Player Matchup

Sol
Sol
 
Sol
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Bufera__
Bakasura
Level 25
God Stats
49W - 45L
1,468 SR
Queue Stats
58W - 58L
1,367 Elo+
Party 3
Vulcan
Vulcan
Parru_Fresi1108
Vulcan
Level 96
God Stats
2W - 2L
1,831 SR
Queue Stats
327W - 336L
1,437 Elo+
Party 4
Terra
Terra
iTzZz JoE
Terra
Level 40
God Stats
0W - 2L
1,283 SR
Queue Stats
27W - 31L
1,407 Elo+
Solo
Loki
Loki
josebelndocarce3
Loki
Level 104
God Stats
6W - 8L
1,461 SR
Queue Stats
389W - 390L
1,440 Elo+
Party 4
Team Averages
Level 61
1,509 SR
1,430 Elo+

VS

Team Averages
Level 83
1,435 SR
1,347 Elo+
Gilgamesh
Gilgamesh
Shadowe_Fighter
Gilgamesh
Level 48
God Stats
3W - 4L
1,394 SR
Queue Stats
38W - 58L
1,265 Elo+
Party 1
Athena
Athena
jalaamo42
Athena
Level 98
God Stats
16W - 14L
1,541 SR
Queue Stats
186W - 216L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
kev_in_de_haus
Kukulkan
Level 49
God Stats
72W - 74L
1,457 SR
Queue Stats
119W - 148L
1,374 Elo+
Solo
Cabrakan
Cabrakan
posho2002
Cabrakan
Level 120
God Stats
27W - 24L
1,528 SR
Queue Stats
801W - 909L
1,353 Elo+
Party 2
Hun Batz
Hun Batz
wuetender_Ninja1
Hun Batz
Level 101
God Stats
1W - 3L
1,258 SR
Queue Stats
113W - 97L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 3 / 0
8,312
594
8,173
10,692
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Bufera__
Bakasura
15
4 / 4 / 3
8,551
611
7,217
10,366
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 1 / 0
5,066
362
3,507
2,354
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
iTzZz JoE
Terra
11
0 / 4 / 0
6,529
466
1,784
8,621
3,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 1 / 0
5,520
394
1,386
3,808
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shadowe_Fighter
Gilgamesh
13
1 / 4 / 1
7,564
540
3,201
8,592
3,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
jalaamo42
Athena
10
1 / 0 / 4
7,346
525
3,156
11,494
5,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
12
0 / 5 / 2
7,018
501
3,880
6,380
2,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
posho2002
Cabrakan
14
4 / 0 / 3
8,444
603
6,024
8,627
5,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
7 / 2 / 0
9,003
643
6,135
8,580
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
11
Kills
13
13
Deaths
11
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
3
0
1.67
L
Bakasura
Bufera__
Bakasura
4
4
3
1.38
L
0
1
0
0
W
Gilgamesh
Shadowe_Fighter
Gilgamesh
1
4
1
0.38
L
Terra
iTzZz JoE
Terra
0
4
0
0
W
Athena
jalaamo42
Athena
1
0
4
3
L
2
1
0
2
W
Kukulkan
0
5
2
0.2
W
Cabrakan
posho2002
Cabrakan
4
0
3
5.5
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,067
Damage
22,396
35,841
Taken
43,673
12,167
Mitigated
19,733
12,849
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,173
2,441
0
5,036
10,692
3,251
2,283
4,362
6,330
53,520
0
L
Bakasura
Bufera__
Bakasura
7,217
4,449
0
3,564
10,366
4,057
708
865
9,501
0
36,723
L
3,507
1,247
0
349
2,354
587
0
1,569
785
15,702
0
W
Gilgamesh
Shadowe_Fighter
Gilgamesh
3,201
535
0
1,814
8,592
3,356
742
892
6,953
0
38,644
L
Terra
iTzZz JoE
Terra
1,784
345
34
2,766
8,621
3,443
0
5,566
3,055
20,998
0
W
Athena
jalaamo42
Athena
3,156
816
0
1,300
11,494
5,612
217
4,517
6,598
16,761
0
L
1,386
436
0
1,100
3,808
829
0
698
3,110
0
11,743
W
Kukulkan
3,880
483
525
911
6,380
2,195
123
3,144
3,102
38,783
0
W
Cabrakan
posho2002
Cabrakan
6,024
872
0
3,226
8,627
5,317
243
3,108
5,276
57,116
0
W
6,135
2,864
0
3,700
8,580
3,253
0
1,521
6,639
0
58,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
39,375
318
Minions Killed
425
0
Camps Cleared
0
1,073,047
Distance Traveled
1,350,927
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,312
594
104
7
0
268,412
1
L
Bakasura
8,551
611
105
8
0
308,855
1
L
Vulcan
5,066
362
29
2
0
118,412
1
W
Gilgamesh
7,564
540
81
6
0
250,372
3
L
Terra
6,529
466
47
3
0
261,250
0
W
Athena
7,346
525
28
2
0
299,254
2
L
Loki
5,520
394
33
2
0
116,118
0
W
Kukulkan
7,018
501
87
6
0
253,470
0
W
Cabrakan
8,444
603
114
8
0
274,806
2
W
Hun Batz
9,003
643
115
8
0
273,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role