Player Matchup

Cthulhu
Cthulhu
CamTheHamMan
Cthulhu
Level 79
God Stats
0W - 1L
1,330 SR
Queue Stats
168W - 143L
1,510 Elo+
Solo
Hera
Hera
DoubtfulDog
Hera
Level 126
God Stats
12W - 3L
1,776 SR
Queue Stats
213W - 205L
1,537 Elo+
Solo
Pele
Pele
IlluminatiOlimac
Pele
Level 106
God Stats
23W - 25L
1,571 SR
Queue Stats
728W - 635L
1,624 Elo+
Solo
Rama
Rama
Liljaggs83
Rama
Level 104
God Stats
1W - 4L
1,385 SR
Queue Stats
115W - 116L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
essentialc
Ratatoskr
Level 153
God Stats
9W - 20L
1,178 SR
Queue Stats
566W - 616L
1,477 Elo+
Solo
Team Averages
Level 114
1,448 SR
1,528 Elo+

VS

Team Averages
Level 67
1,631 SR
1,539 Elo+
Amaterasu
Amaterasu
Samsung1324
Amaterasu
Level 40
God Stats
3W - 2L
1,587 SR
Queue Stats
75W - 52L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
Uavies8671
Baron Samedi
Level 11
God Stats
4W - 3L
1,598 SR
Queue Stats
14W - 13L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
XtremeSniper572
Cabrakan
Level 123
God Stats
5W - 9L
1,552 SR
Queue Stats
131W - 169L
1,529 Elo+
Party 1
Artemis
Artemis
ZAH3L
Artemis
Level 18
God Stats
6W - 2L
1,965 SR
Queue Stats
307W - 138L
1,677 Elo+
Party 1
Erlang Shen
Erlang Shen
knightmare530
Erlang Shen
Level 144
God Stats
2W - 2L
1,452 SR
Queue Stats
74W - 72L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CamTheHamMan
Cthulhu
13
0 / 6 / 1
8,531
449
8,275
18,615
10,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 1
8,267
435
9,271
9,262
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 2
9,119
480
6,548
12,425
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 1
8,813
464
7,218
15,690
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
essentialc
Ratatoskr
15
1 / 4 / 0
9,116
480
8,704
12,642
9,712
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Samsung1324
Amaterasu
18
2 / 0 / 1
11,208
590
7,438
15,691
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Uavies8671
Baron Samedi
18
3 / 0 / 9
11,582
610
6,732
11,471
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
15
7 / 1 / 7
10,184
536
10,132
15,705
10,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
ZAH3L
Artemis
18
5 / 2 / 9
11,778
620
15,509
15,206
6,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
knightmare530
Erlang Shen
18
8 / 2 / 7
11,464
603
8,800
17,251
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
25
25
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CamTheHamMan
Cthulhu
0
6
1
0.08
L
1
5
1
0.3
L
2
3
2
1
L
1
7
1
0.21
W
Amaterasu
Samsung1324
Amaterasu
2
0
1
2.5
W
Baron Samedi
Uavies8671
Baron Samedi
3
0
9
7.5
W
Cabrakan
7
1
7
10.5
W
Artemis
ZAH3L
Artemis
5
2
9
4.75
L
Ratatoskr
essentialc
Ratatoskr
1
4
0
0.25
W
Erlang Shen
knightmare530
Erlang Shen
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,016
Damage
48,611
68,634
Taken
75,324
33,172
Mitigated
38,729
12,156
Healing
40,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CamTheHamMan
Cthulhu
8,275
175
142
2,655
18,615
10,684
0
8,120
10,495
34,259
0
L
9,271
3,327
0
871
9,262
3,253
156
4,073
5,189
53,686
0
L
6,548
2,325
0
623
12,425
4,823
0
1,886
10,539
0
71,532
L
7,218
4,956
0
4,899
15,690
4,700
0
1,668
14,022
0
55,449
W
Amaterasu
Samsung1324
Amaterasu
7,438
4,490
0
9,356
15,691
9,583
3,485
1,307
14,384
0
58,531
W
Baron Samedi
Uavies8671
Baron Samedi
6,732
398
1,160
4,241
11,471
5,600
745
5,164
6,170
81,175
0
W
Cabrakan
10,132
1,033
1,829
8,824
15,705
10,099
160
7,280
8,252
40,256
0
W
Artemis
ZAH3L
Artemis
15,509
9,103
0
8,385
15,206
6,074
2,534
2,567
12,559
0
103,682
L
Ratatoskr
essentialc
Ratatoskr
8,704
2,620
0
2,966
12,642
9,712
0
1,117
11,525
0
58,408
W
Erlang Shen
knightmare530
Erlang Shen
8,800
3,907
0
6,738
17,251
7,373
0
5,782
11,411
0
65,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,846
Gold Earned
56,216
498
Minions Killed
561
0
Camps Cleared
0
1,751,950
Distance Traveled
1,931,462
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,531
449
44
2
0
364,905
4
L
Hera
8,267
435
105
6
0
354,727
8
L
Pele
9,119
480
122
6
0
351,124
5
L
Rama
8,813
464
109
6
0
292,596
7
W
Amaterasu
11,208
590
142
7
0
392,895
4
W
Baron Samedi
11,582
610
142
7
0
389,129
3
W
Cabrakan
10,184
536
61
3
0
375,611
6
W
Artemis
11,778
620
125
7
0
336,912
3
L
Ratatoskr
9,116
480
118
6
0
388,598
7
W
Erlang Shen
11,464
603
91
5
0
436,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role