Player Matchup

Sylvanus
Sylvanus
Adeоn
Sylvanus
Level 16
God Stats
6W - 6L
1,505 SR
Queue Stats
20W - 23L
1,369 Elo+
Party 1
Anubis
Anubis
EL_AsEzInOx
Anubis
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 108L
1,387 Elo+
Party 3
Skadi
Skadi
Mancatcher
Skadi
Level 18
God Stats
9W - 6L
1,513 SR
Queue Stats
27W - 32L
1,375 Elo+
Party 1
Chernobog
Chernobog
aMGreedy
Chernobog
Level 18
God Stats
16W - 14L
1,537 SR
Queue Stats
89W - 100L
1,394 Elo+
Party 3
Chaac
Chaac
peritaaa06
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,350 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,375 Elo+

VS

Team Averages
Level 18
1,488 SR
1,209 Elo+
Yemoja
Yemoja
ASIKtxc
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,143 Elo+
Party 4
Thanatos
Thanatos
DreAmeRXxXL
Thanatos
Level 15
God Stats
4W - 6L
1,440 SR
Queue Stats
28W - 38L
1,408 Elo+
Solo
King Arthur
King Arthur
Kingsais
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,175 Elo+
Party 2
Tiamat
Tiamat
RaginKing
Tiamat
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 51L
1,175 Elo+
Party 2
Odin
Odin
kidenjoyer
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,143 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adeоn
Sylvanus
18
5 / 1 / 4
13,002
520
6,426
14,665
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
19
2 / 6 / 3
13,222
529
9,837
12,989
6,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
19
2 / 3 / 7
12,356
494
11,584
14,478
6,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
aMGreedy
Chernobog
20
9 / 5 / 9
13,926
557
22,545
28,588
11,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
7 / 1 / 10
13,780
551
19,746
18,535
23,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ASIKtxc
Yemoja
14
0 / 7 / 4
8,686
347
7,924
11,306
9,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DreAmeRXxXL
Thanatos
16
7 / 9 / 0
10,989
440
12,751
22,009
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Kingsais
King Arthur
14
1 / 6 / 1
8,489
340
3,820
19,179
11,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
RaginKing
Tiamat
19
6 / 1 / 4
12,392
496
18,975
16,098
10,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 2 / 5
11,528
461
11,366
21,157
16,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
25
Kills
16
16
Deaths
25
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ASIKtxc
Yemoja
0
7
4
0.29
W
Sylvanus
Adeоn
Sylvanus
5
1
4
7
L
Thanatos
DreAmeRXxXL
Thanatos
7
9
0
0.78
W
Anubis
2
6
3
0.58
L
King Arthur
Kingsais
King Arthur
1
6
1
0.25
W
Skadi
2
3
7
1.83
L
Tiamat
RaginKing
Tiamat
6
1
4
8
W
Chernobog
aMGreedy
Chernobog
9
5
9
2.7
L
2
2
5
2.25
W
Chaac
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,138
Damage
54,836
89,255
Taken
89,749
61,371
Mitigated
56,490
45,631
Healing
27,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ASIKtxc
Yemoja
7,924
1,791
2,266
1,495
11,306
9,997
140
2,003
9,108
35,181
0
W
Sylvanus
Adeоn
Sylvanus
6,426
1,976
4,542
9,406
14,665
13,535
1,224
6,036
8,436
33,124
0
L
Thanatos
DreAmeRXxXL
Thanatos
12,751
4,638
0
11,583
22,009
7,895
0
3,577
18,312
0
61,879
W
Anubis
9,837
717
0
3,885
12,989
6,439
982
5,644
6,855
75,181
0
L
King Arthur
Kingsais
King Arthur
3,820
890
702
772
19,179
11,794
112
1,636
17,062
40
26,430
W
Skadi
11,584
6,537
0
4,041
14,478
6,186
6,148
2,562
11,844
0
97,681
L
Tiamat
RaginKing
Tiamat
18,975
2,562
0
4,478
16,098
10,274
272
4,270
11,657
78,333
0
W
Chernobog
aMGreedy
Chernobog
22,545
15,250
191
14,864
28,588
11,998
594
7,156
21,232
0
111,752
L
11,366
4,517
0
5,732
21,157
16,530
890
4,777
16,288
9,154
52,504
W
Chaac
19,746
1,921
0
8,702
18,535
23,213
1,250
6,867
11,492
0
84,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,286
Gold Earned
52,084
612
Minions Killed
471
0
Camps Cleared
0
2,098,128
Distance Traveled
2,227,054
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,686
347
48
2
0
416,408
0
W
Sylvanus
13,002
520
65
3
0
405,031
8
L
Thanatos
10,989
440
101
4
0
434,771
1
W
Anubis
13,222
529
141
6
0
344,409
0
L
King Arthur
8,489
340
57
2
0
432,349
0
W
Skadi
12,356
494
150
6
0
379,167
3
L
Tiamat
12,392
496
139
6
0
443,934
0
W
Chernobog
13,926
557
119
5
0
465,066
2
L
Odin
11,528
461
126
5
0
499,592
1
W
Chaac
13,780
551
137
5
0
504,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role