Player Matchup

Gilgamesh
Gilgamesh
Chaosmac52
Gilgamesh
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 104L
1,519 Elo+
Solo
Artemis
Artemis
ChihayaFuruuuu
Artemis
Level 22
God Stats
16W - 18L
1,588 SR
Queue Stats
107W - 133L
1,479 Elo+
Solo
Ymir
Ymir
Icedfortnite18
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,615 Elo+
Solo
Hercules
Hercules
NUWATHICC
Hercules
Level 29
God Stats
4W - 4L
1,740 SR
Queue Stats
132W - 100L
1,661 Elo+
Solo
Olorun
Olorun
Saskiiaa
Olorun
Level 18
God Stats
1W - 3L
1,306 SR
Queue Stats
262W - 115L
1,689 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,593 Elo+

VS

Team Averages
Level 17
1,709 SR
1,611 Elo+
King Arthur
King Arthur
All_da_Cap_do
King Arthur
Level 27
God Stats
2W - 1L
1,611 SR
Queue Stats
110W - 79L
1,565 Elo+
Solo
Nu Wa
Nu Wa
CarryQueenZ
Nu Wa
Level 5
God Stats
3W - 0L
1,805 SR
Queue Stats
4W - 2L
1,581 Elo+
Solo
Athena
Athena
FinnyMermaid60
Athena
Level 28
God Stats
2W - 1L
1,871 SR
Queue Stats
43W - 44L
1,656 Elo+
Solo
Nemesis
Nemesis
jc32izzy
Nemesis
Level 17
God Stats
9W - 3L
1,756 SR
Queue Stats
42W - 32L
1,579 Elo+
Solo
Danzaburou
Danzaburou
pyard
Danzaburou
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chaosmac52
Gilgamesh
18
5 / 8 / 3
12,118
485
16,545
25,499
10,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 6 / 5
10,714
429
4,983
17,643
5,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 13 / 1
7,377
295
938
15,989
5,483
Hercules
NUWATHICC
Hercules
20
4 / 4 / 6
13,285
531
17,918
23,560
19,087
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
Saskiiaa
Olorun
20
8 / 2 / 3
14,852
594
17,354
21,708
13,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
All_da_Cap_do
King Arthur
19
4 / 2 / 6
12,966
519
9,897
20,242
18,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 5 / 10
13,981
559
31,836
14,121
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 4 / 11
11,457
458
9,539
20,290
23,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
jc32izzy
Nemesis
20
5 / 4 / 11
14,531
581
17,456
22,201
14,107
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
pyard
Danzaburou
20
13 / 3 / 4
16,418
657
13,917
21,118
10,325
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
17
Kills
31
33
Deaths
18
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
All_da_Cap_do
King Arthur
4
2
6
3.5
W
8
5
10
2.6
L
Gilgamesh
Chaosmac52
Gilgamesh
5
8
3
0.81
L
0
6
5
0.42
W
1
4
11
1.63
L
0
13
1
0.04
L
Hercules
NUWATHICC
Hercules
4
4
6
1.75
L
Olorun
Saskiiaa
Olorun
8
2
3
4.75
W
Nemesis
jc32izzy
Nemesis
5
4
11
2.63
W
Danzaburou
pyard
Danzaburou
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,738
Damage
82,645
104,399
Taken
97,972
54,186
Mitigated
71,833
20,796
Healing
28,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
All_da_Cap_do
King Arthur
9,897
904
0
6,181
20,242
18,181
180
5,822
14,420
247
67,634
W
31,836
4,939
696
2,131
14,121
5,979
2,647
3,241
10,880
119,406
0
L
Gilgamesh
Chaosmac52
Gilgamesh
16,545
4,394
0
1,021
25,499
10,553
536
12,095
13,324
0
94,983
L
4,983
1,606
0
3,478
17,643
5,757
1,498
5,885
11,758
0
56,639
W
9,539
1,542
0
2,634
20,290
23,241
0
3,425
16,865
38,179
0
L
938
198
0
0
15,989
5,483
92
6,311
9,678
9,706
0
L
Hercules
NUWATHICC
Hercules
17,918
4,362
0
7,110
23,560
19,087
0
10,972
12,348
0
85,316
L
Olorun
Saskiiaa
Olorun
17,354
7,780
1,482
7,705
21,708
13,306
0
6,339
15,289
94,275
0
W
Nemesis
jc32izzy
Nemesis
17,456
8,450
0
9,419
22,201
14,107
19
3,002
19,199
0
137,100
W
Danzaburou
pyard
Danzaburou
13,917
7,040
0
7,807
21,118
10,325
4,809
2,802
18,316
0
125,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,346
Gold Earned
69,353
569
Minions Killed
733
0
Camps Cleared
0
2,008,283
Distance Traveled
2,377,584
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,966
519
123
5
0
512,457
3
W
Nu Wa
13,981
559
154
6
0
404,913
3
L
Gilgamesh
12,118
485
137
5
0
406,024
4
L
Artemis
10,714
429
90
4
0
386,722
9
W
Athena
11,457
458
67
3
0
504,538
10
L
Ymir
7,377
295
17
1
0
268,344
3
L
Hercules
13,285
531
172
7
0
486,296
0
L
Olorun
14,852
594
153
6
0
460,897
4
W
Nemesis
14,531
581
175
7
0
527,713
6
W
Danzaburou
16,418
657
214
9
0
427,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role