Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FineWillhelm
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,617 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotACop69
Ah Muzen Cab
Level 23
God Stats
5W - 2L
1,796 SR
Queue Stats
157W - 118L
1,552 Elo+
Solo
Ares
Ares
ZT0401
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,676 Elo+
Solo
Bakasura
Bakasura
felloyy
Bakasura
Level 21
God Stats
1W - 2L
1,360 SR
Queue Stats
127W - 121L
1,533 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,576 Elo+

VS

Team Averages
Level 16
1,726 SR
1,517 Elo+
Hercules
Hercules
MeagorTheFool
Hercules
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 55L
1,660 Elo+
Solo
Chronos
Chronos
MidlaneMicheal
Chronos
Level 21
God Stats
5W - 2L
1,949 SR
Queue Stats
139W - 74L
1,555 Elo+
Solo
Neith
Neith
ProofYapper8071
Neith
Level 27
God Stats
2W - 2L
1,866 SR
Queue Stats
146W - 177L
1,321 Elo+
Solo
Cerberus
Cerberus
dzumandzi666
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Pele
Pele
蛇皮走位骚断腿丶
Pele
Level 7
God Stats
0W - 1L
1,814 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
4 / 2 / 0
6,804
523
7,042
10,636
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 0 / 2
8,333
641
5,941
5,864
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NotACop69
Ah Muzen Cab
13
6 / 0 / 2
7,851
604
5,786
7,557
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
ZT0401
Ares
10
2 / 2 / 4
6,726
517
2,883
7,626
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
felloyy
Bakasura
12
2 / 2 / 1
7,092
546
2,358
7,900
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MeagorTheFool
Hercules
14
3 / 0 / 1
8,658
666
6,261
5,626
2,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 1
7,857
604
6,049
7,456
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 2
7,160
551
5,697
7,512
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
dzumandzi666
Cerberus
5
0 / 8 / 0
4,720
363
1,594
9,052
3,372
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 0
6,200
477
2,406
9,870
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
18
Kills
6
6
Deaths
18
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
0
2
W
4
0
2
5
L
Hercules
MeagorTheFool
Hercules
3
0
1
3.5
L
1
3
1
0.5
W
Ah Muzen Cab
NotACop69
Ah Muzen Cab
6
0
2
7
L
2
3
2
1
W
Ares
ZT0401
Ares
2
2
4
2
L
Cerberus
dzumandzi666
Cerberus
0
8
0
0
W
Bakasura
felloyy
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
22,007
39,583
Taken
39,516
19,667
Mitigated
13,495
15,640
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,042
3,523
0
4,814
10,636
5,783
0
1,098
9,538
0
31,973
W
5,941
53
0
3,157
5,864
2,020
0
2,570
3,294
53,646
0
L
Hercules
MeagorTheFool
Hercules
6,261
2,883
0
2,706
5,626
2,967
0
136
5,290
0
52,465
L
6,049
1,158
0
2,093
7,456
2,393
0
4,375
3,081
61,430
0
W
Ah Muzen Cab
NotACop69
Ah Muzen Cab
5,786
2,477
0
3,924
7,557
2,422
2,770
1,220
6,337
0
59,503
L
5,697
2,827
0
2,296
7,512
2,133
248
1,113
6,399
0
28,992
W
Ares
ZT0401
Ares
2,883
699
0
1,756
7,626
6,552
216
1,345
6,281
6,031
0
L
Cerberus
dzumandzi666
Cerberus
1,594
420
0
477
9,052
3,372
248
1,857
7,124
3,392
0
W
Bakasura
felloyy
Bakasura
2,358
1,933
0
1,989
7,900
2,890
0
1,410
6,490
0
40,817
L
2,406
644
0
3,563
9,870
2,630
0
1,343
8,471
0
36,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,806
Gold Earned
34,595
387
Minions Killed
390
0
Camps Cleared
0
1,264,027
Distance Traveled
1,133,022
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,804
523
64
5
0
254,410
0
W
He Bo
8,333
641
114
9
0
259,745
3
L
Hercules
8,658
666
131
10
0
262,567
4
L
Chronos
7,857
604
113
9
0
239,970
4
W
Ah Muzen Cab
7,851
604
112
9
0
221,368
0
L
Neith
7,160
551
60
5
0
221,093
1
W
Ares
6,726
517
5
0
0
251,781
1
L
Cerberus
4,720
363
11
1
0
176,223
0
W
Bakasura
7,092
546
92
7
0
276,723
3
L
Pele
6,200
477
75
6
0
233,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role