Player Matchup

Danzaburou
Danzaburou
Cyclops4EveR
Danzaburou
Level 67
God Stats
10W - 4L
1,863 SR
Queue Stats
53W - 55L
1,540 Elo+
Solo
Tiamat
Tiamat
KillPhat
Tiamat
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,551 Elo+
Solo
Ra
Ra
LavHof
Ra
Level 17
God Stats
1W - 1L
1,450 SR
Queue Stats
11W - 8L
1,640 Elo+
Party 1
Mulan
Mulan
Pharoffa
Mulan
Level 106
God Stats
4W - 2L
1,761 SR
Queue Stats
76W - 65L
1,500 Elo+
Party 1
Osiris
Osiris
ll Pedrao ll
Osiris
Level 69
God Stats
2W - 7L
1,383 SR
Queue Stats
8W - 22L
1,288 Elo+
Solo
Team Averages
Level 73
1,591 SR
1,504 Elo+

VS

Team Averages
Level 74
1,553 SR
1,478 Elo+
Hel
Hel
Adaleia
Hel
Level 33
God Stats
122W - 80L
1,634 SR
Queue Stats
177W - 145L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Hellmrik
Kukulkan
Level 39
God Stats
35W - 15L
1,758 SR
Queue Stats
217W - 169L
1,472 Elo+
Party 2
Yemoja
Yemoja
L3monlady
Yemoja
Level 121
God Stats
4W - 8L
1,261 SR
Queue Stats
67W - 82L
1,499 Elo+
Solo
Rama
Rama
VERMICIDDA
Rama
Level 31
God Stats
3W - 2L
1,613 SR
Queue Stats
205W - 147L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XBlaick
Tsukuyomi
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 52L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyclops4EveR
Danzaburou
20
9 / 7 / 9
15,754
1,050
19,093
20,488
7,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
KillPhat
Tiamat
20
7 / 10 / 18
15,411
1,027
27,831
24,942
18,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
20
2 / 6 / 19
14,217
948
15,549
19,563
6,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Pharoffa
Mulan
20
6 / 10 / 18
15,044
1,003
26,945
33,520
39,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
20
5 / 9 / 20
14,675
978
17,403
25,914
27,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
7 / 7 / 20
14,921
995
23,251
29,123
29,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Hellmrik
Kukulkan
20
14 / 5 / 21
17,198
1,147
41,144
19,631
12,616
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
L3monlady
Yemoja
20
3 / 4 / 29
15,624
1,042
11,289
25,534
46,738
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 6 / 17
15,500
1,033
28,512
18,618
11,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
XBlaick
Tsukuyomi
20
8 / 7 / 22
15,694
1,046
14,244
18,976
10,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
151
29
Kills
42
42
Deaths
29
84
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Hel
7
7
20
2.43
L
Danzaburou
Cyclops4EveR
Danzaburou
9
7
9
1.93
W
Kukulkan
Hellmrik
Kukulkan
14
5
21
4.9
L
Tiamat
KillPhat
Tiamat
7
10
18
1.6
W
Yemoja
L3monlady
Yemoja
3
4
29
4.38
L
Ra
2
6
19
1.92
L
Mulan
Pharoffa
Mulan
6
10
18
1.5
W
10
6
17
3.08
W
Tsukuyomi
XBlaick
Tsukuyomi
8
7
22
2.71
L
Osiris
5
9
20
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,821
Damage
118,440
124,427
Taken
111,882
99,239
Mitigated
110,225
20,130
Healing
38,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
23,251
499
11,531
11,395
29,123
29,191
0
12,197
16,564
41,252
0
L
Danzaburou
Cyclops4EveR
Danzaburou
19,093
7,112
0
2,626
20,488
7,648
0
14,836
5,652
0
53,516
W
Kukulkan
Hellmrik
Kukulkan
41,144
2,780
897
1,283
19,631
12,616
0
6,773
12,710
73,976
0
L
Tiamat
KillPhat
Tiamat
27,831
1,091
0
4,086
24,942
18,027
0
13,853
11,089
49,165
0
W
Yemoja
L3monlady
Yemoja
11,289
2,037
9,852
2,733
25,534
46,738
0
8,512
16,748
38,107
0
L
Ra
15,549
1,156
3,832
2,923
19,563
6,876
0
15,437
4,126
47,973
0
L
Mulan
Pharoffa
Mulan
26,945
5,118
0
4,022
33,520
39,045
0
21,527
11,993
2,026
48,420
W
28,512
22,498
0
0
18,618
11,263
0
7,732
10,736
0
49,644
W
Tsukuyomi
XBlaick
Tsukuyomi
14,244
3,560
0
534
18,976
10,417
0
8,861
9,854
0
30,585
L
Osiris
17,403
7,098
1,763
878
25,914
27,643
0
10,031
15,883
510
34,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,101
Gold Earned
78,937
293
Minions Killed
271
10
Camps Cleared
7
1,399,719
Distance Traveled
1,376,338
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,921
995
43
3
0
296,076
0
L
Danzaburou
15,754
1,050
78
5
1
247,472
0
W
Kukulkan
17,198
1,147
86
6
1
297,342
0
L
Tiamat
15,411
1,027
51
3
2
283,090
0
W
Yemoja
15,624
1,042
58
4
2
255,930
2
L
Ra
14,217
948
84
6
2
305,074
1
L
Mulan
15,044
1,003
44
3
0
260,367
0
W
Rama
15,500
1,033
48
3
2
226,033
0
W
Tsukuyomi
15,694
1,046
36
2
2
300,957
0
L
Osiris
14,675
978
36
2
5
303,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role