Player Matchup

Merlin
Merlin
AsemoPlayer
Merlin
Level 5
God Stats
2W - 2L
1,175 SR
Queue Stats
3W - 4L
1,225 Elo+
Solo
Skadi
Skadi
Ywtg
Skadi
Level 28
God Stats
53W - 56L
1,547 SR
Queue Stats
203W - 227L
1,500 Elo+
Solo
Ganesha
Ganesha
hiroomi_0823
Ganesha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,339 Elo+
Solo
Tsukuyomi
Tsukuyomi
oomononusi
Tsukuyomi
Level 29
God Stats
11W - 9L
1,679 SR
Queue Stats
295W - 311L
1,498 Elo+
Solo
Bacchus
Bacchus
sebnasty
Bacchus
Level 21
God Stats
54W - 59L
1,418 SR
Queue Stats
83W - 92L
1,349 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,382 Elo+

VS

Team Averages
Level 14
1,460 SR
1,396 Elo+
Ra
Ra
AngryAffrican
Ra
Level 7
God Stats
3W - 4L
1,383 SR
Queue Stats
6W - 11L
1,306 Elo+
Solo
Bacchus
Bacchus
BigPete750
Bacchus
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 25L
1,340 Elo+
Party 1
Thor
Thor
PietroSNC
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SIN-HEAT
Cu Chulainn
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Nox
Nox
SoooKawaii
Nox
Level 45
God Stats
34W - 24L
1,416 SR
Queue Stats
354W - 438L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 6 / 12
10,763
978
8,345
10,183
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Ywtg
Skadi
20
21 / 1 / 13
14,303
1,300
31,186
11,539
4,853
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
hiroomi_0823
Ganesha
20
1 / 4 / 32
11,779
1,071
8,187
14,065
13,513
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
oomononusi
Tsukuyomi
19
15 / 1 / 17
13,530
1,230
20,775
13,000
5,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
sebnasty
Bacchus
18
5 / 0 / 24
11,858
1,078
11,543
5,769
5,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,657
969
11,484
14,896
5,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BigPete750
Bacchus
16
1 / 9 / 8
9,921
902
4,068
22,526
26,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
15
0 / 13 / 4
9,130
830
1,536
16,563
5,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SIN-HEAT
Cu Chulainn
16
2 / 11 / 6
10,373
943
11,435
24,118
19,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 6 / 3
11,234
1,021
18,965
12,247
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
39
46
Kills
12
12
Deaths
46
98
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Merlin
4
6
12
1.67
L
Bacchus
BigPete750
Bacchus
1
9
8
0.56
L
Thor
0
13
4
0.15
L
Cu Chulainn
SIN-HEAT
Cu Chulainn
2
11
6
0.45
L
7
6
3
1.42
W
Skadi
Ywtg
Skadi
21
1
13
27.5
W
Ganesha
hiroomi_0823
Ganesha
1
4
32
4.25
W
Tsukuyomi
oomononusi
Tsukuyomi
15
1
17
23.5
W
Bacchus
sebnasty
Bacchus
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,036
Damage
47,488
54,556
Taken
90,350
33,511
Mitigated
62,583
7,961
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,484
1,454
2,609
455
14,896
5,616
0
5,064
9,832
38,760
0
W
Merlin
8,345
1,383
0
205
10,183
3,773
0
7,063
3,120
30,355
0
L
Bacchus
BigPete750
Bacchus
4,068
991
0
0
22,526
26,120
0
6,837
15,689
15,386
0
L
Thor
1,536
1,156
0
0
16,563
5,952
0
4,215
12,348
0
6,639
L
Cu Chulainn
SIN-HEAT
Cu Chulainn
11,435
2,729
0
0
24,118
19,904
0
8,337
15,781
2,829
18,392
L
18,965
1,431
0
0
12,247
4,991
0
3,622
8,625
51,439
0
W
Skadi
Ywtg
Skadi
31,186
22,886
891
588
11,539
4,853
0
7,329
4,210
0
50,709
W
Ganesha
hiroomi_0823
Ganesha
8,187
2,381
32
1,612
14,065
13,513
0
10,547
3,518
15,520
0
W
Tsukuyomi
oomononusi
Tsukuyomi
20,775
7,093
0
3,400
13,000
5,830
0
8,356
4,644
0
43,501
W
Bacchus
sebnasty
Bacchus
11,543
243
506
727
5,769
5,542
0
2,856
2,913
22,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,233
Gold Earned
51,315
193
Minions Killed
173
5
Camps Cleared
4
952,631
Distance Traveled
846,815
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,657
969
58
5
0
169,968
2
W
Merlin
10,763
978
62
6
1
160,646
0
L
Bacchus
9,921
902
18
2
1
172,713
0
L
Thor
9,130
830
5
0
0
140,260
0
L
Cu Chulainn
10,373
943
12
1
1
180,014
0
L
Nox
11,234
1,021
80
7
2
183,860
0
W
Skadi
14,303
1,300
45
4
1
166,533
0
W
Ganesha
11,779
1,071
2
0
0
169,662
1
W
Tsukuyomi
13,530
1,230
46
4
3
216,949
0
W
Bacchus
11,858
1,078
38
3
0
238,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role