Player Matchup

Heimdallr
Heimdallr
Beta94
Heimdallr
Level 26
God Stats
5W - 3L
1,298 SR
Queue Stats
28W - 31L
1,323 Elo+
Solo
Cernunnos
Cernunnos
Eiil
Cernunnos
Level 29
God Stats
26W - 7L
1,801 SR
Queue Stats
50W - 38L
1,489 Elo+
Solo
Ares
Ares
TDS288
Ares
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
316W - 311L
1,333 Elo+
Party 2
Amaterasu
Amaterasu
lyzzy00
Amaterasu
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 10L
1,246 Elo+
Party 2
Kukulkan
Kukulkan
白雪之下
Kukulkan
Level 6
God Stats
4W - 1L
1,475 SR
Queue Stats
8W - 14L
1,293 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,337 Elo+

VS

Team Averages
Level 15
1,572 SR
1,410 Elo+
Cupid
Cupid
BenzinosaurusREX
Cupid
Level 28
God Stats
1W - 1L
1,764 SR
Queue Stats
39W - 34L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Freezitaa
Gilgamesh
Level 11
God Stats
11W - 9L
1,447 SR
Queue Stats
111W - 119L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GabrielCh21
Tsukuyomi
Level 6
God Stats
2W - 3L
1,690 SR
Queue Stats
62W - 74L
1,406 Elo+
Party 1
Tiamat
Tiamat
iZerok
Tiamat
Level 14
God Stats
5W - 5L
1,690 SR
Queue Stats
204W - 214L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
vasialox
Cthulhu
Level 14
God Stats
0W - 2L
1,266 SR
Queue Stats
16W - 22L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beta94
Heimdallr
20
7 / 4 / 10
13,908
556
13,329
14,855
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Eiil
Cernunnos
20
15 / 1 / 9
14,762
590
24,612
20,978
11,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
TDS288
Ares
19
13 / 3 / 15
14,099
564
18,378
24,596
36,967
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
lyzzy00
Amaterasu
19
4 / 6 / 14
13,050
522
10,124
22,208
20,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
白雪之下
Kukulkan
18
4 / 4 / 12
12,408
496
6,975
11,265
4,761
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 2
14,350
574
22,317
23,037
9,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Freezitaa
Gilgamesh
18
2 / 6 / 2
10,708
428
8,433
16,411
12,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
GabrielCh21
Tsukuyomi
17
4 / 10 / 1
11,020
441
7,340
20,785
8,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
iZerok
Tiamat
17
1 / 10 / 5
10,911
436
15,045
16,757
9,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
vasialox
Cthulhu
15
3 / 9 / 4
10,760
430
7,985
22,807
22,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
32
43
Kills
18
18
Deaths
44
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
8
9
2
1
W
Heimdallr
Beta94
Heimdallr
7
4
10
3
W
Cernunnos
Eiil
Cernunnos
15
1
9
19.5
L
Gilgamesh
Freezitaa
Gilgamesh
2
6
2
0.5
L
Tsukuyomi
GabrielCh21
Tsukuyomi
4
10
1
0.45
W
Ares
TDS288
Ares
13
3
15
6.83
L
Tiamat
iZerok
Tiamat
1
10
5
0.35
W
Amaterasu
lyzzy00
Amaterasu
4
6
14
1.83
L
Cthulhu
vasialox
Cthulhu
3
9
4
0.56
W
Kukulkan
白雪之下
Kukulkan
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,418
Damage
61,120
93,902
Taken
99,797
80,361
Mitigated
62,766
27,818
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,317
14,684
45
3,928
23,037
9,671
1,706
6,366
16,671
0
103,446
W
Heimdallr
Beta94
Heimdallr
13,329
6,167
0
3,247
14,855
6,584
3,194
3,708
10,807
0
93,451
W
Cernunnos
Eiil
Cernunnos
24,612
15,685
0
6,671
20,978
11,846
4,016
6,081
14,549
0
116,256
L
Gilgamesh
Freezitaa
Gilgamesh
8,433
1,460
0
1,323
16,411
12,998
380
3,750
12,661
0
54,872
L
Tsukuyomi
GabrielCh21
Tsukuyomi
7,340
2,207
0
4,644
20,785
8,708
1,157
695
20,090
0
56,581
W
Ares
TDS288
Ares
18,378
1,648
534
7,422
24,596
36,967
1,265
5,832
18,221
38,976
0
L
Tiamat
iZerok
Tiamat
15,045
857
0
2,584
16,757
9,317
1,300
5,125
11,632
65,831
0
W
Amaterasu
lyzzy00
Amaterasu
10,124
4,300
0
7,438
22,208
20,203
3,193
2,308
19,684
0
51,772
L
Cthulhu
vasialox
Cthulhu
7,985
774
199
3,366
22,807
22,072
82
9,417
13,390
45,847
0
W
Kukulkan
白雪之下
Kukulkan
6,975
1,081
0
2,506
11,265
4,761
849
5,666
5,143
54,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,227
Gold Earned
57,749
521
Minions Killed
560
0
Camps Cleared
0
2,277,248
Distance Traveled
2,130,345
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,350
574
168
7
0
458,997
0
W
Heimdallr
13,908
556
162
6
0
431,836
8
W
Cernunnos
14,762
590
156
6
0
470,460
3
L
Gilgamesh
10,708
428
122
5
0
459,602
3
L
Tsukuyomi
11,020
441
93
4
0
429,114
0
W
Ares
14,099
564
28
1
0
510,492
7
L
Tiamat
10,911
436
113
5
0
402,965
4
W
Amaterasu
13,050
522
85
3
0
480,082
1
L
Cthulhu
10,760
430
64
3
0
379,667
3
W
Kukulkan
12,408
496
90
4
0
384,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role