Player Matchup

Anhur
Anhur
CalamityGodKadaj
Anhur
Level 160
God Stats
9W - 7L
1,419 SR
Queue Stats
242W - 274L
1,568 Elo+
Solo
Chaac
Chaac
Chaos Supream
Chaac
Level 156
God Stats
26W - 19L
1,678 SR
Queue Stats
443W - 399L
1,555 Elo+
Party 1
Tiamat
Tiamat
grantmitchell10
Tiamat
Level 158
God Stats
3W - 2L
1,886 SR
Queue Stats
114W - 98L
1,586 Elo+
Party 1
Team Averages
Level 158
1,661 SR
1,570 Elo+

VS

Team Averages
Level 42
1,488 SR
1,629 Elo+
Geb
Geb
Elvi
Geb
Level 95
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 8L
1,588 Elo+
Solo
Fenrir
Fenrir
Zark9
Fenrir
Level 14
God Stats
1W - 1L
1,260 SR
Queue Stats
37W - 22L
1,920 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
krankerrr
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 8 / 1
8,582
715
6,637
10,986
3,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 7 / 5
8,079
673
6,955
12,048
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 4
8,358
697
11,178
9,609
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Elvi
Geb
12
0 / 0 / 15
8,053
671
2,398
9,610
8,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Zark9
Fenrir
16
18 / 1 / 1
11,309
942
17,867
14,138
8,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
krankerrr
Morgan Le Fay
10
2 / 7 / 10
8,287
691
6,691
9,547
3,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
20
20
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
L
0
7
5
0.36
W
Geb
Elvi
Geb
0
0
15
7.5
W
Fenrir
Zark9
Fenrir
18
1
1
18.5
L
3
5
4
1
W
Morgan Le Fay
krankerrr
Morgan Le Fay
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
26,956
32,643
Taken
33,295
15,897
Mitigated
19,710
6,313
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,637
3,758
0
844
10,986
3,578
509
1,555
9,431
0
19,909
L
6,955
1,309
0
3,259
12,048
6,813
0
3,500
8,548
0
21,680
W
Geb
Elvi
Geb
2,398
357
0
750
9,610
8,435
0
2,616
6,994
5,557
0
W
Fenrir
Zark9
Fenrir
17,867
4,459
0
4,827
14,138
8,157
988
4,235
9,903
0
51,113
L
11,178
1,878
0
2,210
9,609
5,506
33
4,034
5,575
28,709
0
W
Morgan Le Fay
krankerrr
Morgan Le Fay
6,691
1,096
0
599
9,547
3,118
0
4,327
5,220
22,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
27,649
112
Minions Killed
117
0
Camps Cleared
0
624,607
Distance Traveled
698,472
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,582
715
31
3
0
179,225
5
L
Chaac
8,079
673
24
2
0
239,017
4
W
Geb
8,053
671
6
1
0
239,541
5
W
Fenrir
11,309
942
77
6
0
268,214
1
L
Tiamat
8,358
697
57
5
0
206,365
5
W
Morgan Le Fay
8,287
691
34
3
0
190,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role