Player Matchup

Chernobog
Chernobog
ALOIV
Chernobog
Level 16
God Stats
7W - 2L
1,661 SR
Queue Stats
14W - 7L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
BasileusMenelaos
Gilgamesh
Level 27
God Stats
4W - 3L
1,499 SR
Queue Stats
39W - 36L
1,430 Elo+
Solo
Kali
Kali
GodHenra
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,471 Elo+
Party 2
Hercules
Hercules
GreedyMads
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,624 Elo+
Party 3
Anubis
Anubis
grisenz
Anubis
Level 18
God Stats
1W - 1L
1,628 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 3
Team Averages
Level 19
1,558 SR
1,529 Elo+

VS

Team Averages
Level 28
1,521 SR
1,465 Elo+
Persephone
Persephone
Alexiki
Persephone
Level 28
God Stats
6W - 6L
1,398 SR
Queue Stats
107W - 109L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
Cipczan
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,386 Elo+
Solo
Xbalanque
Xbalanque
Elmariachitr
Xbalanque
Level 69
God Stats
2W - 0L
1,736 SR
Queue Stats
63W - 42L
1,452 Elo+
Party 4
Ganesha
Ganesha
Marakast
Ganesha
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,686 Elo+
Party 4
Nemesis
Nemesis
juNktw26
Nemesis
Level 28
God Stats
51W - 47L
1,469 SR
Queue Stats
94W - 99L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ALOIV
Chernobog
8
0 / 13 / 3
7,634
318
3,931
17,781
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
16
4 / 5 / 12
11,175
466
16,368
22,717
17,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
18
5 / 13 / 11
12,597
525
14,076
28,649
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
GreedyMads
Hercules
18
6 / 3 / 12
11,902
496
16,561
28,252
25,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
grisenz
Anubis
19
9 / 7 / 4
12,649
527
15,930
17,673
8,380
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alexiki
Persephone
19
3 / 4 / 6
13,405
559
16,742
14,279
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Cipczan
Guan Yu
17
5 / 7 / 6
11,949
498
12,600
21,259
24,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Elmariachitr
Xbalanque
20
14 / 6 / 6
13,456
561
28,872
20,811
9,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Marakast
Ganesha
17
2 / 2 / 16
11,832
493
12,381
17,220
17,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
juNktw26
Nemesis
20
16 / 5 / 8
14,825
618
17,465
21,017
9,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
82
24
Kills
40
41
Deaths
24
42
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ALOIV
Chernobog
0
13
3
0.12
W
Persephone
Alexiki
Persephone
3
4
6
1.5
L
Gilgamesh
4
5
12
2
W
Guan Yu
Cipczan
Guan Yu
5
7
6
1.14
W
Xbalanque
Elmariachitr
Xbalanque
14
6
6
2.83
L
Kali
5
13
11
0.81
L
Hercules
GreedyMads
Hercules
6
3
12
4
W
Ganesha
Marakast
Ganesha
2
2
16
5
L
Anubis
grisenz
Anubis
9
7
4
1.57
W
Nemesis
juNktw26
Nemesis
16
5
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,866
Damage
88,060
115,072
Taken
94,586
65,290
Mitigated
66,802
28,734
Healing
25,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ALOIV
Chernobog
3,931
2,581
0
820
17,781
5,112
306
2,190
15,549
0
20,656
W
Persephone
Alexiki
Persephone
16,742
2,382
228
3,981
14,279
5,450
2,013
3,754
10,521
90,468
0
L
Gilgamesh
16,368
6,158
0
1,954
22,717
17,854
0
3,705
18,948
75
51,227
W
Guan Yu
Cipczan
Guan Yu
12,600
1,734
1,609
4,407
21,259
24,948
976
4,170
17,089
0
52,622
W
Xbalanque
Elmariachitr
Xbalanque
28,872
17,631
0
7,350
20,811
9,442
2,526
2,660
18,151
0
104,866
L
Kali
14,076
5,752
0
7,707
28,649
8,899
0
6,777
21,740
0
60,774
L
Hercules
GreedyMads
Hercules
16,561
3,572
0
12,747
28,252
25,045
744
8,470
19,626
0
35,143
W
Ganesha
Marakast
Ganesha
12,381
1,995
0
4,942
17,220
17,002
517
2,859
14,361
21,271
0
L
Anubis
grisenz
Anubis
15,930
345
0
5,506
17,673
8,380
285
7,325
10,086
80,580
0
W
Nemesis
juNktw26
Nemesis
17,465
8,848
0
3,354
21,017
9,960
1,875
2,560
18,457
0
95,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,957
Gold Earned
65,467
394
Minions Killed
533
0
Camps Cleared
0
1,975,499
Distance Traveled
2,241,054
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,634
318
31
1
0
366,245
1
W
Persephone
13,405
559
172
7
0
434,264
3
L
Gilgamesh
11,175
466
75
3
0
405,923
2
W
Guan Yu
11,949
498
86
4
0
457,312
2
W
Xbalanque
13,456
561
152
6
0
433,023
1
L
Kali
12,597
525
93
4
0
359,587
0
L
Hercules
11,902
496
46
2
0
504,624
0
W
Ganesha
11,832
493
8
0
0
435,613
2
L
Anubis
12,649
527
149
6
0
339,120
4
W
Nemesis
14,825
618
115
5
0
480,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role