Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Press Save
Chiron
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
Vic7gpn
Gilgamesh
Level 154
God Stats
2W - 3L
2,058 SR
Queue Stats
134W - 126L
1,558 Elo+
Solo
Team Averages
Level 131
1,612 SR
1,541 Elo+

VS

Team Averages
Level 123
1,628 SR
1,588 Elo+
Chaac
Chaac
 
Chaac
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Aphro_Killr
Sun Wukong
Level 83
God Stats
1W - 0L
1,754 SR
Queue Stats
4W - 1L
1,694 Elo+
Solo
Artemis
Artemis
GoChina
Artemis
Level 102
God Stats
8W - 5L
1,677 SR
Queue Stats
439W - 421L
1,648 Elo+
Solo
Merlin
Merlin
RegardlessDolan
Merlin
Level 147
God Stats
3W - 4L
1,641 SR
Queue Stats
351W - 358L
1,532 Elo+
Solo
Loki
Loki
acamp1989
Loki
Level 151
God Stats
2W - 0L
1,568 SR
Queue Stats
111W - 108L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 2 / 2
8,941
813
9,094
8,378
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
 
Scylla
15
2 / 3 / 5
7,955
723
11,702
8,138
2,818
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
 
Ullr
12
0 / 3 / 5
6,979
634
4,674
8,423
3,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Press Save
Chiron
15
2 / 4 / 4
8,019
729
5,363
8,366
3,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Gilgamesh
Vic7gpn
Gilgamesh
13
1 / 7 / 5
7,439
676
9,032
18,383
8,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 2 / 14
9,009
819
9,926
17,319
18,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Aphro_Killr
Sun Wukong
14
3 / 2 / 12
8,676
789
7,004
13,328
9,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
GoChina
Artemis
16
6 / 1 / 12
9,487
862
12,370
7,799
3,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 1 / 13
8,961
815
10,957
5,481
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
15
6 / 3 / 9
9,111
828
7,819
8,762
3,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
9
Kills
19
19
Deaths
9
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
2
2
2.5
L
Scylla
 
Scylla
2
3
5
1.5
L
Ullr
 
Ullr
0
3
5
0.83
W
Chaac
 
Chaac
2
2
14
4.5
W
Sun Wukong
Aphro_Killr
Sun Wukong
3
2
12
4.5
W
Artemis
GoChina
Artemis
6
1
12
12
L
Chiron
Press Save
Chiron
2
4
4
1
W
2
1
13
8.5
L
Gilgamesh
Vic7gpn
Gilgamesh
1
7
5
0.5
W
Loki
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,865
Damage
48,076
51,688
Taken
52,689
22,013
Mitigated
37,381
16,311
Healing
24,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,094
3,003
201
2,254
8,378
3,785
0
1,316
7,062
0
27,857
L
Scylla
 
Scylla
11,702
220
243
1,283
8,138
2,818
0
714
7,424
24,288
0
L
Ullr
 
Ullr
4,674
1,150
1,339
1,097
8,423
3,297
0
1,601
6,822
0
9,985
W
Chaac
 
Chaac
9,926
306
2,178
6,597
17,319
18,190
571
3,259
14,060
0
21,900
W
Sun Wukong
Aphro_Killr
Sun Wukong
7,004
1,084
1,858
4,277
13,328
9,507
449
2,865
10,463
0
19,192
W
Artemis
GoChina
Artemis
12,370
4,226
311
1,743
7,799
3,414
3,012
2,129
5,670
0
22,087
L
Chiron
Press Save
Chiron
5,363
1,745
2,312
1,923
8,366
3,253
0
1,052
7,242
0
15,141
W
10,957
636
4,419
1,393
5,481
2,402
1,371
1,047
4,434
23,443
0
L
Gilgamesh
Vic7gpn
Gilgamesh
9,032
2,322
2,236
3,423
18,383
8,860
0
6,274
12,109
0
10,368
W
Loki
7,819
352
772
1,195
8,762
3,868
379
2,402
6,360
0
14,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
45,244
110
Minions Killed
114
0
Camps Cleared
0
896,199
Distance Traveled
1,034,887
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,941
813
43
4
0
165,555
0
L
Scylla
7,955
723
32
3
0
186,661
0
L
Ullr
6,979
634
16
1
0
180,883
0
W
Chaac
9,009
819
17
2
0
207,486
0
W
Sun Wukong
8,676
789
25
2
0
205,419
1
W
Artemis
9,487
862
16
1
0
198,333
1
L
Chiron
8,019
729
17
2
0
178,602
2
W
Merlin
8,961
815
51
5
0
201,301
2
L
Gilgamesh
7,439
676
2
0
0
184,498
2
W
Loki
9,111
828
5
0
0
222,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role