Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
Cee Dee eLL
Xing Tian
Gold V
Level 142
God Stats
0W - 2L
1,648 SR
Queue Stats
13W - 13L
1,535 MMR
Solo
Cupid
Cupid
Gold III
Olvaax95
Cupid
Gold III
Level 114
God Stats
67W - 63L
1,589 SR
Queue Stats
812W - 807L
1,538 MMR
Solo
Achilles
Achilles
Gold III
TS200123
Achilles
Gold III
Level 107
God Stats
24W - 27L
1,569 SR
Queue Stats
426W - 437L
1,550 MMR
Solo
Nu Wa
Nu Wa
Platinum III
eX--Sepulcrum
Nu Wa
Platinum III
Level 109
God Stats
31W - 28L
1,662 SR
Queue Stats
525W - 521L
1,529 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,594 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,486 SR
1,536 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
Bobbyxton
Sylvanus
Silver I
Level 158
God Stats
2W - 0L
1,661 SR
Queue Stats
5W - 0L
1,587 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Elogic88
Sun Wukong
Gold III
Level 104
God Stats
57W - 45L
1,567 SR
Queue Stats
286W - 289L
1,535 MMR
Solo
Chernobog
Chernobog
Gold III
KeithyB-123
Chernobog
Gold III
Level 148
God Stats
2W - 3L
1,106 SR
Queue Stats
462W - 462L
1,521 MMR
Solo
Hercules
Hercules
Gold II
xYo98_
Hercules
Gold II
Level 128
God Stats
10W - 8L
1,598 SR
Queue Stats
280W - 277L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 0
7,056
470
7,423
13,585
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

Xing Tian
Cee Dee eLL
Xing Tian
10
1 / 4 / 1
6,458
431
3,390
10,930
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Olvaax95
Cupid
14
0 / 0 / 0
7,357
490
3,091
6,913
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TS200123
Achilles
11
2 / 5 / 3
7,045
470
8,869
12,288
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 6 / 3
7,324
488
8,039
10,598
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetAthenaGilgameshKing ArthurTiamat

VS

Bans
PersephoneGebDanzaburouAresArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 4 / 6
8,389
559
12,646
13,261
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Bobbyxton
Sylvanus
13
4 / 1 / 5
7,384
492
6,407
9,326
5,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Elogic88
Sun Wukong
15
5 / 1 / 4
9,440
629
5,892
9,929
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
KeithyB-123
Chernobog
15
2 / 0 / 4
8,556
570
5,487
6,870
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
xYo98_
Hercules
13
1 / 0 / 4
8,125
542
8,744
11,802
7,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
16
16
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Chang'e
 
Chang'e
4
4
6
1.75
W
Sylvanus
Bobbyxton
Sylvanus
4
1
5
6.5
L
Xing Tian
Cee Dee eLL
Xing Tian
1
4
1
0.38
W
Sun Wukong
Elogic88
Sun Wukong
5
1
4
7
W
Chernobog
KeithyB-123
Chernobog
2
0
4
4
L
Cupid
Olvaax95
Cupid
0
0
0
0
L
Achilles
TS200123
Achilles
2
5
3
0.7
L
3
6
3
0.75
W
Hercules
xYo98_
Hercules
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,812
Damage
39,176
54,314
Taken
51,188
30,945
Mitigated
24,904
17,094
Healing
25,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,423
885
0
6,796
13,585
14,886
0
2,075
11,474
0
43,595
W
Chang'e
 
Chang'e
12,646
278
1,695
5,610
13,261
4,422
0
6,782
6,419
55,454
0
W
Sylvanus
Bobbyxton
Sylvanus
6,407
1,685
2,111
4,455
9,326
5,943
72
2,596
6,670
25,324
0
L
Xing Tian
Cee Dee eLL
Xing Tian
3,390
126
0
2,541
10,930
6,375
0
6,010
4,690
16,640
0
W
Sun Wukong
Elogic88
Sun Wukong
5,892
1,447
0
2,303
9,929
4,453
382
745
9,094
0
67,119
W
Chernobog
KeithyB-123
Chernobog
5,487
3,806
0
3,139
6,870
2,631
2,060
860
6,010
0
68,414
L
Cupid
Olvaax95
Cupid
3,091
1,579
647
3,522
6,913
2,317
1,098
712
6,201
0
50,708
L
Achilles
TS200123
Achilles
8,869
3,418
0
1,180
12,288
4,230
0
2,849
9,335
0
40,201
L
8,039
1,995
0
2,408
10,598
3,137
0
6,529
3,561
41,608
0
W
Hercules
xYo98_
Hercules
8,744
3,602
0
5,702
11,802
7,455
331
446
10,696
0
49,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
41,894
398
Minions Killed
497
0
Camps Cleared
0
1,389,447
Distance Traveled
1,518,592
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,056
470
99
7
0
306,754
1
W
Chang'e
8,389
559
78
5
0
270,621
2
W
Sylvanus
7,384
492
38
3
0
285,020
5
L
Xing Tian
6,458
431
14
1
0
264,077
2
W
Sun Wukong
9,440
629
130
9
0
337,111
3
W
Chernobog
8,556
570
133
9
0
300,239
1
L
Cupid
7,357
490
128
9
0
275,033
9
L
Achilles
7,045
470
71
5
0
296,746
2
L
Nu Wa
7,324
488
86
6
0
246,837
3
W
Hercules
8,125
542
118
8
0
325,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role