Player Matchup

Amaterasu
Amaterasu
Euluz
Amaterasu
Level 24
God Stats
14W - 11L
1,349 SR
Queue Stats
22W - 30L
1,216 Elo+
Solo
Ra
Ra
VUKKCO
Ra
Level 18
God Stats
4W - 9L
1,337 SR
Queue Stats
51W - 63L
1,420 Elo+
Solo
Hachiman
Hachiman
bwampir
Hachiman
Level 26
God Stats
4W - 3L
1,431 SR
Queue Stats
11W - 14L
1,409 Elo+
Solo
Pele
Pele
nglorieux74
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,533 Elo+
Solo
Tyr
Tyr
testgamer5
Tyr
Level 7
God Stats
5W - 11L
1,497 SR
Queue Stats
8W - 13L
1,493 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,414 Elo+

VS

Team Averages
Level 20
1,426 SR
1,431 Elo+
Medusa
Medusa
DarkMagic26O9
Medusa
Level 26
God Stats
13W - 11L
1,628 SR
Queue Stats
205W - 193L
1,521 Elo+
Solo
Jormungandr
Jormungandr
Dro4a33877
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,641 Elo+
Solo
Ra
Ra
Grammatico
Ra
Level 8
God Stats
1W - 1L
1,260 SR
Queue Stats
9W - 10L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
MutherClocker
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,369 Elo+
Party 1
Nemesis
Nemesis
Zigatron
Nemesis
Level 25
God Stats
4W - 2L
1,242 SR
Queue Stats
18W - 13L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Euluz
Amaterasu
16
1 / 10 / 10
9,649
965
8,568
25,659
18,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
16
2 / 10 / 8
9,822
982
13,138
15,065
6,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
bwampir
Hachiman
16
5 / 8 / 8
11,227
1,123
18,888
22,612
8,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 13 / 3
8,303
830
6,008
20,045
7,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
7 / 4 / 7
11,426
1,143
7,956
18,323
21,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 18
12,284
1,228
24,073
8,482
4,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Dro4a33877
Jormungandr
18
6 / 2 / 28
11,711
1,171
17,811
17,599
22,446
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 3 / 19
10,384
1,038
17,093
6,812
3,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
18
6 / 4 / 27
11,177
1,118
17,953
17,290
20,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Zigatron
Nemesis
17
13 / 5 / 14
11,904
1,190
17,047
11,536
6,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
151
15
Kills
45
45
Deaths
15
36
Assists
106
Player
Kills
Deaths
Assists
KDA
W
14
1
18
23
W
Jormungandr
Dro4a33877
Jormungandr
6
2
28
10
L
Amaterasu
Euluz
Amaterasu
1
10
10
0.6
W
6
3
19
5.17
W
Cthulhu
6
4
27
4.88
L
Ra
2
10
8
0.6
W
Nemesis
Zigatron
Nemesis
13
5
14
4
L
Hachiman
bwampir
Hachiman
5
8
8
1.13
L
0
13
3
0.12
L
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,558
Damage
93,977
101,704
Taken
61,719
62,393
Mitigated
58,097
13,802
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,073
12,793
0
1,911
8,482
4,934
0
466
8,016
0
53,756
W
Jormungandr
Dro4a33877
Jormungandr
17,811
3,945
1,071
1,972
17,599
22,446
0
3,815
13,784
44,524
0
L
Amaterasu
Euluz
Amaterasu
8,568
4,409
0
5,129
25,659
18,657
0
14,289
11,370
0
15,307
W
17,093
3,188
2,150
750
6,812
3,592
0
1,112
5,700
24,856
0
W
Cthulhu
17,953
2,313
1,176
0
17,290
20,280
0
5,441
11,849
28,773
0
L
Ra
13,138
1,938
1,150
1,081
15,065
6,135
0
9,381
5,684
33,848
0
W
Nemesis
Zigatron
Nemesis
17,047
11,777
0
959
11,536
6,845
0
2,304
9,232
0
28,313
L
Hachiman
bwampir
Hachiman
18,888
10,148
0
1,586
22,612
8,390
0
13,171
9,441
0
34,588
L
6,008
1,485
0
735
20,045
7,660
0
7,854
12,191
0
22,135
L
7,956
1,466
0
4,121
18,323
21,551
0
8,162
10,161
0
25,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,427
Gold Earned
57,460
144
Minions Killed
200
3
Camps Cleared
9
858,440
Distance Traveled
890,195
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,284
1,228
81
8
6
171,116
2
W
Jormungandr
11,711
1,171
57
6
1
187,549
1
L
Amaterasu
9,649
965
5
1
0
187,491
1
W
Ra
10,384
1,038
21
2
0
164,961
0
W
Cthulhu
11,177
1,118
27
3
0
184,657
2
L
Ra
9,822
982
46
5
0
139,024
3
W
Nemesis
11,904
1,190
14
1
2
181,912
0
L
Hachiman
11,227
1,123
33
3
2
169,960
0
L
Pele
8,303
830
26
3
1
156,447
2
L
Tyr
11,426
1,143
34
3
0
205,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role