Player Matchup

Geb
Geb
GothIH0P
Geb
Level 158
God Stats
15W - 11L
1,533 SR
Queue Stats
623W - 443L
1,679 Elo+
Solo
Terra
Terra
sergio91
Terra
Level 123
God Stats
2W - 2L
1,744 SR
Queue Stats
312W - 302L
1,627 Elo+
Solo
Danzaburou
Danzaburou
snakeboyyy
Danzaburou
Level 155
God Stats
3W - 0L
1,793 SR
Queue Stats
45W - 38L
1,849 Elo+
Solo
Team Averages
Level 145
1,690 SR
1,719 Elo+

VS

Team Averages
Level 60
1,429 SR
1,615 Elo+
Ymir
Ymir
SkullKidRathius
Ymir
Level 20
God Stats
0W - 1L
1,759 SR
Queue Stats
64W - 12L
1,858 Elo+
Party 1
Horus
Horus
VulcansPrivate
Horus
Level 30
God Stats
0W - 3L
1,166 SR
Queue Stats
83W - 88L
1,489 Elo+
Party 1
He Bo
He Bo
WnrWnrChknDnnr
He Bo
Level 129
God Stats
0W - 2L
1,363 SR
Queue Stats
292W - 311L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
7,953
795
6,470
7,784
3,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
sergio91
Terra
11
3 / 0 / 7
7,374
737
6,376
5,761
4,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
snakeboyyy
Danzaburou
11
5 / 1 / 6
8,151
815
10,770
4,161
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
7,113
711
5,818
10,425
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 5 / 1
6,745
675
927
11,308
7,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 5 / 0
6,183
618
3,044
7,384
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
1
1
0
1
L
0
5
1
0.1
L
0
5
0
0
W
Terra
sergio91
Terra
3
0
7
6.5
W
Danzaburou
snakeboyyy
Danzaburou
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
9,789
17,706
Taken
29,117
10,035
Mitigated
18,294
6,136
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,470
1,642
0
2,736
7,784
3,865
360
3,733
4,051
35,665
0
L
5,818
366
0
1,045
10,425
7,714
0
4,555
5,870
15,314
0
L
927
650
612
1,699
11,308
7,991
0
4,807
6,501
0
7,131
L
3,044
28
0
851
7,384
2,589
0
3,484
3,900
25,942
0
W
Terra
sergio91
Terra
6,376
433
982
1,438
5,761
4,413
198
2,167
3,594
12,585
0
W
Danzaburou
snakeboyyy
Danzaburou
10,770
4,849
0
980
4,161
1,757
409
2,962
1,199
0
32,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,478
Gold Earned
20,041
123
Minions Killed
100
0
Camps Cleared
0
519,067
Distance Traveled
512,831
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,953
795
43
4
0
191,227
0
L
Ymir
7,113
711
23
2
0
180,731
1
L
Horus
6,745
675
12
1
0
178,273
2
L
He Bo
6,183
618
65
7
0
153,827
4
W
Terra
7,374
737
26
3
0
177,536
3
W
Danzaburou
8,151
815
54
5
0
150,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role