Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Elishalomins
Cthulhu
Level 16
God Stats
0W - 1L
1,248 SR
Queue Stats
27W - 48L
1,609 Elo+
Solo
Freya
Freya
JorkinsOort
Freya
Level 37
God Stats
0W - 1L
1,789 SR
Queue Stats
14W - 24L
1,389 Elo+
Solo
Anhur
Anhur
WarmerScheitel
Anhur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 280L
1,593 Elo+
Solo
Rama
Rama
ZeXus RaZn
Rama
Level 139
God Stats
13W - 19L
1,476 SR
Queue Stats
467W - 488L
1,437 Elo+
Solo
Team Averages
Level 65
1,503 SR
1,506 Elo+

VS

Team Averages
Level 104
1,397 SR
1,421 Elo+
Cabrakan
Cabrakan
Beerculesx90
Cabrakan
Level 124
God Stats
2W - 0L
1,741 SR
Queue Stats
124W - 125L
1,462 Elo+
Solo
Xing Tian
Xing Tian
ROARDIGITAL
Xing Tian
Level 115
God Stats
1W - 1L
1,294 SR
Queue Stats
7W - 12L
1,204 Elo+
Solo
Awilix
Awilix
StormXBorn
Awilix
Level 128
God Stats
5W - 5L
1,309 SR
Queue Stats
143W - 128L
1,516 Elo+
Solo
Mulan
Mulan
adriankocisze318
Mulan
Level 27
God Stats
1W - 0L
1,221 SR
Queue Stats
22W - 22L
1,377 Elo+
Solo
Thoth
Thoth
nikolashdv
Thoth
Level 124
God Stats
10W - 10L
1,419 SR
Queue Stats
1,035W - 1,035L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 6 / 8
11,240
803
19,325
13,575
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Elishalomins
Cthulhu
16
2 / 7 / 5
9,869
705
18,075
20,664
14,437
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 6 / 8
11,181
799
12,822
15,923
5,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 10 / 8
9,545
682
7,091
15,848
4,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 9
9,287
663
12,182
16,697
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beerculesx90
Cabrakan
19
7 / 4 / 21
11,706
836
8,640
24,572
21,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
ROARDIGITAL
Xing Tian
19
5 / 3 / 24
12,303
879
11,633
20,790
24,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
StormXBorn
Awilix
17
7 / 5 / 17
11,056
790
13,041
12,464
6,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 4 / 17
10,912
779
13,462
16,821
12,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
20
12 / 1 / 21
13,097
936
31,132
12,412
6,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
135
16
Kills
35
35
Deaths
17
38
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
6
8
1.5
W
Cabrakan
Beerculesx90
Cabrakan
7
4
21
4.38
L
Cthulhu
Elishalomins
Cthulhu
2
7
5
0.64
L
5
6
8
1.5
W
Xing Tian
ROARDIGITAL
Xing Tian
5
3
24
5.67
W
Awilix
StormXBorn
Awilix
7
5
17
3.1
L
3
10
8
0.7
L
1
6
9
0.92
W
4
4
17
3.13
W
Thoth
12
1
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,495
Damage
77,908
82,707
Taken
87,059
33,371
Mitigated
71,798
23,906
Healing
40,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,325
2,119
980
3,596
13,575
3,561
1,469
8,718
4,857
41,252
0
W
Cabrakan
Beerculesx90
Cabrakan
8,640
832
3,323
8,995
24,572
21,858
213
14,549
10,023
16,807
0
L
Cthulhu
Elishalomins
Cthulhu
18,075
359
430
3,498
20,664
14,437
72
13,043
7,621
28,186
0
L
12,822
4,128
1,057
5,056
15,923
5,221
305
9,805
6,118
24,828
0
W
Xing Tian
ROARDIGITAL
Xing Tian
11,633
639
3,555
4,263
20,790
24,521
270
10,084
10,706
22,969
0
W
Awilix
StormXBorn
Awilix
13,041
3,787
2,639
1,791
12,464
6,220
776
6,753
5,711
0
23,308
L
7,091
3,914
1,094
1,535
15,848
4,722
0
10,904
4,944
0
11,892
L
12,182
10,195
1,707
4,953
16,697
5,430
0
8,935
7,762
0
25,509
W
13,462
1,856
2,228
4,639
16,821
12,372
978
11,083
5,738
0
23,314
W
Thoth
31,132
1,297
3,392
6,071
12,412
6,827
2,457
7,753
4,659
67,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,122
Gold Earned
59,074
157
Minions Killed
152
0
Camps Cleared
0
1,122,397
Distance Traveled
1,306,450
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,240
803
44
3
0
235,749
4
W
Cabrakan
11,706
836
21
2
0
249,861
1
L
Cthulhu
9,869
705
42
3
0
243,699
0
L
Freya
11,181
799
30
2
0
223,509
2
W
Xing Tian
12,303
879
13
1
0
284,026
1
W
Awilix
11,056
790
29
2
0
247,196
1
L
Anhur
9,545
682
9
1
0
214,859
1
L
Rama
9,287
663
32
2
0
204,581
1
W
Mulan
10,912
779
18
1
0
263,389
0
W
Thoth
13,097
936
71
5
0
261,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role