Player Matchup

Freya
Freya
Mrsprite10
Freya
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 23L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
QrowPride
Erlang Shen
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,433 Elo+
Party 1
Rama
Rama
UWUBADGERUWU
Rama
Level 94
God Stats
1W - 2L
1,297 SR
Queue Stats
139W - 153L
1,478 Elo+
Party 3
Khepri
Khepri
axdw1234
Khepri
Level 105
God Stats
11W - 16L
1,435 SR
Queue Stats
204W - 236L
1,438 Elo+
Party 3
Fenrir
Fenrir
distinctexpert3
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,433 Elo+
Party 1
Team Averages
Level 89
1,489 SR
1,446 Elo+

VS

Team Averages
Level 93
1,553 SR
1,459 Elo+
Kali
Kali
Mateo_calv
Kali
Level 100
God Stats
3W - 1L
1,923 SR
Queue Stats
139W - 137L
1,503 Elo+
Party 2
Izanami
Izanami
Neasity
Izanami
Level 126
God Stats
25W - 16L
1,507 SR
Queue Stats
45W - 49L
1,442 Elo+
Solo
Osiris
Osiris
Xellem
Osiris
Level 86
God Stats
4W - 1L
1,548 SR
Queue Stats
75W - 73L
1,512 Elo+
Solo
Ymir
Ymir
daniTam111
Ymir
Level 84
God Stats
12W - 9L
1,507 SR
Queue Stats
281W - 268L
1,456 Elo+
Solo
Zeus
Zeus
franinja007
Zeus
Level 68
God Stats
8W - 7L
1,280 SR
Queue Stats
83W - 91L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
2 / 9 / 3
6,589
439
7,428
13,456
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
QrowPride
Erlang Shen
12
2 / 4 / 1
7,213
481
4,819
9,804
5,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 0
6,129
409
2,727
7,975
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
axdw1234
Khepri
10
0 / 4 / 3
6,347
423
3,512
10,628
5,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 6 / 2
6,826
455
4,657
11,434
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 7
9,370
625
9,073
12,806
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Neasity
Izanami
15
7 / 0 / 5
9,268
618
10,873
10,524
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Xellem
Osiris
16
3 / 0 / 2
9,206
614
4,446
6,293
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 11
8,506
567
5,066
8,832
4,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 4 / 2
8,960
597
11,920
7,383
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
29
29
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
3
7
4.83
L
Freya
2
9
3
0.39
W
Izanami
Neasity
Izanami
7
0
5
9.5
L
Erlang Shen
QrowPride
Erlang Shen
2
4
1
0.63
L
1
6
0
0.17
W
Osiris
Xellem
Osiris
3
0
2
4
L
Khepri
axdw1234
Khepri
0
4
3
0.38
W
2
0
11
7.5
L
2
6
2
0.5
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,143
Damage
41,378
53,297
Taken
45,838
20,749
Mitigated
22,652
9,537
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,073
3,801
0
6,537
12,806
6,040
0
3,617
8,984
0
40,136
L
Freya
7,428
2,579
354
3,552
13,456
4,474
0
5,339
8,117
23,522
0
W
Izanami
Neasity
Izanami
10,873
8,634
0
6,026
10,524
3,875
4,165
947
9,537
0
76,419
L
Erlang Shen
QrowPride
Erlang Shen
4,819
2,185
0
938
9,804
5,304
0
2,816
6,988
0
31,892
L
2,727
2,403
0
1,070
7,975
1,852
0
1,200
6,775
0
16,520
W
Osiris
Xellem
Osiris
4,446
1,592
0
1,114
6,293
5,153
0
631
5,614
0
53,544
L
Khepri
axdw1234
Khepri
3,512
371
564
2,447
10,628
5,954
0
4,602
6,026
17,473
0
W
5,066
1,330
0
2,180
8,832
4,552
300
2,490
6,150
18,720
0
L
4,657
1,057
0
612
11,434
3,165
0
3,029
8,405
0
15,636
W
11,920
1,844
0
1,533
7,383
3,032
925
2,541
4,613
56,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
45,310
182
Minions Killed
439
0
Camps Cleared
0
1,077,508
Distance Traveled
1,359,526
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,370
625
66
4
0
300,507
0
L
Freya
6,589
439
42
3
0
199,776
1
W
Izanami
9,268
618
138
9
0
244,613
5
L
Erlang Shen
7,213
481
64
4
0
233,474
0
L
Rama
6,129
409
39
3
0
168,294
0
W
Osiris
9,206
614
109
7
0
253,899
0
L
Khepri
6,347
423
17
1
0
205,918
2
W
Ymir
8,506
567
30
2
0
292,297
5
L
Fenrir
6,826
455
20
1
0
270,046
0
W
Zeus
8,960
597
96
6
0
268,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role