Player Matchup

Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold III
BillgamerYT
Medusa
Gold III
Level 125
God Stats
1W - 0L
1,574 SR
Queue Stats
14W - 7L
1,806 MMR
Party 2
Athena
Athena
Gold III
fdtjctyjd
Athena
Gold III
Level 147
God Stats
1W - 0L
1,629 SR
Queue Stats
16W - 12L
1,688 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,568 SR
1,665 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,602 SR
1,440 MMR
Anhur
Anhur
Bronze III
AdzS5
Anhur
Bronze III
Level 35
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 3L
1,342 MMR
Party 1
Ymir
Ymir
Bronze III
RyK9
Ymir
Bronze III
Level 34
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Tiamat
Tiamat
Bronze III
SlowDownSausage
Tiamat
Bronze III
Level 75
God Stats
0W - 1L
1,818 SR
Queue Stats
9W - 7L
1,477 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
11 / 4 / 10
9,479
948
15,581
7,448
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
12
6 / 1 / 9
8,357
836
7,905
6,522
2,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
fdtjctyjd
Athena
13
7 / 1 / 15
9,315
932
6,854
12,540
13,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneSobekNoxAphroditeGilgamesh

VS

Bans
BacchusHou YiTyrCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AdzS5
Anhur
9
2 / 9 / 3
7,243
724
3,368
11,010
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
RyK9
Ymir
10
2 / 8 / 2
7,041
704
1,511
11,693
6,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 7 / 3
7,375
738
8,877
10,870
6,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
24
Kills
6
6
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
4
10
4
L
Anhur
AdzS5
Anhur
2
9
3
0.39
W
Medusa
6
1
9
10.5
L
Ymir
RyK9
Ymir
2
8
2
0.38
L
2
7
3
0.5
W
Athena
fdtjctyjd
Athena
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,340
Damage
13,756
26,510
Taken
33,573
18,886
Mitigated
15,694
2,687
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,581
193
0
1,501
7,448
2,802
767
3,839
3,609
37,683
0
L
Anhur
AdzS5
Anhur
3,368
1,700
0
27
11,010
3,361
0
7,963
3,047
0
11,783
W
Medusa
7,905
3,853
0
0
6,522
2,353
945
3,168
3,354
0
30,616
L
Ymir
RyK9
Ymir
1,511
605
198
520
11,693
6,198
0
8,860
2,833
7,388
0
L
8,877
1,375
0
1,686
10,870
6,135
0
5,612
5,258
23,091
0
W
Athena
fdtjctyjd
Athena
6,854
1,879
0
1,186
12,540
13,731
179
3,381
9,159
15,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
21,659
121
Minions Killed
68
0
Camps Cleared
0
571,632
Distance Traveled
473,381
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,479
948
50
5
0
173,519
1
L
Anhur
7,243
724
17
2
0
154,482
3
W
Medusa
8,357
836
56
6
0
192,564
3
L
Ymir
7,041
704
15
2
0
162,677
1
L
Tiamat
7,375
738
36
4
0
156,222
3
W
Athena
9,315
932
15
2
0
205,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role