Player Matchup

Horus
Horus
Dyauloo375
Horus
Level 86
God Stats
16W - 14L
1,469 SR
Queue Stats
206W - 219L
1,486 Elo+
Solo
Ah Puch
Ah Puch
LionAlJodoin
Ah Puch
Level 155
God Stats
23W - 16L
1,575 SR
Queue Stats
189W - 188L
1,482 Elo+
Solo
Chiron
Chiron
Lxlite
Chiron
Level 81
God Stats
5W - 3L
1,570 SR
Queue Stats
75W - 83L
1,557 Elo+
Solo
Pele
Pele
RequiredLotus10
Pele
Level 121
God Stats
4W - 5L
1,501 SR
Queue Stats
310W - 296L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
ViniciusYTBR
Zhong Kui
Level 108
God Stats
8W - 4L
1,560 SR
Queue Stats
451W - 446L
1,473 Elo+
Solo
Team Averages
Level 110
1,535 SR
1,492 Elo+

VS

Team Averages
Level 120
1,622 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CrimsonLinxz
Mulan
Level 131
God Stats
2W - 1L
1,835 SR
Queue Stats
45W - 70L
1,417 Elo+
Solo
Ymir
Ymir
Grango_Smithe
Ymir
Level 77
God Stats
217W - 198L
1,558 SR
Queue Stats
609W - 587L
1,537 Elo+
Party 1
Chiron
Chiron
MagicTricNic
Chiron
Level 105
God Stats
15W - 11L
1,565 SR
Queue Stats
139W - 158L
1,363 Elo+
Solo
Mercury
Mercury
Yeahbutseriously
Mercury
Level 156
God Stats
33W - 23L
1,654 SR
Queue Stats
330W - 296L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
2 / 1 / 1
5,855
586
2,817
6,439
2,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Puch
LionAlJodoin
Ah Puch
11
2 / 2 / 5
6,490
649
5,062
5,259
1,496
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Lxlite
Chiron
11
4 / 0 / 3
6,051
605
7,435
3,859
1,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 4
6,354
635
1,597
5,746
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ViniciusYTBR
Zhong Kui
11
1 / 0 / 0
6,394
639
3,693
3,769
2,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 3 / 1
5,544
554
3,479
5,972
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 1 / 0
5,261
526
1,890
6,483
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 1
4,642
464
2,290
6,768
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
8
0 / 3 / 2
4,561
456
3,066
7,306
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 1
5,729
573
2,327
6,425
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
3
3
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
1
0.5
L
0
1
0
0
W
Horus
2
1
1
2.5
L
0
2
1
0.25
W
Ah Puch
LionAlJodoin
Ah Puch
2
2
5
2.25
W
Chiron
Lxlite
Chiron
4
0
3
5.5
L
Chiron
0
3
2
0.33
W
2
0
4
4
W
Zhong Kui
ViniciusYTBR
Zhong Kui
1
0
0
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,604
Damage
13,052
25,072
Taken
32,954
8,956
Mitigated
13,440
13,110
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,479
473
0
1,916
5,972
2,760
0
3,411
2,561
32,369
0
L
1,890
376
0
3,489
6,483
4,982
0
3,693
2,790
0
26,784
W
Horus
2,817
1,392
444
1,866
6,439
2,228
0
1,058
5,381
0
14,211
L
2,290
266
0
1,696
6,768
2,495
0
621
6,147
11,818
0
W
Ah Puch
LionAlJodoin
Ah Puch
5,062
509
0
1,565
5,259
1,496
0
2,590
2,669
33,856
0
W
Chiron
Lxlite
Chiron
7,435
1,499
714
1,710
3,859
1,206
0
1,551
2,308
0
37,011
L
Chiron
3,066
1,651
712
3,388
7,306
1,446
165
323
6,983
0
24,152
W
1,597
466
0
3,783
5,746
1,656
0
570
5,176
0
31,610
W
Zhong Kui
ViniciusYTBR
Zhong Kui
3,693
1,173
0
3,028
3,769
2,370
0
0
3,499
38,715
0
L
2,327
859
0
910
6,425
1,757
0
707
5,718
0
35,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
25,737
309
Minions Killed
275
0
Camps Cleared
0
909,691
Distance Traveled
940,804
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,544
554
71
7
0
153,958
4
L
Mulan
5,261
526
60
6
0
186,749
1
W
Horus
5,855
586
31
3
0
192,034
2
L
Ymir
4,642
464
17
2
0
185,974
3
W
Ah Puch
6,490
649
68
7
0
190,004
2
W
Chiron
6,051
605
60
6
0
188,226
4
L
Chiron
4,561
456
48
5
0
178,964
1
W
Pele
6,354
635
66
7
0
207,232
1
W
Zhong Kui
6,394
639
84
8
0
132,195
2
L
Mercury
5,729
573
79
8
0
235,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role