Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
a noob in a tin
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,720 Elo+
Party 2
Hel
Hel
steffanuk123
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,251 Elo+
Party 2
Geb
Geb
theysje
Geb
Level 136
God Stats
0W - 3L
1,275 SR
Queue Stats
224W - 233L
1,372 Elo+
Party 1
Bellona
Bellona
theysje79
Bellona
Level 144
God Stats
6W - 3L
1,806 SR
Queue Stats
250W - 246L
1,364 Elo+
Party 1
Team Averages
Level 91
1,516 SR
1,442 Elo+

VS

Team Averages
Level 61
1,452 SR
1,404 Elo+
Chang'e
Chang'e
Bishunmo
Chang'e
Level 89
God Stats
3W - 8L
1,259 SR
Queue Stats
200W - 202L
1,396 Elo+
Party 3
He Bo
He Bo
EM HibbySon
He Bo
Level 41
God Stats
9W - 7L
1,327 SR
Queue Stats
438W - 421L
1,388 Elo+
Solo
Merlin
Merlin
LanaShak
Merlin
Level 84
God Stats
6W - 5L
1,456 SR
Queue Stats
192W - 198L
1,393 Elo+
Party 3
Ullr
Ullr
Tdqq
Ullr
Level 47
God Stats
6W - 5L
1,548 SR
Queue Stats
294W - 302L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
xKPATOCx
Gilgamesh
Level 45
God Stats
5W - 2L
1,667 SR
Queue Stats
119W - 137L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 8 / 9
10,152
725
15,875
28,416
26,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
16
1 / 7 / 12
9,958
711
13,486
16,688
6,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 5 / 8
11,365
812
19,708
18,079
8,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
16
1 / 7 / 7
9,536
681
13,164
21,915
22,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
theysje79
Bellona
17
6 / 6 / 6
10,337
738
18,201
29,295
25,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bishunmo
Chang'e
18
5 / 2 / 22
10,829
774
13,096
18,043
13,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 5 / 21
11,299
807
13,796
18,797
8,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
LanaShak
Merlin
19
1 / 3 / 28
11,042
789
21,068
15,125
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Tdqq
Ullr
19
10 / 3 / 14
12,069
862
29,641
14,710
7,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
xKPATOCx
Gilgamesh
19
12 / 3 / 14
11,893
850
18,055
20,874
15,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
132
16
Kills
33
33
Deaths
16
42
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
8
9
0.81
W
Chang'e
Bishunmo
Chang'e
5
2
22
8
W
5
5
21
3.1
W
Merlin
LanaShak
Merlin
1
3
28
5
W
Ullr
Tdqq
Ullr
10
3
14
5.67
L
Hachiman
1
7
12
1
L
6
5
8
2
L
Geb
1
7
7
0.64
L
Bellona
theysje79
Bellona
6
6
6
1.5
W
Gilgamesh
xKPATOCx
Gilgamesh
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,434
Damage
95,656
114,393
Taken
87,549
89,775
Mitigated
52,368
44,092
Healing
51,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
15,875
1,495
714
6,971
28,416
26,841
72
11,108
17,308
25,210
0
W
Chang'e
Bishunmo
Chang'e
13,096
1,807
14,513
8,756
18,043
13,204
209
10,879
7,164
20,398
0
W
13,796
3,731
2,921
3,081
18,797
8,873
982
10,002
8,795
21,437
0
W
Merlin
LanaShak
Merlin
21,068
2,312
5,285
3,642
15,125
7,348
866
7,003
8,122
50,589
0
W
Ullr
Tdqq
Ullr
29,641
25,170
1,805
4,864
14,710
7,153
2,841
8,565
6,145
0
48,131
L
Hachiman
13,486
8,057
1,710
2,805
16,688
6,996
1,947
7,956
8,732
0
27,684
L
19,708
3,009
7,672
7,697
18,079
8,070
1,207
8,651
9,428
34,318
0
L
Geb
13,164
454
1,893
2,179
21,915
22,768
0
9,411
12,504
25,713
0
L
Bellona
theysje79
Bellona
18,201
1,679
3,591
8,860
29,295
25,100
0
10,834
18,461
0
29,743
W
Gilgamesh
xKPATOCx
Gilgamesh
18,055
5,476
3,009
4,022
20,874
15,790
997
12,298
8,576
0
26,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
57,132
129
Minions Killed
147
0
Camps Cleared
0
1,150,830
Distance Traveled
1,251,040
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,152
725
18
1
0
266,069
0
W
Chang'e
10,829
774
15
1
0
261,514
0
W
He Bo
11,299
807
22
2
0
258,300
1
W
Merlin
11,042
789
66
5
0
251,490
0
W
Ullr
12,069
862
35
3
0
206,123
2
L
Hachiman
9,958
711
20
1
0
191,233
1
L
Hel
11,365
812
43
3
0
218,063
0
L
Geb
9,536
681
17
1
0
225,402
0
L
Bellona
10,337
738
31
2
0
250,063
1
W
Gilgamesh
11,893
850
9
1
0
273,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role