Player Matchup

Sun Wukong
Sun Wukong
GreenSkyDragon
Sun Wukong
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 228L
1,454 Elo+
Solo
Hades
Hades
HeartBreaker-CMD
Hades
Level 79
God Stats
2W - 5L
1,726 SR
Queue Stats
88W - 101L
1,506 Elo+
Solo
Xbalanque
Xbalanque
NotFriedJoe
Xbalanque
Level 62
God Stats
46W - 48L
1,467 SR
Queue Stats
375W - 488L
1,368 Elo+
Solo
Team Averages
Level 94
1,564 SR
1,443 Elo+

VS

Team Averages
Level 65
1,643 SR
1,538 Elo+
Danzaburou
Danzaburou
buruzer
Danzaburou
Level 88
God Stats
61W - 54L
1,620 SR
Queue Stats
118W - 120L
1,536 Elo+
Party 1
Nox
Nox
deudeu
Nox
Level 45
God Stats
10W - 3L
1,753 SR
Queue Stats
26W - 18L
1,542 Elo+
Party 1
Sobek
Sobek
ham0111
Sobek
Level 62
God Stats
3W - 2L
1,555 SR
Queue Stats
94W - 92L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreenSkyDragon
Sun Wukong
12
0 / 8 / 4
8,646
618
5,544
15,396
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 6 / 2
9,005
643
4,573
13,326
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
NotFriedJoe
Xbalanque
11
3 / 7 / 0
9,082
649
7,553
10,945
3,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
buruzer
Danzaburou
17
11 / 2 / 8
12,064
862
14,047
12,028
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
deudeu
Nox
16
6 / 1 / 14
10,651
761
13,438
7,395
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
ham0111
Sobek
14
4 / 1 / 15
10,669
762
5,598
10,604
10,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
21
21
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GreenSkyDragon
Sun Wukong
0
8
4
0.25
L
1
6
2
0.33
L
Xbalanque
NotFriedJoe
Xbalanque
3
7
0
0.43
W
Danzaburou
buruzer
Danzaburou
11
2
8
7.5
W
Nox
deudeu
Nox
6
1
14
13
W
Sobek
ham0111
Sobek
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,670
Damage
33,083
39,667
Taken
30,027
22,530
Mitigated
18,853
3,359
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GreenSkyDragon
Sun Wukong
5,544
924
0
902
15,396
13,486
178
8,018
7,378
0
28,081
L
4,573
572
231
1,784
13,326
5,535
237
5,614
7,712
21,874
0
L
Xbalanque
NotFriedJoe
Xbalanque
7,553
2,316
0
442
10,945
3,509
392
5,404
5,541
0
27,072
W
Danzaburou
buruzer
Danzaburou
14,047
5,511
256
3,696
12,028
4,688
2,483
2,026
9,475
0
61,176
W
Nox
deudeu
Nox
13,438
1,022
0
1,648
7,395
3,269
413
989
6,164
43,395
0
W
Sobek
ham0111
Sobek
5,598
557
0
3,315
10,604
10,896
145
1,015
9,316
15,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
33,384
122
Minions Killed
162
0
Camps Cleared
0
616,729
Distance Traveled
806,030
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,646
618
31
2
0
241,391
3
L
Hades
9,005
643
49
4
0
190,710
0
L
Xbalanque
9,082
649
42
3
0
184,628
2
W
Danzaburou
12,064
862
82
6
0
262,857
0
W
Nox
10,651
761
65
5
0
262,439
1
W
Sobek
10,669
762
15
1
0
280,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role