Player Matchup

Olorun
Olorun
Mr_Wavie23
Olorun
Level 5
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
ZeroDarlings
Da Ji
Level 18
God Stats
23W - 17L
1,427 SR
Queue Stats
217W - 208L
1,418 Elo+
Solo
Pele
Pele
hibaringd
Pele
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 222L
1,511 Elo+
Solo
Persephone
Persephone
jaded629jupiter
Persephone
Level 25
God Stats
2W - 5L
1,579 SR
Queue Stats
349W - 338L
1,528 Elo+
Solo
Danzaburou
Danzaburou
xTeaGreenx
Danzaburou
Level 18
God Stats
4W - 7L
1,411 SR
Queue Stats
105W - 81L
1,498 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,491 Elo+

VS

Team Averages
Level 19
1,394 SR
1,405 Elo+
Cupid
Cupid
Alopex La Volpe
Cupid
Level 17
God Stats
1W - 1L
1,295 SR
Queue Stats
37W - 38L
1,379 Elo+
Solo
Merlin
Merlin
MAKAV3LI x99
Merlin
Level 26
God Stats
59W - 48L
1,460 SR
Queue Stats
109W - 105L
1,311 Elo+
Solo
Cthulhu
Cthulhu
MLGxPROxZETA
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,356 Elo+
Solo
Guan Yu
Guan Yu
Ph4edra
Guan Yu
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 107L
1,586 Elo+
Solo
Scylla
Scylla
l DNAngel l
Scylla
Level 28
God Stats
20W - 14L
1,216 SR
Queue Stats
78W - 61L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mr_Wavie23
Olorun
18
2 / 8 / 8
11,901
915
7,293
14,665
8,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 2
10,500
808
4,321
5,454
1,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Pele
18
6 / 5 / 4
13,054
1,004
12,071
12,817
3,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
jaded629jupiter
Persephone
19
2 / 3 / 6
13,128
1,010
20,933
17,308
5,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xTeaGreenx
Danzaburou
19
4 / 7 / 9
13,446
1,034
23,321
20,990
7,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

54

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 11
12,213
939
5,255
14,920
6,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
18
6 / 2 / 8
12,873
990
10,410
10,821
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MLGxPROxZETA
Cthulhu
19
2 / 4 / 14
12,086
930
12,556
19,373
15,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Ph4edra
Guan Yu
20
10 / 2 / 14
14,624
1,125
25,618
19,443
20,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
20
6 / 1 / 12
13,577
1,044
10,788
9,856
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
15
Kills
26
26
Deaths
15
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
6
11
1.25
W
Merlin
6
2
8
5
W
Cthulhu
MLGxPROxZETA
Cthulhu
2
4
14
2.25
L
Olorun
Mr_Wavie23
Olorun
2
8
8
0.75
W
Guan Yu
Ph4edra
Guan Yu
10
2
14
8.5
L
1
3
2
0.67
L
Pele
6
5
4
1.6
L
Persephone
jaded629jupiter
Persephone
2
3
6
1.67
W
Scylla
6
1
12
12
L
Danzaburou
xTeaGreenx
Danzaburou
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,939
Damage
64,627
71,234
Taken
74,413
26,730
Mitigated
50,334
5,578
Healing
16,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,255
3,300
459
2,877
14,920
6,746
0
5,014
9,906
0
23,873
W
Merlin
10,410
489
0
176
10,821
4,005
0
4,806
6,015
29,908
0
W
Cthulhu
MLGxPROxZETA
Cthulhu
12,556
1,107
1,620
1,899
19,373
15,803
0
6,528
12,845
24,250
0
L
Olorun
Mr_Wavie23
Olorun
7,293
4,480
368
911
14,665
8,684
0
7,495
6,930
20,091
0
W
Guan Yu
Ph4edra
Guan Yu
25,618
3,762
4,107
4,938
19,443
20,644
0
8,137
11,306
6,958
40,948
L
4,321
1,528
0
0
5,454
1,860
0
2,808
2,554
73
5,486
L
Pele
12,071
2,257
0
398
12,817
3,208
0
6,877
5,730
0
26,195
L
Persephone
jaded629jupiter
Persephone
20,933
2,261
0
1,764
17,308
5,807
0
8,196
8,747
54,067
0
W
Scylla
10,788
308
0
753
9,856
3,136
0
3,773
6,083
34,511
0
L
Danzaburou
xTeaGreenx
Danzaburou
23,321
13,398
0
2,137
20,990
7,171
0
11,230
9,484
0
57,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,029
Gold Earned
65,373
209
Minions Killed
240
5
Camps Cleared
4
922,797
Distance Traveled
1,170,073
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,213
939
46
4
0
229,052
0
W
Merlin
12,873
990
53
4
0
223,709
0
W
Cthulhu
12,086
930
28
2
0
221,617
0
L
Olorun
11,901
915
26
2
0
132,634
0
W
Guan Yu
14,624
1,125
52
4
4
277,623
1
L
Da Ji
10,500
808
1
0
1
83,985
0
L
Pele
13,054
1,004
34
3
1
236,680
0
L
Persephone
13,128
1,010
75
6
1
266,227
0
W
Scylla
13,577
1,044
61
5
0
218,072
0
L
Danzaburou
13,446
1,034
73
6
2
203,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role