Player Matchup

Mercury
Mercury
 
Mercury
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BeardedEmperor
Sobek
Level 84
God Stats
5W - 9L
1,550 SR
Queue Stats
374W - 364L
1,562 Elo+
Solo
Nike
Nike
LakieLegion37
Nike
Level 128
God Stats
6W - 8L
1,637 SR
Queue Stats
202W - 191L
1,602 Elo+
Solo
Hachiman
Hachiman
perocandy
Hachiman
Level 105
God Stats
2W - 1L
1,723 SR
Queue Stats
704W - 693L
1,522 Elo+
Solo
Vulcan
Vulcan
thedpizer27
Vulcan
Level 145
God Stats
5W - 7L
1,513 SR
Queue Stats
546W - 486L
1,515 Elo+
Solo
Team Averages
Level 107
1,585 SR
1,540 Elo+

VS

Team Averages
Level 108
1,573 SR
1,509 Elo+
Chernobog
Chernobog
BlackMAmBa20Four
Chernobog
Level 125
God Stats
2W - 0L
1,780 SR
Queue Stats
19W - 21L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
IceBreakAddict12
Gilgamesh
Level 85
God Stats
3W - 5L
1,458 SR
Queue Stats
14W - 17L
1,478 Elo+
Party 1
Discordia
Discordia
PNXSundew
Discordia
Level 129
God Stats
7W - 16L
1,364 SR
Queue Stats
660W - 648L
1,568 Elo+
Solo
Chaac
Chaac
bin-Night
Chaac
Level 103
God Stats
2W - 2L
1,599 SR
Queue Stats
26W - 42L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
makingadoller
The Morrigan
Level 98
God Stats
20W - 10L
1,662 SR
Queue Stats
39W - 35L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 4 / 3
8,882
555
5,568
13,211
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 6
7,467
467
5,067
16,832
12,846
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 6 / 3
9,197
575
10,815
16,383
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
perocandy
Hachiman
12
1 / 4 / 2
7,057
441
4,759
10,088
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
2 / 3 / 2
8,129
508
7,407
6,912
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
15
1 / 3 / 9
8,785
549
7,168
8,597
3,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
14
3 / 2 / 9
8,480
530
5,865
13,336
10,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
PNXSundew
Discordia
15
3 / 3 / 7
8,749
547
8,215
8,244
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
bin-Night
Chaac
15
7 / 3 / 4
9,569
598
9,986
14,080
15,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
makingadoller
The Morrigan
16
9 / 2 / 1
9,537
596
11,888
7,411
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
13
Kills
23
23
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
4
3
1.63
L
1
6
6
0.67
W
Chernobog
1
3
9
1.83
W
Gilgamesh
3
2
9
3.75
L
4
6
3
0.92
W
Discordia
PNXSundew
Discordia
3
3
7
2.17
W
Chaac
bin-Night
Chaac
7
3
4
3
W
The Morrigan
makingadoller
The Morrigan
9
2
1
4.75
L
Hachiman
perocandy
Hachiman
1
4
2
0.5
L
Vulcan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,616
Damage
43,122
63,426
Taken
51,668
37,729
Mitigated
35,187
12,324
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,568
3,169
0
1,195
13,211
6,181
105
2,804
10,311
0
59,871
L
5,067
817
0
2,806
16,832
12,846
0
4,770
11,854
18,443
0
W
Chernobog
7,168
4,620
0
696
8,597
3,417
4,739
1,682
6,889
0
64,202
W
Gilgamesh
5,865
1,281
0
3,680
13,336
10,182
117
5,751
7,277
0
22,686
L
10,815
2,255
0
5,051
16,383
13,027
0
3,241
13,016
10,646
47,219
W
Discordia
PNXSundew
Discordia
8,215
686
0
2,096
8,244
2,689
702
3,747
4,241
48,537
0
W
Chaac
bin-Night
Chaac
9,986
1,584
0
5,073
14,080
15,082
1,048
2,359
10,858
0
46,291
W
The Morrigan
makingadoller
The Morrigan
11,888
2,074
0
1,494
7,411
3,817
0
969
6,382
46,096
12,565
L
Hachiman
perocandy
Hachiman
4,759
2,557
0
2,746
10,088
2,928
56
2,577
7,483
0
39,062
L
Vulcan
7,407
2,236
0
526
6,912
2,747
0
2,399
4,131
49,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
45,120
410
Minions Killed
456
0
Camps Cleared
0
1,482,948
Distance Traveled
1,501,744
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,882
555
111
7
0
322,894
7
L
Sobek
7,467
467
18
1
0
314,151
3
W
Chernobog
8,785
549
125
8
0
298,535
1
W
Gilgamesh
8,480
530
34
2
0
343,708
4
L
Nike
9,197
575
99
6
0
264,461
0
W
Discordia
8,749
547
109
7
0
264,305
1
W
Chaac
9,569
598
94
6
0
307,106
1
W
The Morrigan
9,537
596
94
6
0
288,090
3
L
Hachiman
7,057
441
71
4
0
280,484
6
L
Vulcan
8,129
508
111
7
0
300,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role