Player Matchup

Neith
Neith
Bronze IV
 
Neith
Bronze IV
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
BigLig
Kukulkan
Bronze IV
Level 64
God Stats
5W - 3L
1,500 SR
Queue Stats
156W - 192L
1,291 MMR
Party 1
Ares
Ares
Silver II
Hellazari
Ares
Silver II
Level 126
God Stats
9W - 13L
1,467 SR
Queue Stats
191W - 255L
1,183 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,489 SR
1,325 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,352 SR
1,503 MMR
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
PapusDominus
Hercules
Silver I
Level 33
God Stats
2W - 1L
1,298 SR
Queue Stats
10W - 6L
1,597 MMR
Party 2
Janus
Janus
Bronze III
sQbiid
Janus
Bronze III
Level 147
God Stats
1W - 0L
1,257 SR
Queue Stats
65W - 43L
1,411 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 5 / 0
7,014
701
3,428
7,843
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
BigLig
Kukulkan
10
0 / 5 / 1
6,692
669
5,060
6,917
2,634
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
9
0 / 7 / 0
6,388
639
1,818
11,745
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
PersephoneChang'eDiscordiaCthulhuKhepri

VS

Bans
Hou YiCupidGilgameshAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
5 / 0 / 10
8,399
840
6,332
5,824
2,148
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
PapusDominus
Hercules
11
5 / 0 / 12
8,206
821
6,312
8,044
7,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
sQbiid
Janus
13
7 / 1 / 10
8,793
879
9,609
4,281
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
17
17
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
0
0.2
W
Cernunnos
 
Cernunnos
5
0
10
10
L
Kukulkan
BigLig
Kukulkan
0
5
1
0.1
L
Ares
0
7
0
0
W
Hercules
PapusDominus
Hercules
5
0
12
11
W
Janus
sQbiid
Janus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,306
Damage
22,253
26,505
Taken
18,149
12,389
Mitigated
10,840
2,423
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,428
596
0
742
7,843
2,201
0
1,771
5,968
0
17,559
W
Cernunnos
 
Cernunnos
6,332
2,904
0
1,234
5,824
2,148
1,299
3,232
2,592
0
27,397
L
Kukulkan
BigLig
Kukulkan
5,060
335
0
911
6,917
2,634
0
2,977
3,750
30,204
0
L
Ares
1,818
0
0
770
11,745
7,554
0
4,236
7,178
9,544
0
W
Hercules
PapusDominus
Hercules
6,312
1,770
0
3,357
8,044
7,292
485
2,612
5,432
0
16,106
W
Janus
sQbiid
Janus
9,609
326
0
821
4,281
1,400
473
1,034
3,247
40,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,094
Gold Earned
25,398
96
Minions Killed
121
0
Camps Cleared
0
502,144
Distance Traveled
600,703
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,014
701
25
3
0
149,507
0
W
Cernunnos
8,399
840
46
5
0
201,082
0
L
Kukulkan
6,692
669
59
6
0
169,738
3
L
Ares
6,388
639
12
1
0
182,899
2
W
Hercules
8,206
821
14
1
0
210,064
1
W
Janus
8,793
879
61
6
0
189,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role