Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Dante9686
Nike
Level 50
God Stats
1W - 3L
1,285 SR
Queue Stats
50W - 105L
1,317 Elo+
Party 1
Cerberus
Cerberus
SaladinoR7
Cerberus
Level 40
God Stats
9W - 22L
1,429 SR
Queue Stats
96W - 115L
1,442 Elo+
Solo
Agni
Agni
cueio737
Agni
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
36W - 90L
1,281 Elo+
Party 1
Ullr
Ullr
torrao negao
Ullr
Level 121
God Stats
2W - 7L
1,321 SR
Queue Stats
374W - 407L
1,503 Elo+
Solo
Team Averages
Level 73
1,363 SR
1,409 Elo+

VS

Team Averages
Level 122
1,520 SR
1,428 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ITwoZz
Hachiman
Level 125
God Stats
4W - 2L
1,753 SR
Queue Stats
173W - 185L
1,436 Elo+
Party 2
Khepri
Khepri
IllPimentel88
Khepri
Level 128
God Stats
9W - 5L
1,578 SR
Queue Stats
289W - 315L
1,451 Elo+
Party 2
Tyr
Tyr
N4REBA
Tyr
Level 145
God Stats
2W - 4L
1,376 SR
Queue Stats
68W - 85L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
bleix023
Tsukuyomi
Level 61
God Stats
56W - 53L
1,395 SR
Queue Stats
460W - 534L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 4 / 2
8,156
544
7,409
12,616
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
12
1 / 4 / 1
7,068
471
3,145
9,785
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
SaladinoR7
Cerberus
11
1 / 3 / 1
6,860
457
4,478
13,549
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
10
0 / 8 / 0
6,229
415
3,122
8,032
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 3 / 2
6,495
433
3,197
8,968
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 0 / 7
9,845
656
8,731
4,808
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
ITwoZz
Hachiman
14
3 / 1 / 3
8,265
551
9,265
7,732
2,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 5
7,820
521
4,706
6,947
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
N4REBA
Tyr
14
5 / 2 / 3
8,850
590
9,166
13,216
5,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
bleix023
Tsukuyomi
13
5 / 3 / 4
8,460
564
4,757
8,485
2,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
21
22
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
2
1.25
W
Hera
 
Hera
6
0
7
9.5
L
Nike
1
4
1
0.38
W
Hachiman
ITwoZz
Hachiman
3
1
3
4.5
W
2
0
5
4.5
W
Tyr
N4REBA
Tyr
5
2
3
3.25
L
Cerberus
SaladinoR7
Cerberus
1
3
1
0.5
W
Tsukuyomi
bleix023
Tsukuyomi
5
3
4
2.33
L
Agni
0
8
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
36,625
52,950
Taken
41,188
27,815
Mitigated
16,304
10,905
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,409
2,103
0
3,254
12,616
5,033
0
2,511
10,105
0
42,003
W
Hera
 
Hera
8,731
2,266
0
1,814
4,808
1,689
794
708
4,100
69,532
0
L
Nike
3,145
235
0
958
9,785
8,060
0
1,776
8,009
0
30,999
W
Hachiman
ITwoZz
Hachiman
9,265
5,231
0
3,922
7,732
2,380
823
1,170
6,562
0
51,554
W
4,706
434
0
792
6,947
3,842
389
2,288
4,659
19,919
0
W
Tyr
N4REBA
Tyr
9,166
1,814
0
5,965
13,216
5,795
150
1,543
11,673
0
53,390
L
Cerberus
SaladinoR7
Cerberus
4,478
247
0
4,198
13,549
9,504
0
4,045
9,504
21,816
0
W
Tsukuyomi
bleix023
Tsukuyomi
4,757
687
0
1,394
8,485
2,598
0
1,891
6,594
0
44,771
L
Agni
3,122
151
0
0
8,032
2,539
802
2,208
5,824
32,933
0
L
3,197
1,405
0
2,495
8,968
2,679
0
2,897
6,071
0
33,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
43,240
328
Minions Killed
403
0
Camps Cleared
0
1,326,912
Distance Traveled
1,495,815
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,156
544
79
5
0
279,894
6
W
Hera
9,845
656
115
8
0
327,359
2
L
Nike
7,068
471
61
4
0
256,651
0
W
Hachiman
8,265
551
87
6
0
258,340
0
W
Khepri
7,820
521
28
2
0
292,563
1
W
Tyr
8,850
590
85
6
0
309,001
3
L
Cerberus
6,860
457
62
4
0
295,992
0
W
Tsukuyomi
8,460
564
88
6
0
308,552
0
L
Agni
6,229
415
56
4
0
260,443
2
L
Ullr
6,495
433
70
5
0
233,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role