Player Matchup

Izanami
Izanami
BrickABro
Izanami
Level 120
God Stats
6W - 2L
1,716 SR
Queue Stats
60W - 52L
1,678 Elo+
Solo
Cthulhu
Cthulhu
RyanEThatsMe
Cthulhu
Level 77
God Stats
3W - 3L
1,625 SR
Queue Stats
42W - 36L
1,656 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
notemo
Morgan Le Fay
Level 122
God Stats
15W - 5L
1,954 SR
Queue Stats
86W - 69L
1,739 Elo+
Party 1
Team Averages
Level 106
1,765 SR
1,691 Elo+

VS

Team Averages
Level 104
1,743 SR
1,818 Elo+
Anubis
Anubis
GreatValueRamos
Anubis
Level 134
God Stats
7W - 1L
1,782 SR
Queue Stats
109W - 46L
1,865 Elo+
Party 2
Ymir
Ymir
Leviathan1969
Ymir
Level 146
God Stats
10W - 7L
1,705 SR
Queue Stats
208W - 144L
1,723 Elo+
Solo
Danzaburou
Danzaburou
MrTreeCandy
Danzaburou
Level 31
God Stats
3W - 2L
1,743 SR
Queue Stats
71W - 25L
1,866 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrickABro
Izanami
13
4 / 6 / 2
10,313
645
11,834
11,707
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RyanEThatsMe
Cthulhu
13
1 / 8 / 4
10,039
627
9,651
21,564
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
notemo
Morgan Le Fay
15
2 / 5 / 5
10,274
642
16,564
12,115
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 8
12,087
755
14,959
14,503
7,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 14
12,212
763
12,773
21,461
25,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
MrTreeCandy
Danzaburou
18
8 / 2 / 8
13,157
822
13,105
14,361
6,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
18
19
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrickABro
Izanami
4
6
2
0.83
W
7
5
8
2.2
W
3
0
14
10
W
Danzaburou
MrTreeCandy
Danzaburou
8
2
8
6
L
Cthulhu
RyanEThatsMe
Cthulhu
1
8
4
0.38
L
Morgan Le Fay
notemo
Morgan Le Fay
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
40,837
45,386
Taken
50,325
23,076
Mitigated
39,459
5,392
Healing
21,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrickABro
Izanami
11,834
7,568
0
105
11,707
4,241
502
8,769
2,938
0
33,130
W
14,959
1,210
0
7,126
14,503
7,636
898
9,306
4,724
60,158
0
W
12,773
2,537
0
5,861
21,461
25,705
243
8,164
12,845
30,785
0
W
Danzaburou
MrTreeCandy
Danzaburou
13,105
8,256
0
8,637
14,361
6,118
2,078
7,607
6,541
0
72,695
L
Cthulhu
RyanEThatsMe
Cthulhu
9,651
405
0
3,057
21,564
14,597
0
11,895
9,669
22,463
0
L
Morgan Le Fay
notemo
Morgan Le Fay
16,564
1,452
0
2,230
12,115
4,238
0
7,068
5,047
54,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
37,456
167
Minions Killed
234
0
Camps Cleared
0
812,182
Distance Traveled
840,064
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,313
645
49
3
0
264,047
0
W
Anubis
12,087
755
95
6
0
248,769
4
W
Ymir
12,212
763
17
1
0
296,922
4
W
Danzaburou
13,157
822
122
8
0
294,373
0
L
Cthulhu
10,039
627
29
2
0
280,155
0
L
Morgan Le Fay
10,274
642
89
6
0
267,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role