Player Matchup

Neith
Neith
Aryima
Neith
Level 8
God Stats
4W - 12L
1,256 SR
Queue Stats
14W - 40L
1,249 Elo+
Solo
Anubis
Anubis
Seiss
Anubis
Level 23
God Stats
2W - 2L
1,588 SR
Queue Stats
28W - 28L
1,412 Elo+
Party 2
Nemesis
Nemesis
SomeMina
Nemesis
Level 17
God Stats
16W - 26L
1,352 SR
Queue Stats
136W - 114L
1,337 Elo+
Solo
Athena
Athena
kadehasarrived
Athena
Level 17
God Stats
5W - 8L
1,243 SR
Queue Stats
75W - 104L
1,266 Elo+
Solo
Aphrodite
Aphrodite
litheur
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,388 SR
1,353 Elo+

VS

Team Averages
Level 14
1,444 SR
1,308 Elo+
Guan Yu
Guan Yu
ASIKtxc
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,091 Elo+
Party 1
Ymir
Ymir
AymerMaster
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Set
Set
Nuttop
Set
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 92L
1,356 Elo+
Solo
Kukulkan
Kukulkan
kidenjoyer
Kukulkan
Level 12
God Stats
2W - 2L
1,368 SR
Queue Stats
3W - 8L
1,091 Elo+
Party 1
Cupid
Cupid
sushirio
Cupid
Level 7
God Stats
1W - 0L
1,355 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aryima
Neith
16
2 / 7 / 8
9,632
438
4,659
12,126
4,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Seiss
Anubis
18
13 / 6 / 5
12,120
551
22,678
20,371
12,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SomeMina
Nemesis
16
7 / 5 / 6
10,663
485
12,170
18,207
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
6 / 5 / 3
8,513
387
5,042
9,054
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
litheur
Aphrodite
15
2 / 5 / 7
10,392
472
9,212
16,949
15,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASIKtxc
Guan Yu
15
2 / 3 / 3
9,633
438
3,742
7,588
5,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 15
10,472
476
8,331
20,719
15,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
Nuttop
Set
19
10 / 7 / 9
12,471
567
15,487
18,761
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
kidenjoyer
Kukulkan
17
6 / 4 / 9
11,152
507
18,624
12,226
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
sushirio
Cupid
16
8 / 10 / 10
10,740
488
14,716
15,656
4,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
74
30
Kills
28
28
Deaths
32
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ASIKtxc
Guan Yu
2
3
3
1.17
L
Neith
Aryima
Neith
2
7
8
0.86
W
2
8
15
1.19
W
Set
Nuttop
Set
10
7
9
2.07
L
Anubis
Seiss
Anubis
13
6
5
2.58
L
Nemesis
SomeMina
Nemesis
7
5
6
2
L
6
5
3
1.5
W
Kukulkan
kidenjoyer
Kukulkan
6
4
9
2.63
L
Aphrodite
litheur
Aphrodite
2
5
7
1.1
W
Cupid
sushirio
Cupid
8
10
10
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,761
Damage
60,900
76,707
Taken
74,950
46,051
Mitigated
36,569
26,274
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ASIKtxc
Guan Yu
3,742
999
315
1,756
7,588
5,862
447
2,732
4,526
0
33,771
L
Neith
Aryima
Neith
4,659
1,450
0
1,665
12,126
4,218
986
3,391
8,735
0
39,592
W
8,331
1,669
0
1,191
20,719
15,896
743
11,030
9,574
27,289
0
W
Set
Nuttop
Set
15,487
7,633
0
3,151
18,761
6,243
0
9,374
9,143
0
77,281
L
Anubis
Seiss
Anubis
22,678
1,060
0
9,200
20,371
12,154
398
7,135
13,236
72,258
0
L
Nemesis
SomeMina
Nemesis
12,170
4,580
0
4,806
18,207
8,184
0
7,572
10,545
0
59,154
L
5,042
1,542
0
723
9,054
6,340
104
3,749
5,305
15,788
0
W
Kukulkan
kidenjoyer
Kukulkan
18,624
2,188
0
250
12,226
4,205
1,237
6,004
6,162
68,910
0
L
Aphrodite
litheur
Aphrodite
9,212
1,530
3,181
6,699
16,949
15,155
1,903
5,108
11,511
50,167
0
W
Cupid
sushirio
Cupid
14,716
8,245
953
2,208
15,656
4,363
2,341
7,043
8,613
0
57,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,320
Gold Earned
54,468
420
Minions Killed
421
0
Camps Cleared
0
1,591,900
Distance Traveled
1,887,363
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,633
438
65
3
0
318,613
1
L
Neith
9,632
438
76
3
0
305,662
2
W
Ymir
10,472
476
35
2
0
390,492
2
W
Set
12,471
567
113
5
0
417,939
0
L
Anubis
12,120
551
117
5
0
352,301
3
L
Nemesis
10,663
485
99
5
0
389,370
3
L
Athena
8,513
387
23
1
0
226,326
0
W
Kukulkan
11,152
507
116
5
0
390,849
7
L
Aphrodite
10,392
472
105
5
0
318,241
1
W
Cupid
10,740
488
92
4
0
369,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role