Player Matchup

Mulan
Mulan
Arcedus
Mulan
Level 7
God Stats
2W - 0L
1,805 SR
Queue Stats
7W - 5L
1,672 Elo+
Party 1
Cupid
Cupid
Arnt98
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CyberWarlock2212
Aphrodite
Level 18
God Stats
5W - 8L
1,313 SR
Queue Stats
56W - 72L
1,414 Elo+
Solo
Janus
Janus
mace8582
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,638 Elo+
Solo
The Morrigan
The Morrigan
woutervdp
The Morrigan
Level 8
God Stats
2W - 1L
1,309 SR
Queue Stats
10W - 11L
1,640 Elo+
Solo
Team Averages
Level 8
1,485 SR
1,573 Elo+

VS

Team Averages
Level 19
1,468 SR
1,440 Elo+
Ullr
Ullr
Kaldr_Be_Carryin
Ullr
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Solo
Thor
Thor
NFx_ReMiXz
Thor
Level 16
God Stats
1W - 5L
1,367 SR
Queue Stats
14W - 17L
1,488 Elo+
Solo
Discordia
Discordia
Relativve
Discordia
Level 27
God Stats
8W - 7L
1,704 SR
Queue Stats
261W - 253L
1,534 Elo+
Solo
Geb
Geb
SkitteryBand228
Geb
Level 13
God Stats
0W - 2L
1,266 SR
Queue Stats
14W - 15L
1,372 Elo+
Solo
Arachne
Arachne
Xhmlt_
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arcedus
Mulan
15
2 / 2 / 1
8,464
564
4,852
7,959
5,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Arnt98
Cupid
12
0 / 0 / 2
6,999
467
3,881
7,018
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
9
0 / 3 / 0
5,568
371
376
6,277
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
mace8582
Janus
14
5 / 1 / 4
8,190
546
7,133
6,955
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
woutervdp
The Morrigan
14
3 / 0 / 1
7,964
531
4,029
4,751
1,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,494
566
7,647
6,565
2,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 0
6,842
456
3,033
9,356
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Relativve
Discordia
14
0 / 2 / 0
7,983
532
3,450
5,803
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 1
6,797
453
2,680
7,927
2,588
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Xhmlt_
Arachne
11
1 / 2 / 0
6,476
432
1,439
6,652
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
6
6
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
Arcedus
Mulan
2
2
1
1.25
W
Cupid
Arnt98
Cupid
0
0
2
1
W
Aphrodite
0
3
0
0
L
3
0
1
3.5
L
1
3
0
0.33
L
Discordia
Relativve
Discordia
0
2
0
0
L
1
3
1
0.5
L
Arachne
Xhmlt_
Arachne
1
2
0
0.5
W
Janus
mace8582
Janus
5
1
4
7
W
The Morrigan
woutervdp
The Morrigan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,271
Damage
18,249
32,960
Taken
36,303
12,829
Mitigated
12,851
15,433
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Arcedus
Mulan
4,852
514
0
3,322
7,959
5,631
225
0
7,959
0
49,680
W
Cupid
Arnt98
Cupid
3,881
2,180
0
3,598
7,018
1,904
0
629
6,355
0
38,528
W
Aphrodite
376
63
977
2,690
6,277
1,613
192
687
5,590
15,564
0
L
7,647
3,565
0
750
6,565
2,091
0
1,734
4,789
0
63,173
L
3,033
1,241
0
1,246
9,356
3,707
0
879
8,477
0
24,238
L
Discordia
Relativve
Discordia
3,450
58
0
1,935
5,803
1,887
0
2,364
3,365
67,254
0
L
2,680
301
0
0
7,927
2,588
420
4,098
3,747
11,907
0
L
Arachne
Xhmlt_
Arachne
1,439
1,095
0
1,612
6,652
2,578
0
2,223
4,387
0
35,751
W
Janus
mace8582
Janus
7,133
804
36
3,560
6,955
2,031
0
1,911
4,922
51,332
0
W
The Morrigan
woutervdp
The Morrigan
4,029
614
0
1,250
4,751
1,650
0
2,513
2,004
56,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
36,592
439
Minions Killed
416
0
Camps Cleared
0
1,337,853
Distance Traveled
1,386,954
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,464
564
112
7
0
270,609
1
W
Cupid
6,999
467
86
6
0
249,736
0
W
Aphrodite
5,568
371
23
2
0
235,071
0
L
Ullr
8,494
566
109
7
0
266,600
4
L
Thor
6,842
456
68
5
0
246,846
0
L
Discordia
7,983
532
155
10
0
280,111
4
L
Geb
6,797
453
14
1
0
272,086
0
L
Arachne
6,476
432
70
5
0
321,311
0
W
Janus
8,190
546
101
7
0
303,696
1
W
The Morrigan
7,964
531
117
8
0
278,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role