Player Matchup

Thor
Thor
Bl4ckgh05t1
Thor
Level 26
God Stats
1W - 3L
1,270 SR
Queue Stats
114W - 131L
1,412 Elo+
Party 3
Medusa
Medusa
K3vK1ng-2
Medusa
Level 26
God Stats
2W - 3L
1,329 SR
Queue Stats
112W - 119L
1,412 Elo+
Party 3
Cthulhu
Cthulhu
MVP_OBITO-
Cthulhu
Level 26
God Stats
30W - 30L
1,444 SR
Queue Stats
92W - 125L
1,304 Elo+
Party 4
Kali
Kali
MVP_RIKUDO-
Kali
Level 28
God Stats
0W - 3L
1,284 SR
Queue Stats
181W - 223L
1,362 Elo+
Party 4
Chaac
Chaac
VoicingCave161
Chaac
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,447 Elo+
Solo
Team Averages
Level 24
1,366 SR
1,387 Elo+

VS

Team Averages
Level 30
1,466 SR
1,393 Elo+
Chaac
Chaac
Isa01709
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Rama
Rama
Razor3192
Rama
Level 22
God Stats
4W - 2L
1,528 SR
Queue Stats
46W - 32L
1,485 Elo+
Solo
Bacchus
Bacchus
RoboJ_R
Bacchus
Level 64
God Stats
2W - 1L
1,576 SR
Queue Stats
24W - 30L
1,367 Elo+
Party 1
Thanatos
Thanatos
WayBlack_68
Thanatos
Level 27
God Stats
19W - 19L
1,278 SR
Queue Stats
212W - 237L
1,290 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
temp-749017
Morgan Le Fay
Level 23
God Stats
18W - 17L
1,449 SR
Queue Stats
87W - 80L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 6
8,836
384
5,225
15,593
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
K3vK1ng-2
Medusa
17
4 / 6 / 3
11,103
483
12,388
16,222
5,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MVP_OBITO-
Cthulhu
16
1 / 0 / 0
8,927
388
4,979
10,779
9,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 5
10,101
439
8,975
19,275
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 5 / 2
10,789
469
15,585
17,140
16,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Isa01709
Chaac
15
0 / 2 / 5
10,141
441
10,204
15,166
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
20
7 / 1 / 2
14,316
622
15,906
18,435
9,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
RoboJ_R
Bacchus
17
5 / 4 / 5
12,266
533
10,805
16,627
20,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
WayBlack_68
Thanatos
19
6 / 1 / 4
11,941
519
8,590
15,523
6,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
temp-749017
Morgan Le Fay
18
6 / 3 / 3
12,205
531
12,970
11,568
5,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
24
24
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Chaac
Isa01709
Chaac
0
2
5
1.25
L
Medusa
K3vK1ng-2
Medusa
4
6
3
0.92
L
Cthulhu
MVP_OBITO-
Cthulhu
1
0
0
1
L
2
5
5
0.9
W
Rama
7
1
2
8
W
Bacchus
RoboJ_R
Bacchus
5
4
5
1.88
L
3
5
2
0.8
W
Thanatos
WayBlack_68
Thanatos
6
1
4
8
W
Morgan Le Fay
temp-749017
Morgan Le Fay
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,152
Damage
58,475
79,009
Taken
77,319
45,283
Mitigated
53,313
14,692
Healing
34,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,225
1,189
0
541
15,593
5,796
0
5,901
9,566
0
33,376
W
Chaac
Isa01709
Chaac
10,204
1,243
0
3,604
15,166
12,756
247
523
14,643
0
40,900
L
Medusa
K3vK1ng-2
Medusa
12,388
5,702
0
0
16,222
5,878
855
8,832
7,360
0
50,351
L
Cthulhu
MVP_OBITO-
Cthulhu
4,979
84
994
1,513
10,779
9,360
0
824
9,925
36,346
0
L
8,975
3,462
0
6,581
19,275
7,295
0
5,178
14,037
0
61,500
W
Rama
15,906
14,619
0
10,599
18,435
9,051
13,956
2,525
15,910
0
117,698
W
Bacchus
RoboJ_R
Bacchus
10,805
1,222
706
3,468
16,627
20,010
513
1,375
14,956
38,949
0
L
15,585
3,402
0
5,063
17,140
16,954
742
3,040
13,522
0
64,783
W
Thanatos
WayBlack_68
Thanatos
8,590
3,706
233
12,644
15,523
6,483
988
444
15,079
0
80,737
W
Morgan Le Fay
temp-749017
Morgan Le Fay
12,970
628
507
2,773
11,568
5,013
2,696
112
11,456
83,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,756
Gold Earned
60,869
408
Minions Killed
562
0
Camps Cleared
0
1,886,393
Distance Traveled
2,002,539
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,836
384
51
2
0
401,951
3
W
Chaac
10,141
441
73
3
0
362,849
5
L
Medusa
11,103
483
65
3
0
334,163
5
L
Cthulhu
8,927
388
63
3
0
365,305
1
L
Kali
10,101
439
105
5
0
413,757
0
W
Rama
14,316
622
202
9
0
365,867
0
W
Bacchus
12,266
533
65
3
0
438,275
3
L
Chaac
10,789
469
124
5
0
371,217
1
W
Thanatos
11,941
519
108
5
0
437,375
1
W
Morgan Le Fay
12,205
531
114
5
0
398,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role