Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Beans5345
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,479 Elo+
Party 1
Izanami
Izanami
Bxrgt
Izanami
Level 28
God Stats
7W - 3L
1,664 SR
Queue Stats
118W - 112L
1,520 Elo+
Party 1
Bakasura
Bakasura
Sin-Of-Karma-
Bakasura
Level 23
God Stats
2W - 1L
1,434 SR
Queue Stats
16W - 6L
1,642 Elo+
Party 2
King Arthur
King Arthur
alexbik10
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,394 Elo+
Party 2
Team Averages
Level 59
1,520 SR
1,507 Elo+

VS

Team Averages
Level 64
1,602 SR
1,511 Elo+
Ymir
Ymir
DR-STALLION-95
Ymir
Level 47
God Stats
35W - 27L
1,612 SR
Queue Stats
245W - 164L
1,576 Elo+
Party 3
Hades
Hades
MOE_SHADOW99
Hades
Level 109
God Stats
33W - 30L
1,594 SR
Queue Stats
439W - 354L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
Marwan_AL3bd
Cthulhu
Level 48
God Stats
44W - 30L
1,663 SR
Queue Stats
208W - 165L
1,495 Elo+
Party 3
Da Ji
Da Ji
RightTroll123
Da Ji
Level 66
God Stats
1W - 3L
1,573 SR
Queue Stats
523W - 519L
1,530 Elo+
Party 4
Danzaburou
Danzaburou
harrybo0211
Danzaburou
Level 49
God Stats
2W - 6L
1,569 SR
Queue Stats
347W - 381L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 1 / 9
10,583
529
11,917
12,349
9,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Beans5345
Baron Samedi
16
1 / 8 / 8
9,574
479
12,573
16,129
7,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Bxrgt
Izanami
18
11 / 5 / 10
11,829
591
23,320
14,988
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Sin-Of-Karma-
Bakasura
18
11 / 5 / 7
12,107
605
11,331
18,074
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
alexbik10
King Arthur
16
1 / 3 / 6
9,731
487
6,777
12,275
8,237
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 12
9,263
463
7,131
18,511
17,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 6 / 6
10,519
526
14,434
18,491
12,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Marwan_AL3bd
Cthulhu
16
2 / 2 / 2
9,655
483
11,248
16,540
15,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
9 / 6 / 4
10,412
521
12,031
16,263
7,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
harrybo0211
Danzaburou
14
0 / 8 / 2
8,693
435
4,353
13,687
4,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
28
Kills
22
22
Deaths
28
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
9
8.5
W
Baron Samedi
Beans5345
Baron Samedi
1
8
8
0.63
W
Izanami
Bxrgt
Izanami
11
5
10
3.2
L
2
6
12
1.33
L
9
6
6
2
L
Cthulhu
Marwan_AL3bd
Cthulhu
2
2
2
1.5
L
9
6
4
1.83
W
Bakasura
Sin-Of-Karma-
Bakasura
11
5
7
2.9
W
King Arthur
alexbik10
King Arthur
1
3
6
1.33
L
Danzaburou
harrybo0211
Danzaburou
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,918
Damage
49,197
73,815
Taken
83,492
37,922
Mitigated
56,890
24,182
Healing
23,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,917
1,246
0
7,586
12,349
9,705
0
3,634
8,579
73,702
0
W
Baron Samedi
Beans5345
Baron Samedi
12,573
817
1,293
4,939
16,129
7,497
0
9,697
6,413
56,781
0
W
Izanami
Bxrgt
Izanami
23,320
16,898
0
5,238
14,988
5,469
702
6,028
8,900
0
87,791
L
7,131
700
0
3,164
18,511
17,796
0
6,254
11,929
27,183
0
L
14,434
467
1,243
7,879
18,491
12,426
0
6,419
11,335
68,210
0
L
Cthulhu
Marwan_AL3bd
Cthulhu
11,248
180
0
3,941
16,540
15,190
0
4,402
11,330
58,001
0
L
12,031
2,564
0
4,307
16,263
7,107
0
4,164
11,222
0
62,608
W
Bakasura
Sin-Of-Karma-
Bakasura
11,331
7,932
0
4,591
18,074
7,014
382
6,230
11,664
0
52,018
W
King Arthur
alexbik10
King Arthur
6,777
1,278
0
535
12,275
8,237
256
6,237
5,446
0
44,431
L
Danzaburou
harrybo0211
Danzaburou
4,353
1,413
0
3,046
13,687
4,371
600
2,429
11,120
0
53,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,824
Gold Earned
48,542
535
Minions Killed
500
0
Camps Cleared
0
1,778,906
Distance Traveled
1,640,573
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,583
529
126
6
0
398,344
1
W
Baron Samedi
9,574
479
92
5
0
333,446
5
W
Izanami
11,829
591
124
6
0
306,508
1
L
Ymir
9,263
463
29
1
0
341,018
2
L
Hades
10,519
526
135
7
0
319,863
4
L
Cthulhu
9,655
483
131
7
0
362,989
2
L
Da Ji
10,412
521
101
5
0
330,755
1
W
Bakasura
12,107
605
103
5
0
405,373
2
W
King Arthur
9,731
487
90
5
0
335,235
0
L
Danzaburou
8,693
435
104
5
0
285,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role