Player Matchup

Chernobog
Chernobog
Andrey_20062006
Chernobog
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
382W - 502L
1,353 Elo+
Solo
Cthulhu
Cthulhu
Uncultured96
Cthulhu
Level 18
God Stats
10W - 9L
1,452 SR
Queue Stats
12W - 12L
1,291 Elo+
Solo
Thanatos
Thanatos
Xeros_Zeyac
Thanatos
Level 14
God Stats
22W - 25L
1,683 SR
Queue Stats
115W - 136L
1,423 Elo+
Solo
Skadi
Skadi
xNezhax
Skadi
Level 28
God Stats
24W - 24L
1,459 SR
Queue Stats
40W - 41L
1,345 Elo+
Solo
Tiamat
Tiamat
zcvbghytu78iolds
Tiamat
Level 17
God Stats
12W - 13L
1,368 SR
Queue Stats
141W - 164L
1,327 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,348 Elo+

VS

Team Averages
Level 25
1,494 SR
1,388 Elo+
Susano
Susano
Fut2214
Susano
Level 68
God Stats
5W - 7L
1,361 SR
Queue Stats
53W - 70L
1,405 Elo+
Party 1
Izanami
Izanami
MFgamer16
Izanami
Level 16
God Stats
3W - 2L
1,752 SR
Queue Stats
22W - 26L
1,376 Elo+
Party 1
Thoth
Thoth
RhythmicCoast16
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
XxantoniojnpxX
Cerberus
Level 17
God Stats
26W - 23L
1,321 SR
Queue Stats
57W - 70L
1,360 Elo+
Party 1
King Arthur
King Arthur
maquedios11
King Arthur
Level 18
God Stats
1W - 3L
1,533 SR
Queue Stats
24W - 33L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Andrey_20062006
Chernobog
11
1 / 0 / 2
6,316
526
1,981
3,172
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Uncultured96
Cthulhu
9
0 / 0 / 1
5,146
429
4,397
2,802
1,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Xeros_Zeyac
Thanatos
9
4 / 1 / 1
5,936
495
3,991
7,171
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
xNezhax
Skadi
8
0 / 1 / 1
5,152
429
2,418
2,786
856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 2
6,638
553
4,512
4,898
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fut2214
Susano
9
1 / 4 / 0
5,645
470
4,448
9,183
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
MFgamer16
Izanami
8
0 / 1 / 1
5,196
433
1,963
5,333
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 3 / 0
3,928
327
232
1,486
263
Magic Focus

Magic Focus

+20
Magical Power

Cerberus
8
1 / 0 / 0
5,106
426
823
5,833
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
maquedios11
King Arthur
10
0 / 1 / 0
5,319
443
724
5,805
2,036
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Andrey_20062006
Chernobog
1
0
2
2
L
Susano
Fut2214
Susano
1
4
0
0.25
L
Izanami
MFgamer16
Izanami
0
1
1
0.5
L
0
3
0
0
W
Cthulhu
Uncultured96
Cthulhu
0
0
1
0.5
W
Thanatos
Xeros_Zeyac
Thanatos
4
1
1
4.5
L
Cerberus
1
0
0
1
L
King Arthur
maquedios11
King Arthur
0
1
0
0
W
Skadi
xNezhax
Skadi
0
1
1
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,299
Damage
8,190
20,829
Taken
27,640
7,660
Mitigated
8,732
12,538
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Andrey_20062006
Chernobog
1,981
810
0
2,253
3,172
820
100
38
3,134
0
28,575
L
Susano
Fut2214
Susano
4,448
1,312
0
3,236
9,183
2,630
298
2,714
6,439
0
26,545
L
Izanami
MFgamer16
Izanami
1,963
1,405
306
660
5,333
1,257
100
1,950
3,173
0
21,541
L
232
232
0
0
1,486
263
0
515
971
1,253
0
W
Cthulhu
Uncultured96
Cthulhu
4,397
82
0
485
2,802
1,407
92
239
2,563
18,383
0
W
Thanatos
Xeros_Zeyac
Thanatos
3,991
1,203
0
7,296
7,171
2,078
0
292
6,879
0
25,093
L
Cerberus
823
61
0
1,057
5,833
2,546
0
3,022
2,571
8,964
0
L
King Arthur
maquedios11
King Arthur
724
78
0
0
5,805
2,036
471
168
5,577
0
19,585
W
Skadi
xNezhax
Skadi
2,418
691
0
123
2,786
856
278
259
2,527
0
20,367
W
4,512
280
0
2,381
4,898
2,499
860
227
4,671
29,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
25,194
219
Minions Killed
148
0
Camps Cleared
0
1,116,897
Distance Traveled
944,853
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,316
526
56
5
0
187,835
0
L
Susano
5,645
470
49
4
0
206,883
3
L
Izanami
5,196
433
50
4
0
222,097
0
L
Thoth
3,928
327
6
1
0
67,056
2
W
Cthulhu
5,146
429
34
3
0
264,103
5
W
Thanatos
5,936
495
46
4
0
233,578
1
L
Cerberus
5,106
426
15
1
0
238,496
0
L
King Arthur
5,319
443
28
2
0
210,321
0
W
Skadi
5,152
429
32
3
0
215,788
0
W
Tiamat
6,638
553
51
4
0
215,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role