Player Matchup

Merlin
Merlin
B77882
Merlin
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 25L
1,331 Elo+
Solo
Susano
Susano
JCP5
Susano
Level 6
God Stats
4W - 0L
1,726 SR
Queue Stats
7W - 6L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Joshiee10
Jormungandr
Level 26
God Stats
5W - 4L
1,254 SR
Queue Stats
50W - 28L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Norsewolf_505
Kukulkan
Level 17
God Stats
4W - 2L
1,107 SR
Queue Stats
98W - 126L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
xX6NIT1ROM6XX
Gilgamesh
Level 23
God Stats
3W - 2L
1,422 SR
Queue Stats
36W - 28L
1,539 Elo+
Solo
Team Averages
Level 15
1,402 SR
1,428 Elo+

VS

Team Averages
Level 19
1,536 SR
1,458 Elo+
Kukulkan
Kukulkan
KraZChaotic1
Kukulkan
Level 24
God Stats
59W - 58L
1,382 SR
Queue Stats
569W - 637L
1,488 Elo+
Solo
Nu Wa
Nu Wa
RankedNoone
Nu Wa
Level 28
God Stats
2W - 2L
2,051 SR
Queue Stats
34W - 8L
1,886 Elo+
Solo
Artio
Artio
RiiceCakeMochii
Artio
Level 25
God Stats
21W - 21L
1,317 SR
Queue Stats
136W - 185L
1,251 Elo+
Solo
Tsukuyomi
Tsukuyomi
Serperian
Tsukuyomi
Level 6
God Stats
3W - 4L
1,433 SR
Queue Stats
98W - 107L
1,263 Elo+
Solo
Poseidon
Poseidon
TheRoyalMenace_
Poseidon
Level 13
God Stats
20W - 23L
1,495 SR
Queue Stats
54W - 64L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B77882
Merlin
18
1 / 11 / 12
11,814
909
5,942
18,095
7,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
JCP5
Susano
20
13 / 2 / 15
15,657
1,204
19,326
13,897
6,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Joshiee10
Jormungandr
20
2 / 5 / 25
14,518
1,117
15,527
25,562
38,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Norsewolf_505
Kukulkan
20
10 / 7 / 13
14,391
1,107
20,032
19,038
8,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xX6NIT1ROM6XX
Gilgamesh
20
14 / 11 / 16
16,185
1,245
31,078
27,194
14,799
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KraZChaotic1
Kukulkan
20
7 / 14 / 15
14,750
1,135
21,325
27,700
12,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
16 / 1 / 15
17,230
1,325
42,775
16,294
6,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 3 / 17
13,712
1,055
4,998
23,969
19,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Serperian
Tsukuyomi
20
9 / 19 / 13
14,578
1,121
24,344
28,819
12,338
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
15
0 / 3 / 3
10,027
771
1,228
2,513
736
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
99
40
Kills
36
36
Deaths
40
81
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Merlin
B77882
Merlin
1
11
12
0.64
W
Susano
JCP5
Susano
13
2
15
10.25
W
Jormungandr
Joshiee10
Jormungandr
2
5
25
2.9
L
Kukulkan
KraZChaotic1
Kukulkan
7
14
15
1.04
W
Kukulkan
Norsewolf_505
Kukulkan
10
7
13
2.36
L
16
1
15
23.5
L
4
3
17
4.17
L
Tsukuyomi
Serperian
Tsukuyomi
9
19
13
0.82
L
Poseidon
0
3
3
0.5
W
Gilgamesh
xX6NIT1ROM6XX
Gilgamesh
14
11
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,905
Damage
94,670
103,786
Taken
99,295
74,976
Mitigated
52,142
4,932
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B77882
Merlin
5,942
1,434
0
74
18,095
7,253
0
12,637
5,458
19,479
0
W
Susano
JCP5
Susano
19,326
5,642
0
53
13,897
6,334
0
8,571
5,326
0
30,454
W
Jormungandr
Joshiee10
Jormungandr
15,527
4,015
0
1,062
25,562
38,263
0
17,509
8,053
60,832
0
L
Kukulkan
KraZChaotic1
Kukulkan
21,325
825
0
305
27,700
12,616
0
7,233
20,467
44,379
0
W
Kukulkan
Norsewolf_505
Kukulkan
20,032
2,776
0
773
19,038
8,327
0
14,449
4,589
61,157
0
L
42,775
7,287
220
4,029
16,294
6,544
0
6,047
10,247
99,869
0
L
4,998
555
577
2,820
23,969
19,908
0
16,687
7,282
21,776
0
L
Tsukuyomi
Serperian
Tsukuyomi
24,344
13,264
0
360
28,819
12,338
0
9,998
18,685
0
35,859
L
Poseidon
1,228
223
0
209
2,513
736
0
1,536
977
1,919
0
W
Gilgamesh
xX6NIT1ROM6XX
Gilgamesh
31,078
9,506
240
2,730
27,194
14,799
0
17,160
10,034
0
54,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,565
Gold Earned
70,297
276
Minions Killed
249
6
Camps Cleared
5
1,133,062
Distance Traveled
1,029,376
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,814
909
27
2
0
190,101
0
W
Susano
15,657
1,204
30
2
2
267,487
0
W
Jormungandr
14,518
1,117
64
5
1
205,957
0
L
Kukulkan
14,750
1,135
53
4
1
255,800
0
W
Kukulkan
14,391
1,107
107
8
0
215,308
0
L
Nu Wa
17,230
1,325
142
11
1
263,012
0
L
Artio
13,712
1,055
25
2
1
257,372
0
L
Tsukuyomi
14,578
1,121
29
2
2
222,145
0
L
Poseidon
10,027
771
0
0
0
31,047
1
W
Gilgamesh
16,185
1,245
48
4
3
254,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role