Player Matchup

Nike
Nike
O_Big_Mei_Main_O
Nike
Level 107
God Stats
7W - 3L
1,512 SR
Queue Stats
172W - 116L
1,584 Elo+
Party 1
Odin
Odin
next-fridge9
Odin
Level 90
God Stats
15W - 7L
1,693 SR
Queue Stats
145W - 78L
1,612 Elo+
Party 1
Hera
Hera
xX MILLAR 43 Xx
Hera
Level 120
God Stats
8W - 7L
1,652 SR
Queue Stats
476W - 260L
1,808 Elo+
Solo
Team Averages
Level 106
1,619 SR
1,668 Elo+

VS

Team Averages
Level 38
1,356 SR
1,335 Elo+
Fenrir
Fenrir
AK-DAZ05
Fenrir
Level 23
God Stats
2W - 6L
1,373 SR
Queue Stats
41W - 77L
1,313 Elo+
Party 2
Serqet
Serqet
Alge_Bruh_
Serqet
Level 85
God Stats
2W - 7L
1,285 SR
Queue Stats
88W - 139L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
Joshparm06
Cthulhu
Level 5
God Stats
2W - 2L
1,411 SR
Queue Stats
3W - 3L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 10
9,496
863
7,384
6,416
2,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 0 / 12
9,305
846
8,119
9,754
4,172
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 0 / 6
9,069
824
8,510
4,179
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AK-DAZ05
Fenrir
9
0 / 9 / 0
6,266
570
3,718
10,987
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Alge_Bruh_
Serqet
10
2 / 7 / 0
7,167
652
5,770
10,190
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Joshparm06
Cthulhu
10
0 / 7 / 1
6,550
595
3,657
9,901
5,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
23
Kills
2
2
Deaths
23
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AK-DAZ05
Fenrir
0
9
0
0
L
Serqet
Alge_Bruh_
Serqet
2
7
0
0.29
L
Cthulhu
Joshparm06
Cthulhu
0
7
1
0.07
W
9
2
10
7
W
8
0
12
14
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
13,145
20,349
Taken
31,078
7,681
Mitigated
15,522
1,787
Healing
766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AK-DAZ05
Fenrir
3,718
738
0
285
10,987
4,900
0
2,596
8,391
0
11,767
L
Serqet
Alge_Bruh_
Serqet
5,770
1,268
0
232
10,190
4,668
0
2,625
7,565
0
9,517
L
Cthulhu
Joshparm06
Cthulhu
3,657
201
0
249
9,901
5,954
0
3,289
6,612
21,799
0
W
7,384
1,100
0
369
6,416
2,266
0
1,614
4,428
0
24,535
W
8,119
2,719
0
968
9,754
4,172
0
1,315
7,471
0
24,265
W
8,510
1,115
0
450
4,179
1,243
620
530
3,649
39,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
19,983
137
Minions Killed
78
0
Camps Cleared
0
524,155
Distance Traveled
543,569
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,266
570
25
2
0
176,401
1
L
Serqet
7,167
652
17
2
0
190,993
5
L
Cthulhu
6,550
595
36
3
0
176,175
2
W
Nike
9,496
863
44
4
0
158,296
1
W
Odin
9,305
846
34
3
0
193,568
0
W
Hera
9,069
824
59
5
0
172,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role