Player Matchup

Ymir
Ymir
ConsiderPhlebas
Ymir
Level 108
God Stats
3W - 7L
1,788 SR
Queue Stats
311W - 284L
1,506 Elo+
Solo
Bellona
Bellona
ElDivo262
Bellona
Level 44
God Stats
2W - 3L
1,268 SR
Queue Stats
120W - 113L
1,482 Elo+
Solo
Raijin
Raijin
Gaanmori
Raijin
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,372 Elo+
Party 1
Mulan
Mulan
Goregrith
Mulan
Level 88
God Stats
9W - 4L
1,738 SR
Queue Stats
62W - 49L
1,611 Elo+
Solo
Anhur
Anhur
JuanJoJ
Anhur
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,559 SR
1,494 Elo+

VS

Team Averages
Level 108
1,459 SR
1,511 Elo+
Bacchus
Bacchus
ChadDad
Bacchus
Level 61
God Stats
0W - 2L
1,557 SR
Queue Stats
76W - 63L
1,516 Elo+
Party 2
Tiamat
Tiamat
GotSkilla
Tiamat
Level 144
God Stats
0W - 2L
1,294 SR
Queue Stats
701W - 563L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
LeApples
Danzaburou
Level 86
God Stats
13W - 18L
1,470 SR
Queue Stats
68W - 64L
1,509 Elo+
Solo
Hades
Hades
Papagino10
Hades
Level 122
God Stats
12W - 16L
1,545 SR
Queue Stats
996W - 976L
1,607 Elo+
Party 2
Serqet
Serqet
TupuDuBout
Serqet
Level 126
God Stats
27W - 34L
1,428 SR
Queue Stats
651W - 658L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
10,833
542
5,747
18,316
12,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ElDivo262
Bellona
18
1 / 5 / 3
10,260
513
4,385
14,510
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Gaanmori
Raijin
20
10 / 4 / 12
13,206
660
19,178
11,328
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Goregrith
Mulan
19
11 / 1 / 11
12,140
607
12,655
18,853
8,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
JuanJoJ
Anhur
19
2 / 2 / 3
11,309
565
9,177
11,105
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChadDad
Bacchus
14
4 / 5 / 1
10,169
508
7,672
19,811
15,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
GotSkilla
Tiamat
14
3 / 9 / 5
9,107
455
11,378
14,313
8,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
LeApples
Danzaburou
16
0 / 3 / 3
10,317
516
7,082
13,325
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
18
6 / 3 / 1
10,920
546
13,923
13,404
14,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
TupuDuBout
Serqet
16
2 / 6 / 1
9,869
493
7,173
16,423
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
26
Kills
15
15
Deaths
26
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ChadDad
Bacchus
4
5
1
0.9
W
2
3
14
3
W
Bellona
ElDivo262
Bellona
1
5
3
0.5
W
Raijin
Gaanmori
Raijin
10
4
12
4
W
Mulan
Goregrith
Mulan
11
1
11
16.5
L
Tiamat
GotSkilla
Tiamat
3
9
5
0.61
W
Anhur
JuanJoJ
Anhur
2
2
3
1.75
L
Danzaburou
LeApples
Danzaburou
0
3
3
0.5
L
Hades
6
3
1
2.17
L
Serqet
TupuDuBout
Serqet
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,142
Damage
47,228
74,112
Taken
77,276
38,243
Mitigated
48,923
29,726
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ChadDad
Bacchus
7,672
1,096
0
3,193
19,811
15,029
0
8,329
11,482
20,561
0
W
5,747
1,078
0
3,005
18,316
12,578
0
7,587
10,315
31,732
0
W
Bellona
ElDivo262
Bellona
4,385
1,595
0
5,908
14,510
8,603
1,044
8,807
5,339
0
62,538
W
Raijin
Gaanmori
Raijin
19,178
1,515
258
4,544
11,328
4,079
1,137
6,233
4,519
87,139
0
W
Mulan
Goregrith
Mulan
12,655
1,603
0
9,450
18,853
8,827
452
5,464
12,823
0
81,885
L
Tiamat
GotSkilla
Tiamat
11,378
535
0
2,340
14,313
8,465
16
6,321
7,992
50,348
0
W
Anhur
JuanJoJ
Anhur
9,177
4,552
0
6,561
11,105
4,156
923
4,142
6,730
0
94,910
L
Danzaburou
LeApples
Danzaburou
7,082
1,800
0
5,000
13,325
4,757
0
1,229
12,096
0
76,702
L
Hades
13,923
3,017
252
5,661
13,404
14,181
170
3,615
9,789
71,369
0
L
Serqet
TupuDuBout
Serqet
7,173
1,994
0
855
16,423
6,491
0
5,431
10,992
0
75,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,748
Gold Earned
50,382
610
Minions Killed
530
0
Camps Cleared
0
1,830,182
Distance Traveled
1,768,733
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,169
508
28
1
0
381,048
1
W
Ymir
10,833
542
32
2
0
359,546
4
W
Bellona
10,260
513
118
6
0
387,326
2
W
Raijin
13,206
660
168
8
0
339,434
2
W
Mulan
12,140
607
123
6
0
399,326
4
L
Tiamat
9,107
455
88
4
0
318,716
0
W
Anhur
11,309
565
169
8
0
344,550
7
L
Danzaburou
10,317
516
143
7
0
346,048
4
L
Hades
10,920
546
144
7
0
325,542
5
L
Serqet
9,869
493
127
6
0
397,379
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role