Player Matchup

Cerberus
Cerberus
GPXSAGE
Cerberus
Level 28
God Stats
2W - 1L
1,451 SR
Queue Stats
63W - 56L
1,454 Elo+
Solo
Hou Yi
Hou Yi
KeepCalmPlz
Hou Yi
Level 7
God Stats
3W - 1L
1,665 SR
Queue Stats
8W - 4L
1,504 Elo+
Solo
Thor
Thor
yanyingdi
Thor
Level 18
God Stats
1W - 1L
1,317 SR
Queue Stats
8W - 9L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
千波倾尽嫣然
Ao Kuang
Level 29
God Stats
9W - 17L
1,455 SR
Queue Stats
219W - 223L
1,499 Elo+
Solo
Chang'e
Chang'e
黑泽优一
Chang'e
Level 25
God Stats
32W - 23L
1,345 SR
Queue Stats
116W - 98L
1,467 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,480 Elo+

VS

Team Averages
Level 21
1,536 SR
1,443 Elo+
Hel
Hel
Atoline
Hel
Level 12
God Stats
14W - 15L
1,541 SR
Queue Stats
36W - 56L
1,376 Elo+
Solo
Ganesha
Ganesha
Skinthiar
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,204 Elo+
Solo
Thoth
Thoth
lw0020
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,512 Elo+
Solo
Chaac
Chaac
xiaowuqaz
Chaac
Level 28
God Stats
29W - 22L
1,641 SR
Queue Stats
553W - 599L
1,613 Elo+
Party 1
Hou Yi
Hou Yi
认真玩玩
Hou Yi
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
654W - 707L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GPXSAGE
Cerberus
20
1 / 3 / 26
13,170
941
12,712
24,639
17,410
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
20
6 / 5 / 16
13,661
976
18,080
17,059
7,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
20
4 / 1 / 22
13,986
999
18,860
15,435
13,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 3 / 10
14,794
1,057
27,238
21,911
9,773
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
黑泽优一
Chang'e
20
10 / 1 / 14
15,475
1,105
25,469
12,274
5,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
0 / 6 / 7
12,044
860
17,365
21,099
8,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Skinthiar
Ganesha
15
0 / 6 / 3
10,730
766
216
11,777
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
lw0020
Thoth
19
5 / 3 / 7
13,488
963
20,249
20,150
7,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
xiaowuqaz
Chaac
19
2 / 7 / 9
12,822
916
25,582
26,896
26,582
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Hou Yi
18
6 / 11 / 3
13,160
940
18,141
28,289
10,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
42
33
Kills
13
13
Deaths
33
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
0
6
7
0.58
W
Cerberus
GPXSAGE
Cerberus
1
3
26
4.67
W
Hou Yi
6
5
16
2.8
L
Ganesha
Skinthiar
Ganesha
0
6
3
0.25
L
Thoth
lw0020
Thoth
5
3
7
2.83
L
Chaac
xiaowuqaz
Chaac
2
7
9
0.93
W
Thor
4
1
22
15
W
12
3
10
5.67
L
Hou Yi
6
11
3
0.68
W
Chang'e
黑泽优一
Chang'e
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,359
Damage
81,553
91,318
Taken
108,211
53,430
Mitigated
62,783
30,807
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
17,365
720
2,945
4,347
21,099
8,089
0
12,045
9,054
43,177
0
W
Cerberus
GPXSAGE
Cerberus
12,712
1,349
0
3,079
24,639
17,410
0
9,958
14,681
28,203
0
W
Hou Yi
18,080
9,957
1,689
2,278
17,059
7,672
0
5,848
11,211
0
31,056
L
Ganesha
Skinthiar
Ganesha
216
216
0
171
11,777
10,245
0
7,030
4,747
2,426
0
L
Thoth
lw0020
Thoth
20,249
1,324
369
936
20,150
7,692
0
12,741
7,409
51,742
0
L
Chaac
xiaowuqaz
Chaac
25,582
2,592
0
5,329
26,896
26,582
0
16,089
10,465
0
48,028
W
Thor
18,860
2,721
0
250
15,435
13,253
0
7,609
7,826
0
37,895
W
27,238
7,481
0
9,515
21,911
9,773
0
9,941
11,970
46,644
0
L
Hou Yi
18,141
8,411
0
891
28,289
10,175
0
17,514
10,761
0
33,885
W
Chang'e
黑泽优一
Chang'e
25,469
2,665
7,332
6,664
12,274
5,322
0
4,474
7,800
79,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,086
Gold Earned
62,244
271
Minions Killed
242
17
Camps Cleared
3
1,396,754
Distance Traveled
1,113,553
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,044
860
63
5
1
266,783
0
W
Cerberus
13,170
941
36
3
0
324,466
0
W
Hou Yi
13,661
976
30
2
2
221,711
0
L
Ganesha
10,730
766
0
0
0
73,886
0
L
Thoth
13,488
963
86
6
0
269,822
3
L
Chaac
12,822
916
59
4
0
281,919
0
W
Thor
13,986
999
37
3
0
262,130
3
W
Ao Kuang
14,794
1,057
29
2
9
275,555
0
L
Hou Yi
13,160
940
34
2
2
221,143
0
W
Chang'e
15,475
1,105
139
10
6
312,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role