
L
Tiamat
8,568
571
89
6
0
301,884
0
L
Artio
8,159
544
107
7
0
267,472
1
L
Neith
6,971
465
79
5
0
262,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role