Player Matchup

Guan Yu
Guan Yu
Beeatmeup
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,097 Elo+
Party 1
Hercules
Hercules
Beeatmeupup
Hercules
Level 28
God Stats
3W - 2L
1,503 SR
Queue Stats
5W - 6L
1,390 Elo+
Party 1
Hel
Hel
JawJah
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
PaperRouteTrap
Thanatos
Level 27
God Stats
66W - 61L
1,518 SR
Queue Stats
68W - 73L
1,387 Elo+
Solo
Neith
Neith
XCybero
Neith
Level 96
God Stats
1W - 1L
1,180 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 1
Team Averages
Level 35
1,440 SR
1,336 Elo+

VS

Team Averages
Level 15
1,481 SR
1,430 Elo+
Jormungandr
Jormungandr
Gomes7611PT
Jormungandr
Level 16
God Stats
3W - 2L
1,630 SR
Queue Stats
26W - 32L
1,455 Elo+
Solo
Merlin
Merlin
Prota007
Merlin
Level 18
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zeus
Zeus
erdulife
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,153 Elo+
Solo
Mercury
Mercury
heZamuro
Mercury
Level 9
God Stats
0W - 1L
1,318 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chaac
Chaac
piernasdebebe
Chaac
Level 28
God Stats
13W - 9L
1,638 SR
Queue Stats
38W - 37L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beeatmeup
Guan Yu
18
5 / 1 / 9
12,583
524
7,042
23,207
28,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
Beeatmeupup
Hercules
16
8 / 1 / 14
12,180
508
13,826
27,819
30,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
JawJah
Hel
20
6 / 0 / 4
15,391
641
10,051
16,265
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
19
9 / 2 / 6
13,329
555
11,528
21,809
9,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
XCybero
Neith
15
2 / 2 / 10
10,876
453
6,636
8,052
3,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gomes7611PT
Jormungandr
17
1 / 5 / 3
11,343
473
9,602
22,681
20,358
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
Prota007
Merlin
11
0 / 5 / 2
7,782
324
3,922
5,579
1,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
14
2 / 11 / 2
9,445
394
12,586
15,560
4,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
heZamuro
Mercury
16
2 / 8 / 1
10,426
434
10,201
19,691
7,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 1
7,901
329
2,747
5,567
2,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
30
Kills
6
6
Deaths
31
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Beeatmeup
Guan Yu
5
1
9
9.5
W
Hercules
Beeatmeupup
Hercules
8
1
14
15
L
Jormungandr
Gomes7611PT
Jormungandr
1
5
3
0.5
W
Hel
JawJah
Hel
6
0
4
8
W
Thanatos
9
2
6
6
L
Merlin
Prota007
Merlin
0
5
2
0.2
W
Neith
XCybero
Neith
2
2
10
3.5
L
Zeus
2
11
2
0.27
L
Mercury
heZamuro
Mercury
2
8
1
0.31
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,083
Damage
39,058
97,152
Taken
69,078
79,429
Mitigated
36,912
54,470
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Beeatmeup
Guan Yu
7,042
1,552
3,356
5,110
23,207
28,421
4,573
5,466
17,741
0
52,300
W
Hercules
Beeatmeupup
Hercules
13,826
4,857
0
12,372
27,819
30,054
3,188
9,119
18,700
0
43,775
L
Jormungandr
Gomes7611PT
Jormungandr
9,602
2,760
0
2,242
22,681
20,358
420
2,552
20,129
64,096
0
W
Hel
JawJah
Hel
10,051
1,661
1,956
11,732
16,265
8,394
359
2,379
13,886
155,034
0
W
Thanatos
11,528
3,026
720
18,073
21,809
9,502
2,340
5,339
16,470
0
98,908
L
Merlin
Prota007
Merlin
3,922
310
0
122
5,579
1,529
0
1,114
4,465
19,302
0
W
Neith
XCybero
Neith
6,636
2,768
0
1,151
8,052
3,058
5,403
3,807
4,245
0
38,589
L
Zeus
12,586
1,139
0
1,418
15,560
4,705
184
3,964
11,596
36,683
0
L
Mercury
heZamuro
Mercury
10,201
5,095
0
315
19,691
7,399
439
2,186
17,505
0
69,129
L
2,747
322
0
2,320
5,567
2,921
0
235
5,332
0
23,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,359
Gold Earned
46,897
646
Minions Killed
311
0
Camps Cleared
0
2,351,964
Distance Traveled
1,556,592
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,583
524
113
5
0
428,325
0
W
Hercules
12,180
508
70
3
0
546,497
6
L
Jormungandr
11,343
473
80
3
0
359,414
8
W
Hel
15,391
641
238
10
0
491,170
2
W
Thanatos
13,329
555
161
7
0
449,494
0
L
Merlin
7,782
324
21
1
0
212,226
1
W
Neith
10,876
453
64
3
0
436,478
0
L
Zeus
9,445
394
55
2
0
311,815
1
L
Mercury
10,426
434
100
4
0
497,569
0
L
Chaac
7,901
329
55
2
0
175,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role