Player Matchup

Merlin
Merlin
Bobthebom38
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 63L
1,259 Elo+
Party 2
Apollo
Apollo
DonKanaille12
Apollo
Level 23
God Stats
14W - 27L
1,304 SR
Queue Stats
52W - 78L
1,175 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
To_bek
Morgan Le Fay
Level 26
God Stats
46W - 74L
1,315 SR
Queue Stats
86W - 139L
1,150 Elo+
Party 3
Thor
Thor
snakeMAN764
Thor
Level 4
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 2L
1,437 Elo+
Solo
Osiris
Osiris
thijs2503
Osiris
Level 34
God Stats
0W - 7L
1,081 SR
Queue Stats
76W - 115L
1,271 Elo+
Party 2
Team Averages
Level 22
1,299 SR
1,258 Elo+

VS

Team Averages
Level 27
1,351 SR
1,316 Elo+
Jormungandr
Jormungandr
DemonOnyx_R6S
Jormungandr
Level 25
God Stats
4W - 2L
1,113 SR
Queue Stats
66W - 87L
1,247 Elo+
Party 1
Ra
Ra
Kk-jodn34
Ra
Level 26
God Stats
6W - 4L
1,527 SR
Queue Stats
287W - 163L
1,597 Elo+
Solo
Cthulhu
Cthulhu
Tank08x
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 109L
1,222 Elo+
Solo
Gilgamesh
Gilgamesh
dirtysocks77
Gilgamesh
Level 29
God Stats
3W - 5L
1,221 SR
Queue Stats
60W - 80L
1,267 Elo+
Solo
Tsukuyomi
Tsukuyomi
ghosty_R6S
Tsukuyomi
Level 26
God Stats
11W - 13L
1,393 SR
Queue Stats
61W - 71L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 10 / 1
5,440
302
2,769
7,562
2,675
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 0
6,525
363
3,478
12,402
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
To_bek
Morgan Le Fay
11
2 / 5 / 0
7,202
400
7,350
10,045
6,279
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 7 / 0
6,237
347
2,957
9,783
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
thijs2503
Osiris
9
0 / 6 / 3
6,117
340
3,608
13,752
6,966
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonOnyx_R6S
Jormungandr
13
7 / 0 / 4
9,232
513
5,990
8,626
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
15 / 0 / 3
11,745
653
19,598
9,589
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Tank08x
Cthulhu
13
4 / 3 / 5
8,469
471
8,385
10,945
10,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
dirtysocks77
Gilgamesh
13
5 / 1 / 1
8,798
489
5,639
9,979
4,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
ghosty_R6S
Tsukuyomi
16
3 / 0 / 4
9,554
531
3,554
11,893
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
34
34
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
10
1
0.05
W
Jormungandr
DemonOnyx_R6S
Jormungandr
7
0
4
9
L
0
6
0
0
W
15
0
3
16.5
W
Cthulhu
Tank08x
Cthulhu
4
3
5
2.17
L
Morgan Le Fay
To_bek
Morgan Le Fay
2
5
0
0.4
W
Gilgamesh
dirtysocks77
Gilgamesh
5
1
1
5.5
W
Tsukuyomi
ghosty_R6S
Tsukuyomi
3
0
4
5
L
1
7
0
0.14
L
Osiris
thijs2503
Osiris
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,162
Damage
43,166
53,544
Taken
51,032
23,003
Mitigated
30,564
8,017
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,769
923
111
210
7,562
2,675
448
5,479
1,739
10,812
0
W
Jormungandr
DemonOnyx_R6S
Jormungandr
5,990
1,486
330
1,273
8,626
7,329
1,796
630
7,996
40,308
0
L
3,478
2,223
0
2,649
12,402
4,095
0
8,735
3,289
0
30,928
W
19,598
2,537
1,129
5,433
9,589
4,265
266
3,089
6,500
100,788
0
W
Cthulhu
Tank08x
Cthulhu
8,385
474
88
1,100
10,945
10,091
670
1,810
9,135
31,956
0
L
Morgan Le Fay
To_bek
Morgan Le Fay
7,350
1,073
0
1,244
10,045
6,279
541
5,262
4,339
24,977
0
W
Gilgamesh
dirtysocks77
Gilgamesh
5,639
2,398
0
67
9,979
4,514
4,570
2,460
7,519
0
30,150
W
Tsukuyomi
ghosty_R6S
Tsukuyomi
3,554
938
267
8,826
11,893
4,365
0
2,130
9,763
0
71,071
L
2,957
1,518
0
921
9,783
2,988
240
2,658
6,950
0
18,482
L
Osiris
thijs2503
Osiris
3,608
103
227
2,655
13,752
6,966
713
9,734
3,254
0
22,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
47,798
172
Minions Killed
489
0
Camps Cleared
0
1,100,976
Distance Traveled
1,668,867
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,440
302
11
1
0
161,378
1
W
Jormungandr
9,232
513
65
4
0
280,528
7
L
Apollo
6,525
363
47
3
0
260,185
0
W
Ra
11,745
653
178
10
0
340,651
3
W
Cthulhu
8,469
471
40
2
0
354,731
3
L
Morgan Le Fay
7,202
400
41
2
0
257,944
0
W
Gilgamesh
8,798
489
65
4
0
334,079
0
W
Tsukuyomi
9,554
531
141
8
0
358,878
1
L
Thor
6,237
347
41
2
0
196,537
0
L
Osiris
6,117
340
32
2
0
224,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role